Hey Ross

for using Away3D with the latest Flash Player 11 beta release, we have
created the completely separate repository here:

https://github.com/away3d/away3d-core-fp11

that deals with the stage3d update and other problems encountered by our
broomstick codebase. It is recommended that when you switch to FP11 beta,
you switch to this version of away3d and all functionality should be the
same.

The broomstick repo is now a deprecated version of Away3D 4.0 that will only
have updates applied to clear the backlog of issues. All new development wil
be occurring on the new https://github.com/away3d/away3d-core-fp11 branch
from now on.


cheers


Rob



On Wed, Jul 20, 2011 at 5:06 PM, Ross Smith <[email protected]> wrote:

> Hello all,
>
> In the wake of the FP11 beta release, is a list being compiled of our
> freshly minted bug / compatibility issues, or should the latest Broomstick
> version on Git play nice with FP11 beta?
>
> I'm not using the most recent version of the codebase and am getting some
> odd problems (cannot create property viewPort on Stage3D, for instance).
> I'm a little reluctant to update as it may outmode some of my other project
> code.  If Broomstick has already caught up to the FP11 beta, though, I'll do
> it.
>
> Thanks,
> Ross
>
>
>
> On Mon, Jul 18, 2011 at 8:35 AM, richardolsson <[email protected]> wrote:
>
>> @junkend:
>> Porting TextField3D is being researched, but is very complex as there
>> is no straightforward way of drawing vector curves on the GPU, which
>> is where all the drawing is happening in Away3D 4 on Molehill. It will
>> likely not be in the final release of 4.0.
>>
>>
>> Cheers
>> /R
>>
>>
>> On Jul 15, 5:47 pm, junkend <[email protected]> wrote:
>> > Great news, looking forward to the beta.
>> >
>> > I cloned the new repo. Can't immediately see any equivalent to
>> > TextField3D. Is there a roadmap for this feature or can you point me
>> > in the right direction to port it?
>> >
>> > On Jul 14, 5:05 pm, Rob Bateman <[email protected]> wrote:
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > > Well, its finally here!
>> >
>> > >http://www.flashmagazine.com/News/detail/flash_player_11_and_air_3_be.
>> ..
>> >
>> > > to mark the occasion, we have created a new repo for Away3D 4 that has
>> a few
>> > > minor updates to run correctly in the new player. update your sources
>> by
>> > > pointing your clients at:
>> >
>> > >https://github.com/away3d/away3d-core-fp11
>> >
>> > > This will be the repo we will be developing in from now on, so please
>> bear
>> > > in mind that the broomstick repo will have no more updates as of
>> today. It's
>> > > been a wild ride, but we had to bid farewell at some point!
>> >
>> > > over the next few weeks we will be working towards an official beta
>> release
>> > > for Away3D 4.0. Any questions, please ask!
>> >
>> > > cheers
>> >
>> > > Rob
>> >
>> > > --
>> > > Rob Bateman
>> > > Flash Development & Consultancy
>> >
>> > > [email protected]
>>
>
>
>
> --
> Ross Smith
> [email protected]
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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