Ahah!  thanks, forgot that in the new project

On Sat, Jun 11, 2011 at 9:27 AM, richardolsson <[email protected]> wrote:
> The Texture class is a very fundamental class in Molehill which is
> referenced in source files in the Away3D library, so it doesn't matter
> if you're actually using a material that requires a texture to be
> allocated. The error is probably that you are targeting the wrong
> version of the player. Make sure you have -swf-version=13 in you
> compiler arguments.
>
>
> Cheers
> /R
>
> On Jun 11, 3:43 am, Jeffrey Kesselman <[email protected]> wrote:
>> Trying to run the Main.as example in FlashBuiulder 4.5 i get the
>> following error, which confuses me because the exampel uses no
>> textures...
>>
>> VerifyError: Error #1014: Class flash.display3D.textures::Texture
>> could not be found.
>>
>>         at Main/init()[/Users/jeffpk/Documents/Adobe Flash Builder 4.5/Away
>> 3D 4.0 Examples/src/Main.as:26]
>>
>> --
>> It's always darkest just before you are eaten by a grue.



-- 
It's always darkest just before you are eaten by a grue.

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