in core\utils\Init.as //arcane var _init:Object; private var _init:Object;
thought Rob fixed that one... Fabrice On Nov 4, 2011, at 5:19 PM, itcore.co wrote: > Hey, > > I am trying to run any simple Away3D 3.6 application on AIR2.6 > I get an error: > > ReferenceError: Error #1065: Variable _init is not defined. > at away3d.core.utils::Init/getString()[C:\as30\away3d-svn\trunk > \fp10\Away3D\src\away3d\core\utils\Init.as:99] > at away3d.core.base::Object3D()[C:\as30\away3d-svn\trunk\fp10\Away3D > \src\away3d\core\base\Object3D.as:1457] > at away3d.core.base::Mesh()[C:\as30\away3d-svn\trunk\fp10\Away3D\src > \away3d\core\base\Mesh.as:394] > at away3d.containers::ObjectContainer3D()[C:\as30\away3d-svn\trunk > \fp10\Away3D\src\away3d\containers\ObjectContainer3D.as:201] > at away3d.containers::Scene3D()[C:\as30\away3d-svn\trunk\fp10\Away3D > \src\away3d\containers\Scene3D.as:152] > at Untitled_fla::MainTimeline/initEngine() > [Untitled_fla.MainTimeline::frame1:241] > at Untitled_fla::MainTimeline/init() > [Untitled_fla.MainTimeline::frame1:105] > at Untitled_fla::MainTimeline/frame1() > [Untitled_fla.MainTimeline::frame1:91] > > There is no such problem with AIR2.5 > > I am starting development in AIR and trying to do some basic test. > > Is it possible to run projects on AIR2.6 and iOS? > > Thanks for any help....