On Tue, 4 May 2021 11:02:40 GMT, Jayathirth D V <j...@openjdk.org> wrote:
> We have many if else conditions to select OpenGL/Metal pipeline objects. > Apart from initialization phase we should not fetch these objects everytime > checking whether we are using OpenGL/Metal pipeline. src/java.desktop/macosx/classes/sun/java2d/opengl/CGLLayer.java line 60: > 58: return ptr; > 59: } > 60: dispose and getBounds(probably some others) seems to have the same implementation in both classes? ------------- PR: https://git.openjdk.java.net/jdk/pull/3851