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FS#717 - SDL fullscreen apps handled bad User who did this - Uli Schlachter (psychon) ---------- Not reproducable. I started "Battle of wesnoth" with --fullscreen and it used a resolution of 1024x768. That's what my left monitor already had, so I tried something else (exiting wesnoth caused my second screen to be turned off?!). "wesnoth --fullscreen --resolution 800x600". Now the screen resolution changes and wesnoth went into an endless loop. So... uhm... dunno, nothing we can do about that, it's not awesome's fault. Suggestions what I do to make this break? ---------- More information can be found at the following URL: http://awesome.naquadah.org/bugs/index.php?do=details&task_id=717#comment2302 You are receiving this message because you have requested it from the Flyspray bugtracking system. If you did not expect this message or don't want to receive mails in future, you can change your notification settings at the URL shown above. -- To unsubscribe, send mail to [email protected].
