Thanks for your quickly answer.
But I don't want to assign my own color to those object. Because I
have a lot of 3ds file. Each one has object3ds with different color. I
don't want to hard code to assign this. It's not accord with my
business.
If I use loading another file(.dae, .obj...) in away3d that cans show
original color of object?

Do you have any way to do this?

Regards,
danhpc

On May 17, 5:22 pm, Michael Iv <[email protected]> wrote:
> You can't.Away3D assigns usually by default a random ColorMaterial to the
> objects that have no texture supplied.But you can always assign your own
> color inside Away3D :)
>
> On Tue, May 17, 2011 at 1:16 PM, danhpc <[email protected]>wrote:
>
>
>
>
>
>
>
>
>
> > Hi all,
>
> > I'm newbie in away3d. I have a problem that is loading original color
> > of object3d which was made from 3DS MAX.
> > I have a model 3d without material (because some model don't have
> > material, it just have color). I have just assined color to it then
> > export it to 3ds file. I want to load that model with assigned
> > color.
> > Because I have yet to set the material property on any of our meshes.
> > They are all displayed using the default material type - a
> > WireColorMaterial object with a random color defined for the surface
> > fill. --> That I don't want.
>
> > How can I load my model with assigned color like the model which I
> > drew from beginning in .max file?
>
> > ex:
> > I have Box, I set green color to box and then export to 3ds file. Then
> > show that model with that color without mesh type.
>
> > Could you please help me out?
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
> Tel:054-4962254
> [email protected]
> [email protected]

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