Hi, I have a couple of cubes next to eachother, basic as basic gets eg: http://www.allforthecode.co.uk/away3d/bug/
As you move the mouse the scene pans and tilts relative to the mouse position. These cubes are not modified in any funky way but have some serious Z sorting issues. This is using Away3D FP10 zip download from github. They are too close together for push to front and both Renderer.CORRECT_Z_ORDER and Renderer.INTERSECTING_OBJECTS; does not fix the problem. Switching to Away3D Lite fixes the problem but then I'm left without all the features I've come to know and love not to mention having to re-code the rest of the app to Away3D Lite. Any ideas? D
