Thanks very much! That worked :)
On 4 Lis, 17:25, Fabrice3D <fabric...@gmail.com> wrote: > in core\utils\Init.as > //arcane var _init:Object; > private var _init:Object; > > thought Rob fixed that one... > > Fabrice > > On Nov 4, 2011, at 5:19 PM, itcore.co wrote: > > > > > > > > > Hey, > > > I am trying to run any simple Away3D 3.6 application on AIR2.6 > > I get an error: > > > ReferenceError: Error #1065: Variable _init is not defined. > > at away3d.core.utils::Init/getString()[C:\as30\away3d-svn\trunk > > \fp10\Away3D\src\away3d\core\utils\Init.as:99] > > at away3d.core.base::Object3D()[C:\as30\away3d-svn\trunk\fp10\Away3D > > \src\away3d\core\base\Object3D.as:1457] > > at away3d.core.base::Mesh()[C:\as30\away3d-svn\trunk\fp10\Away3D\src > > \away3d\core\base\Mesh.as:394] > > at away3d.containers::ObjectContainer3D()[C:\as30\away3d-svn\trunk > > \fp10\Away3D\src\away3d\containers\ObjectContainer3D.as:201] > > at away3d.containers::Scene3D()[C:\as30\away3d-svn\trunk\fp10\Away3D > > \src\away3d\containers\Scene3D.as:152] > > at Untitled_fla::MainTimeline/initEngine() > > [Untitled_fla.MainTimeline::frame1:241] > > at Untitled_fla::MainTimeline/init() > > [Untitled_fla.MainTimeline::frame1:105] > > at Untitled_fla::MainTimeline/frame1() > > [Untitled_fla.MainTimeline::frame1:91] > > > There is no such problem with AIR2.5 > > > I am starting development in AIR and trying to do some basic test. > > > Is it possible to run projects on AIR2.6 and iOS? > > > Thanks for any help....