You can't.Away3D assigns usually by default a random ColorMaterial to the objects that have no texture supplied.But you can always assign your own color inside Away3D :)
On Tue, May 17, 2011 at 1:16 PM, danhpc <[email protected]>wrote: > Hi all, > > I'm newbie in away3d. I have a problem that is loading original color > of object3d which was made from 3DS MAX. > I have a model 3d without material (because some model don't have > material, it just have color). I have just assined color to it then > export it to 3ds file. I want to load that model with assigned > color. > Because I have yet to set the material property on any of our meshes. > They are all displayed using the default material type - a > WireColorMaterial object with a random color defined for the surface > fill. --> That I don't want. > > How can I load my model with assigned color like the model which I > drew from beginning in .max file? > > ex: > I have Box, I set green color to box and then export to 3ds file. Then > show that model with that color without mesh type. > > Could you please help me out? -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
