No fixes found yet? I think I'm struggling with the same problem, though my case is a bit different. I'm disposing ja View3D which has some Meshes with materials (doesn't matter what kind of material). When I create a new View3D and add new Meshes using the same materials, I get that error on render. If I create new materials for the new meshes in the new view, everything works fine. Is this strange or am I missing something?
On 15 heinä, 14:48, Quentin Lengele <[email protected]> wrote: > Hi, > > I think I found some strange behaviors since the latest update following the > FP11 beta player. > > New repo (from Rob) :https://github.com/away3d/away3d-core-fp11 > BTW, why not keeping your SVN Google Code up to date anymore? > > For the moment, if I change mipmap property of a material to false and I > switch it back to true, the Flash player goes down with this error : > > Error: Error #3600: No valid program set. > at flash.display3D::Context3D/drawTriangles() > at > away3d.materials.passes::MaterialPassBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\MaterialPassBase.as:206] > at > away3d.materials.passes::DefaultScreenPass/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\DefaultScreenPass.as:436] > at > away3d.materials::MaterialBase/renderPass()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\MaterialBase.as:348] > at > away3d.core.render::DefaultRenderer/drawRenderables()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:108] > at > away3d.core.render::DefaultRenderer/draw()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:48] > at > away3d.core.render::RendererBase/executeRender()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:335] > at > away3d.core.render::RendererBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:310] > at > away3d.containers::View3D/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\containers\View3D.as:357] > > I have the same problem with the "repeat" property or when I try to dispose > some material (even with dispose(false)) > > It seems there are some problems with the Bitmap management. > I didn't get that bugs before using the new repo and FP11Beta and I'm > running the same project. > > Is there anybody already tried this version of BroomStick with the new > FP11Beta ? > > Thx > > -- > Quentin Lengelé > RIA Developer > cornflex.org <http://www.cornflex.org>
