cool. glad to help ; )

On May 22, 10:24 am, Clark Stevenson <[email protected]> wrote:
> Your right!
>
> It took me forever to realise thats what SW/HW meant.
>
> It seems that im running HW mode, but my ColorMaterial planes are still
> running at 10/30 fps. Strange because all other broomstick examples run
> great.
>
> Ill check it out tonight.
>
> Thanks for your help Choons!
>
> Clark.
>
> On 21 May 2011 19:20, Choons <[email protected]> wrote:
>
>
>
>
>
>
>
> > the awaystats utility now has a feature that reports whether the app
> > is running on hardware or software fall back
>
> > On May 21, 7:55 am, Clark Stevenson <[email protected]> wrote:
> > > Hey all.
>
> > > Im guessing you are all tired of this question in various forms.
>
> > > So, i edited my HTML template to include 3 new lines of html.... wmode =
> > > "gpu"        (i also tried wmode direct)
>
> > > I used Broomstick to create 500 planes with random coordinates inside a
> > > sphere and rotated this object.
>
> > > Im getting 3-4 frames a second so either, i have completely overestimated
> > > molehills capability, or im missing something.
>
> > > I have googled, and searched this mailing list, but, i just want to
> > confirm,
> > > there is no way what so ever to trace out what mode im running in? Like,
> > i
> > > cant say psudo:
>
> > > trace(wmode)  //GPU
>
> > > Finally, does anyone know if this capability will one day be controllable
> > > for AS3?

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