Hi, I make a game like Billiard. So I create a model with 6 hole. I using PreFab to export that model to Away3D mesh. and then in Away3D I create a rigidbody like that:
_tablePhysic = new JBox( new Away3dMesh( _tableModel ), _tableModel.objectWidth, _tableModel.objectDepth, _tableModel.objectHeight); All I want is the ball should fall if I move on 6 holes. But It didn't. I think it's just because the Jbox is not recognize 6 holes. How could I do it now ? Thanks. KidKid
