Thanks very much! That worked :)

On 4 Lis, 17:25, Fabrice3D <fabric...@gmail.com> wrote:
> in core\utils\Init.as
> //arcane var _init:Object;
> private var _init:Object;
>
> thought Rob fixed that one...
>
> Fabrice
>
> On Nov 4, 2011, at 5:19 PM, itcore.co wrote:
>
>
>
>
>
>
>
> > Hey,
>
> > I am trying to run any simple Away3D 3.6 application on AIR2.6
> > I get an error:
>
> > ReferenceError: Error #1065: Variable _init is not defined.
> >    at away3d.core.utils::Init/getString()[C:\as30\away3d-svn\trunk
> > \fp10\Away3D\src\away3d\core\utils\Init.as:99]
> >    at away3d.core.base::Object3D()[C:\as30\away3d-svn\trunk\fp10\Away3D
> > \src\away3d\core\base\Object3D.as:1457]
> >    at away3d.core.base::Mesh()[C:\as30\away3d-svn\trunk\fp10\Away3D\src
> > \away3d\core\base\Mesh.as:394]
> >    at away3d.containers::ObjectContainer3D()[C:\as30\away3d-svn\trunk
> > \fp10\Away3D\src\away3d\containers\ObjectContainer3D.as:201]
> >    at away3d.containers::Scene3D()[C:\as30\away3d-svn\trunk\fp10\Away3D
> > \src\away3d\containers\Scene3D.as:152]
> >    at Untitled_fla::MainTimeline/initEngine()
> > [Untitled_fla.MainTimeline::frame1:241]
> >    at Untitled_fla::MainTimeline/init()
> > [Untitled_fla.MainTimeline::frame1:105]
> >    at Untitled_fla::MainTimeline/frame1()
> > [Untitled_fla.MainTimeline::frame1:91]
>
> > There is no such problem with AIR2.5
>
> > I am starting development in AIR and trying to do some basic test.
>
> > Is it possible to run projects on AIR2.6 and iOS?
>
> > Thanks for any help....

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