> We have many if else conditions to select OpenGL/Metal pipeline objects. > Apart from initialization phase we should not fetch these objects everytime > checking whether we are using OpenGL/Metal pipeline.
Jayathirth D V has updated the pull request incrementally with one additional commit since the last revision: Move peer and getters to CFLayer ------------- Changes: - all: https://git.openjdk.java.net/jdk/pull/3851/files - new: https://git.openjdk.java.net/jdk/pull/3851/files/b9d7cd12..32c296c2 Webrevs: - full: https://webrevs.openjdk.java.net/?repo=jdk&pr=3851&range=01 - incr: https://webrevs.openjdk.java.net/?repo=jdk&pr=3851&range=00-01 Stats: 75 lines in 3 files changed: 26 ins; 49 del; 0 mod Patch: https://git.openjdk.java.net/jdk/pull/3851.diff Fetch: git fetch https://git.openjdk.java.net/jdk pull/3851/head:pull/3851 PR: https://git.openjdk.java.net/jdk/pull/3851