You can also make a dummy/null object with the same rotations as the player,
and use dummy.moveForward(amount);

Now you know where an object will be if it was forward of the player.

-Pete

On Tue, May 17, 2011 at 7:15 AM, andrew barry <[email protected]> wrote:

> Hi,
> I have a basic question on moving forward.
> I am moving a char in the x/z axis and it can move in any direction on
> these axis.
>
> Is there a way to tell what x,z position an object will be if moves
> forward and amount.
> I want to know its coordinates before i move it.
>



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