Hi,

I make a game like Billiard.
So I create a model with 6 hole.
I using PreFab to export that model to Away3D mesh.
and then in Away3D I create a rigidbody like that:

_tablePhysic = new JBox( new Away3dMesh( _tableModel ),
_tableModel.objectWidth, _tableModel.objectDepth,
_tableModel.objectHeight);

All I want is the ball should fall if I move on 6 holes.
But It didn't.

I think it's just because the Jbox is not recognize 6 holes.

How could I do it now ?

Thanks.
KidKid

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