Hi,

I think I found some strange behaviors since the latest update following the
FP11 beta player.

New repo (from Rob) : https://github.com/away3d/away3d-core-fp11
BTW, why not keeping your SVN Google Code up to date anymore?



For the moment, if I change mipmap property of a material to false and I
switch it back to true, the Flash player goes down with this error :

Error: Error #3600: No valid program set.
    at flash.display3D::Context3D/drawTriangles()
    at
away3d.materials.passes::MaterialPassBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\MaterialPassBase.as:206]
    at
away3d.materials.passes::DefaultScreenPass/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\DefaultScreenPass.as:436]
    at
away3d.materials::MaterialBase/renderPass()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\MaterialBase.as:348]
    at
away3d.core.render::DefaultRenderer/drawRenderables()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:108]
    at
away3d.core.render::DefaultRenderer/draw()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:48]
    at
away3d.core.render::RendererBase/executeRender()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:335]
    at
away3d.core.render::RendererBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:310]
    at
away3d.containers::View3D/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\containers\View3D.as:357]


I have the same problem with the "repeat" property or when I try to dispose
some material (even with dispose(false))

It seems there are some problems with the Bitmap management.
I didn't get that bugs before using the new repo and FP11Beta and I'm
running the same project.


Is there anybody already tried this version of BroomStick with the new
FP11Beta ?

Thx

-- 
Quentin Lengelé
RIA Developer
cornflex.org <http://www.cornflex.org>

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