Thanks for your information.
I downloaded the Away3D source and examples through SVN link provided. However,I couldn't able to compile/run the examples. I had created actionscript project and copied all the src/lib from the downloaded stuff.Configured SDK to 4.5 and still getting the following compilation errors. 1.Type was not found or was not compatible time constant-Context3D 2.Type was not found or was not compatible time constant-Texture 3.Type was not found or was not compatible time constant-TextureBase .Type was not found or was not compatible time constant-Context3D/Texture/TextureBase/VertexBuffer3D etc and many. .I can see many .as file rather mxml files,so how could i run the .as files (which extends Sprite) directly (or) Is there any indirect way to include .as in mxml. I was not getting option to rundirectly by right clicking .as file. Currently i tried out with Flash builder 4 & 3. Your assistance is appreciated On Fri, May 20, 2011 at 1:18 PM, themightyatom <[email protected]>wrote: > OK, > > Flash 11 Release Date > You will see wherever Adobe talk about it, > "Officially we are shooting for a Q2 2011 release of Flash Player 11" > for example here: > http://forums.adobe.com/thread/830850?tstart=30 > > There are 2 months of Q2 2011 left. > > Surya > > 1. Yes you can display a 3D model in Collada format via Away3D in > Flex. > This is possible in Flash 10, with the 3.6 version of Away (i.e. > current stable versions of Away and Flash) > However, you are restricted to the size of file that can effectively > be browsed, as in all versions of Flash upto version 11, 3D is > rendered on CPU, not GPU. > That is why Flash 11 release is so significant for your project, and > choice of platform. > At the moment Flash is not the best for such applications, but soon it > will be :) > > 2. This is something you could program in AS3, not a feature if the > actual engine. > 3. I would recommend waiting for 11, unless you models are very > simple. If you can't wait, check out Unity3D (and you will DEFINATLEY > need a programmer with more experience) > 4. No. But you don't need to. You download the library and add a path > to it in Flex, then you're good to go. > > Cheers > > Pete > > > > On May 20, 3:50 am, surya pavan <[email protected]> wrote: > > On Thu, May 19, 2011 at 11:31 PM, Bastian Schneider <badnoob.com@ > > > > > > > > > > > > > > > > > > > > googlemail.com> wrote: > > > A flash player 11 reelase within the nex two months? where did you read > > > that? > > > > > 2011/5/19 themightyatom <[email protected]> > > > > >> Hi Surya, > > > > >> ... > > > > >> Release of the Flash player 11 is expected within 2 months. > > > > >> I hope that helps a little! > > > > >> Cheers > > > > How come release of Flash player 11 impacts/affects my requirement. Is > there > > anything out of box provided by FP 11 with respect to my scenario. Please > > exaplain . > > -- > > SURY@ P@1.. > -- SURY@ P@1..
