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FS#717 - SDL fullscreen apps handled bad User who did this - Dunric (dunric) ---------- Uli Schlachter> "What's the easiest way to reproduce this? "wesnoth --fullscreen --resolution 800x600" just worked fine for me when I started it on tag 3." I did exactly as you described. Launching wesnoth on tag3 caused Awesome to switch to tag1. Any attempt to switch back to tag3 with the running game (modkey-3) immediately returns back to tag1. If I execute wesnoth on tag1, it gets in an infinite loop as described above: title screen of Wesnoth in 800x600 -> awesome's screen of tag1 -> title screen of Wesnoth in 800x600 -> awesome's screen of tag1 -> etc. Cycling is fast (less then second before switch) and any key or mouse input is ignored or not handled. Only aborting X with Ctrl+Alt+Backspace does work. Regards. ---------- More information can be found at the following URL: http://awesome.naquadah.org/bugs/index.php?do=details&task_id=717#comment2305 You are receiving this message because you have requested it from the Flyspray bugtracking system. If you did not expect this message or don't want to receive mails in future, you can change your notification settings at the URL shown above. -- To unsubscribe, send mail to [email protected].
