I have a client who has me working on a simple Away3D prototype. He has the raw 3D source files from 3DSMax and Maya. I don't know anything about these tools and how to get usable source files out of them that I can load into Away3D.
Most of the Away3D assets will be .md2 animations. So far everything he's tried giving me won't load and I have no idea why. We only need a handful of conversions to start with but if everything works out then there will be more in the future. If you have experience with creating .md2 and .3ds with Max/Maya then give me a shout: [email protected]. Let me know your hourly rate and we'll go from there.
