Ahah! thanks, forgot that in the new project On Sat, Jun 11, 2011 at 9:27 AM, richardolsson <[email protected]> wrote: > The Texture class is a very fundamental class in Molehill which is > referenced in source files in the Away3D library, so it doesn't matter > if you're actually using a material that requires a texture to be > allocated. The error is probably that you are targeting the wrong > version of the player. Make sure you have -swf-version=13 in you > compiler arguments. > > > Cheers > /R > > On Jun 11, 3:43 am, Jeffrey Kesselman <[email protected]> wrote: >> Trying to run the Main.as example in FlashBuiulder 4.5 i get the >> following error, which confuses me because the exampel uses no >> textures... >> >> VerifyError: Error #1014: Class flash.display3D.textures::Texture >> could not be found. >> >> at Main/init()[/Users/jeffpk/Documents/Adobe Flash Builder 4.5/Away >> 3D 4.0 Examples/src/Main.as:26] >> >> -- >> It's always darkest just before you are eaten by a grue.
-- It's always darkest just before you are eaten by a grue.
