in core\utils\Init.as 
//arcane var _init:Object;
private var _init:Object;

thought Rob fixed that one...

Fabrice


On Nov 4, 2011, at 5:19 PM, itcore.co wrote:

> Hey,
> 
> I am trying to run any simple Away3D 3.6 application on AIR2.6
> I get an error:
> 
> ReferenceError: Error #1065: Variable _init is not defined.
>       at away3d.core.utils::Init/getString()[C:\as30\away3d-svn\trunk
> \fp10\Away3D\src\away3d\core\utils\Init.as:99]
>       at away3d.core.base::Object3D()[C:\as30\away3d-svn\trunk\fp10\Away3D
> \src\away3d\core\base\Object3D.as:1457]
>       at away3d.core.base::Mesh()[C:\as30\away3d-svn\trunk\fp10\Away3D\src
> \away3d\core\base\Mesh.as:394]
>       at away3d.containers::ObjectContainer3D()[C:\as30\away3d-svn\trunk
> \fp10\Away3D\src\away3d\containers\ObjectContainer3D.as:201]
>       at away3d.containers::Scene3D()[C:\as30\away3d-svn\trunk\fp10\Away3D
> \src\away3d\containers\Scene3D.as:152]
>       at Untitled_fla::MainTimeline/initEngine()
> [Untitled_fla.MainTimeline::frame1:241]
>       at Untitled_fla::MainTimeline/init()
> [Untitled_fla.MainTimeline::frame1:105]
>       at Untitled_fla::MainTimeline/frame1()
> [Untitled_fla.MainTimeline::frame1:91]
> 
> There is no such problem with AIR2.5
> 
> I am starting development in AIR and trying to do some basic test.
> 
> Is it possible to run projects on AIR2.6 and iOS?
> 
> Thanks for any help....

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