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The following task has a new comment added:

FS#717 - SDL fullscreen apps handled bad
User who did this - Gregor Best (farhaven)

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I recently had a try with some games (like Sauerbraten, Q3A, RTCW) which also 
change the screen resolution. If one sets the screen geometry the game wants 
(i.e. 1024x768) _before_ starting the game with xrandr like so: xrandr --output 
LVDS1 --mode 1024x768, the game works fine. It's just a workaround though.
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More information can be found at the following URL:
http://awesome.naquadah.org/bugs/index.php?do=details&task_id=717#comment1949

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