The Texture class is a very fundamental class in Molehill which is
referenced in source files in the Away3D library, so it doesn't matter
if you're actually using a material that requires a texture to be
allocated. The error is probably that you are targeting the wrong
version of the player. Make sure you have -swf-version=13 in you
compiler arguments.


Cheers
/R

On Jun 11, 3:43 am, Jeffrey Kesselman <[email protected]> wrote:
> Trying to run the Main.as example in FlashBuiulder 4.5 i get the
> following error, which confuses me because the exampel uses no
> textures...
>
> VerifyError: Error #1014: Class flash.display3D.textures::Texture
> could not be found.
>
>         at Main/init()[/Users/jeffpk/Documents/Adobe Flash Builder 4.5/Away
> 3D 4.0 Examples/src/Main.as:26]
>
> --
> It's always darkest just before you are eaten by a grue.

Reply via email to