No fixes found yet? I think I'm struggling with the same problem,
though my case is a bit different. I'm disposing ja View3D which has
some Meshes with materials (doesn't matter what kind of material).
When I create a new View3D and add new Meshes using the same
materials, I get that error on render. If I create new materials for
the new meshes in the new view, everything works fine. Is this strange
or am I missing something?

On 15 heinä, 14:48, Quentin Lengele <[email protected]> wrote:
> Hi,
>
> I think I found some strange behaviors since the latest update following the
> FP11 beta player.
>
> New repo (from Rob) :https://github.com/away3d/away3d-core-fp11
> BTW, why not keeping your SVN Google Code up to date anymore?
>
> For the moment, if I change mipmap property of a material to false and I
> switch it back to true, the Flash player goes down with this error :
>
> Error: Error #3600: No valid program set.
>     at flash.display3D::Context3D/drawTriangles()
>     at
> away3d.materials.passes::MaterialPassBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\MaterialPassBase.as:206]
>     at
> away3d.materials.passes::DefaultScreenPass/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\DefaultScreenPass.as:436]
>     at
> away3d.materials::MaterialBase/renderPass()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\MaterialBase.as:348]
>     at
> away3d.core.render::DefaultRenderer/drawRenderables()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:108]
>     at
> away3d.core.render::DefaultRenderer/draw()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:48]
>     at
> away3d.core.render::RendererBase/executeRender()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:335]
>     at
> away3d.core.render::RendererBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:310]
>     at
> away3d.containers::View3D/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\containers\View3D.as:357]
>
> I have the same problem with the "repeat" property or when I try to dispose
> some material (even with dispose(false))
>
> It seems there are some problems with the Bitmap management.
> I didn't get that bugs before using the new repo and FP11Beta and I'm
> running the same project.
>
> Is there anybody already tried this version of BroomStick with the new
> FP11Beta ?
>
> Thx
>
> --
> Quentin Lengelé
> RIA Developer
> cornflex.org <http://www.cornflex.org>

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