You can't.Away3D assigns usually by default a random ColorMaterial to the
objects that have no texture supplied.But you can always assign your own
color inside Away3D :)

On Tue, May 17, 2011 at 1:16 PM, danhpc <[email protected]>wrote:

> Hi all,
>
> I'm newbie in away3d. I have a problem that is loading original color
> of object3d which was made from 3DS MAX.
> I have a model 3d without material (because some model don't have
> material, it just have color). I have just assined color to it then
> export it to 3ds file. I want to load that model with assigned
> color.
> Because I have yet to set the material property on any of our meshes.
> They are all displayed using the default material type - a
> WireColorMaterial object with a random color defined for the surface
> fill. --> That I don't want.
>
> How can I load my model with assigned color like the model which I
> drew from beginning in .max file?
>
> ex:
> I have Box, I set green color to box and then export to 3ds file. Then
> show that model with that color without mesh type.
>
> Could you please help me out?




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