Hey Justin

i think the current beta release of Flash 11 will only work with 10.6+ on a
mac for the 64 bit version of the player. The 32 bit version should work
with 10.5+, but i'm not 100% sure on that - you might want to check with
Adobe

Rob

On Thu, Jul 14, 2011 at 6:11 PM, [email protected] 
<[email protected]>wrote:

> Rob
>
> It seems to not support Leopard this is a problem for me, I currently have
> cs3/cs4 running a version of incubator and in browser, I am not sure if it
> works with the current repository, but is it possible for Adobe to release
> another one (just for testing)  so leopard users can continue developing
> with stable build, and what about our clients we can't tell them to change
> systems just to run our projects... it's not really feasible to create
> projects with both away engines?
>
> Guess I will have to upgrade but one question is can I run cs3 flash on
> Lion, obviously I will only use it for asset creation not for coding but
> still prefer this version for graphics, anyone got experience?
>
> Does Lion run fine for textmate and what other packages such as final cut
> pro could have problems?
>
> Can I upgrade to Lion without snowy ( obviously no officially ) and can I
> do this without doing a complete reinstall even if I do get snowy... it's
> just too risky to wipe my current setup.
>
> Can I use xcode3 on Lion or do I have to buy xcode4 licence?
>
> Sorry these may not seem like away3d questions, but the player only running
> on 10.6 has many implications for
> me, and also seems to limit the usefulness of the new Away3d build on mac's
> so I feel it's important to discuss.
>
> Maybe 10.5 will be fairly dead by the time the player is really active,
> thoughts comments?
>
> Cheers
>
>
> Justin
>
> On 14 Jul 2011, at 15:05, Rob Bateman wrote:
>
> Well, its finally here!
>
>
> http://www.flashmagazine.com/News/detail/flash_player_11_and_air_3_betas_out_on_labs/
>
> to mark the occasion, we have created a new repo for Away3D 4 that has a
> few minor updates to run correctly in the new player. update your sources by
> pointing your clients at:
>
> https://github.com/away3d/away3d-core-fp11
>
> This will be the repo we will be developing in from now on, so please bear
> in mind that the broomstick repo will have no more updates as of today. It's
> been a wild ride, but we had to bid farewell at some point!
>
>
> over the next few weeks we will be working towards an official beta release
> for Away3D 4.0. Any questions, please ask!
>
>
> cheers
>
>
> Rob
>
>
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]
> www.infiniteturtles.co.uk
> www.away3d.com
>
>
>


-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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