I have a client who has me working on a simple Away3D prototype. He
has the raw 3D source files from 3DSMax and Maya. I don't know
anything about these tools and how to get usable source files out of
them that I can load into Away3D.

Most of the Away3D assets will be .md2 animations. So far everything
he's tried giving me won't load and I have no idea why. We only need a
handful of conversions to start with but if everything works out then
there will be more in the future.

If you have experience with creating .md2 and .3ds with Max/Maya then
give me a shout: [email protected]. Let me know your hourly rate and
we'll go from there.

Reply via email to