At 1232337086 time_t, Donald Ephraim Curtis wrote: > I took the organization of adaptile but integrated it into Vile.
I wait for Maxime to confirm, but in this case there's no need to let adaptile into your patch. I just plan to merge vile (with adaptile code inside) and then remove 'tile' and make 'vile' default, since 'tile' will be useless. > Please try it out and let me know... I think I tested about everything. I did. You "forgot" apdatile.lua in your patch. But as I said, there's no point adding it. I got the same error: W: awesome: luaA_dofunction:317: error running function: ...r/local/share/awesome/lib/awful/layout/suit/vile.lua:46: attempt to index field '?' (a nil value) Which happens where is no client at all. I think there's a little problem with mouse. The pointer is warped vertically but not horizontally: +---------------- | | | | x 2 | | 1 | | | +--------+ | | 3 | +------+--------+ The mouse is warped at 'x' when running the mouse resizing code in window 2. That was ok to resize only the vertical axis, but now that we resize the vertical one, it should probably be warped in the corner of 1/2/3 on my draw. There's a huge bug when nmaster != 1 on multiple screen, but I'm not sure it's related to vile for now. Cheers, -- Julien Danjou // ᐰ <[email protected]> http://julien.danjou.info // 9A0D 5FD9 EB42 22F6 8974 C95C A462 B51E C2FE E5CD
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