Thanks for your quickly answer. But I don't want to assign my own color to those object. Because I have a lot of 3ds file. Each one has object3ds with different color. I don't want to hard code to assign this. It's not accord with my business. If I use loading another file(.dae, .obj...) in away3d that cans show original color of object?
Do you have any way to do this? Regards, danhpc On May 17, 5:22 pm, Michael Iv <[email protected]> wrote: > You can't.Away3D assigns usually by default a random ColorMaterial to the > objects that have no texture supplied.But you can always assign your own > color inside Away3D :) > > On Tue, May 17, 2011 at 1:16 PM, danhpc <[email protected]>wrote: > > > > > > > > > > > Hi all, > > > I'm newbie in away3d. I have a problem that is loading original color > > of object3d which was made from 3DS MAX. > > I have a model 3d without material (because some model don't have > > material, it just have color). I have just assined color to it then > > export it to 3ds file. I want to load that model with assigned > > color. > > Because I have yet to set the material property on any of our meshes. > > They are all displayed using the default material type - a > > WireColorMaterial object with a random color defined for the surface > > fill. --> That I don't want. > > > How can I load my model with assigned color like the model which I > > drew from beginning in .max file? > > > ex: > > I have Box, I set green color to box and then export to 3ds file. Then > > show that model with that color without mesh type. > > > Could you please help me out? > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > Tel:054-4962254 > [email protected] > [email protected]
