> its only testing stuff. My little finger told me that this class can become very usefull for mobile and/or with massive static sceneries. it makes a big difference performance and resources wize. So I want to make sure that the class can handle shared geometries as well.
Fabrice On May 17, 2011, at 5:20 PM, John Brookes wrote: > But if I change it too > geomTree.subGeometries[0].vertexData.concat(); > > Then I still get 11. > > No probs, Ill use the apply and 1x1 thang its only testing stuff.
