Hi, I think I found some strange behaviors since the latest update following the FP11 beta player.
New repo (from Rob) : https://github.com/away3d/away3d-core-fp11 BTW, why not keeping your SVN Google Code up to date anymore? For the moment, if I change mipmap property of a material to false and I switch it back to true, the Flash player goes down with this error : Error: Error #3600: No valid program set. at flash.display3D::Context3D/drawTriangles() at away3d.materials.passes::MaterialPassBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\MaterialPassBase.as:206] at away3d.materials.passes::DefaultScreenPass/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\DefaultScreenPass.as:436] at away3d.materials::MaterialBase/renderPass()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\MaterialBase.as:348] at away3d.core.render::DefaultRenderer/drawRenderables()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:108] at away3d.core.render::DefaultRenderer/draw()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:48] at away3d.core.render::RendererBase/executeRender()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:335] at away3d.core.render::RendererBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:310] at away3d.containers::View3D/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\containers\View3D.as:357] I have the same problem with the "repeat" property or when I try to dispose some material (even with dispose(false)) It seems there are some problems with the Bitmap management. I didn't get that bugs before using the new repo and FP11Beta and I'm running the same project. Is there anybody already tried this version of BroomStick with the new FP11Beta ? Thx -- Quentin Lengelé RIA Developer cornflex.org <http://www.cornflex.org>
