cool. glad to help ; )
On May 22, 10:24 am, Clark Stevenson <[email protected]> wrote: > Your right! > > It took me forever to realise thats what SW/HW meant. > > It seems that im running HW mode, but my ColorMaterial planes are still > running at 10/30 fps. Strange because all other broomstick examples run > great. > > Ill check it out tonight. > > Thanks for your help Choons! > > Clark. > > On 21 May 2011 19:20, Choons <[email protected]> wrote: > > > > > > > > > the awaystats utility now has a feature that reports whether the app > > is running on hardware or software fall back > > > On May 21, 7:55 am, Clark Stevenson <[email protected]> wrote: > > > Hey all. > > > > Im guessing you are all tired of this question in various forms. > > > > So, i edited my HTML template to include 3 new lines of html.... wmode = > > > "gpu" (i also tried wmode direct) > > > > I used Broomstick to create 500 planes with random coordinates inside a > > > sphere and rotated this object. > > > > Im getting 3-4 frames a second so either, i have completely overestimated > > > molehills capability, or im missing something. > > > > I have googled, and searched this mailing list, but, i just want to > > confirm, > > > there is no way what so ever to trace out what mode im running in? Like, > > i > > > cant say psudo: > > > > trace(wmode) //GPU > > > > Finally, does anyone know if this capability will one day be controllable > > > for AS3?
