>  its only testing stuff.

My little finger told me that this class can become very usefull for mobile 
and/or with massive static sceneries.
it makes a big difference performance and resources wize.
So I want to make sure that the class can handle shared geometries as well.

Fabrice

On May 17, 2011, at 5:20 PM, John Brookes wrote:

> But if I change it too
>  geomTree.subGeometries[0].vertexData.concat();
> 
> Then I still get 11.
> 
> No probs, Ill use the apply and 1x1 thang its only testing stuff.

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