THIS IS AN AUTOMATED MESSAGE, DO NOT REPLY. The following task has a new comment added:
FS#329 - too hard to un-snap windows from edges User who did this - Paul Bonser (pib) ---------- You could try different values of "snap" passed to mouse_move in your rc.lua. According to the docs it defaults to 8 pixels. button({ modkey }, 1, function (c) c:mouse_move({snap = 4}) end), Or you could add a line to be able to move windows without snapping at all: button({ modkey, "Shift" }, 1, function (c) c:mouse_move({snap = 0}) end), What would be really nice is if there was a way to turn snap on and off depending on what keys were held down, so you could let go of shift when you got close to the edge you wanted to snap to, and it would then snap to it. ---------- More information can be found at the following URL: http://awesome.naquadah.org/bugs/index.php?do=details&task_id=329#comment789 You are receiving this message because you have requested it from the Flyspray bugtracking system. If you did not expect this message or don't want to receive mails in future, you can change your notification settings at the URL shown above. -- To unsubscribe, send mail to [EMAIL PROTECTED]