THIS IS AN AUTOMATED MESSAGE, DO NOT REPLY. The following task has a new comment added:
FS#717 - SDL fullscreen apps handled bad User who did this - Uli Schlachter (psychon) ---------- When the resolution is changed, a Xrandr notification is sent out by the X server. Awesome doesnt handle these currently at all, it just restarts to pick up the new screen configuration. Now here is what I think happened: - Game grabs mouse and keyboard input, any input is now only sent to the game - Game changes resolution - awesome restarts, after a restart you are on tag 1 by default (that's what rc.lua sets) Since the game grabbed the input, awesome doesnt receive anything. However this is only a guess. Here is the bad news: Battle of Wesnoth works (more or less) fine here. No problems in windowed mode, in fullscreen it disables my primary monitor (WTF?) and is only displayed on the secondary one. This causes awesome to restart, but input and everything is working as expected. Sorry, but this bug is not reproducible for me and I think FS#687 might be closely related to this.j ---------- More information can be found at the following URL: http://awesome.naquadah.org/bugs/index.php?do=details&task_id=717#comment1718 You are receiving this message because you have requested it from the Flyspray bugtracking system. If you did not expect this message or don't want to receive mails in future, you can change your notification settings at the URL shown above. -- To unsubscribe, send mail to [email protected].
