I use AIR/Flash for web and Desktop and Unity3D for mobile. With Away3D 4 and Stage3D, switching to Unity3D is not that hard. 3D assets for one work with other. The only issues I found were 2D GUI in Unity is terrible, compared to what can easily be done in Flash. And of course the licensing costs!
On Dec 6, 9:44 pm, Diogo Moraes <srto....@gmail.com> wrote: > Forget about Away4 on Mobiles for now. AIR with support for Stage3D is > planned for the first half of next year only. > > As for 3.6, I believe you could do it easily, like loading a swf inside a > mobile project on FlashBuilder. > > 2011/12/6 NDAway3D <nealdelf...@gmail.com> > > > > > > > > > Does anyone have a workflow for creating Away3D apps on an iPad or > > iPad2? Does Away3D 4.0 work on the devices yet? How about Away3D > > 3.6? Any examples or blogs would be great, but I would really > > appreciate a template using FlashBuilder.