On Wednesday, 12. March 2003 08:01, Alex Sergeyev wrote:

> Result was ok but with segfault at exit.
>
> It's unreal code but I think, that it should work too!

I think freeze()'ing a XML::LibXML-DOM is a remarkably bad idea. Freeze the 
xml itself, it takes much less space and is still very fast when you parse it 
again. I wouldn't trust any XS-based objects to come out of freeze() 
unharmed.

-- 
CU
  Joerg

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