The Texture class is a very fundamental class in Molehill which is referenced in source files in the Away3D library, so it doesn't matter if you're actually using a material that requires a texture to be allocated. The error is probably that you are targeting the wrong version of the player. Make sure you have -swf-version=13 in you compiler arguments.
Cheers /R On Jun 11, 3:43 am, Jeffrey Kesselman <[email protected]> wrote: > Trying to run the Main.as example in FlashBuiulder 4.5 i get the > following error, which confuses me because the exampel uses no > textures... > > VerifyError: Error #1014: Class flash.display3D.textures::Texture > could not be found. > > at Main/init()[/Users/jeffpk/Documents/Adobe Flash Builder 4.5/Away > 3D 4.0 Examples/src/Main.as:26] > > -- > It's always darkest just before you are eaten by a grue.
