Yes! This is something that I noticed but never seemed to act on, when I click on a button on the launcher sometimes the pulse is so low I don't even know if I've clicked on it, confused I end up looking at the hard drive light to see if it's indicating anything.
On Sat, Mar 19, 2011 at 5:44 PM, Alan Pope <[email protected]> wrote: > > > On 19 Mar 2011, at 04:03, Benjamin Humphrey <[email protected]> wrote: > > > Hey everyone, > > > > I have something I've been thinking about and I'd like to discuss. > > > > Does anybody else feel that Unity's pulse animation (when you click an > item on the launcher) isn't prominent enough of an effect to show something > is happening? > > > > Yes. I have thought this since the first time I ran Unity but assumed there > was some rational reason for it. To me it feels 'weak' not 'light'. It feels > like there is a significant delay before the animation gets started, and it > never really gets going. > > Al. > _______________________________________________ > Mailing list: https://launchpad.net/~ayatana > Post to : [email protected] > Unsubscribe : https://launchpad.net/~ayatana > More help : https://help.launchpad.net/ListHelp >
_______________________________________________ Mailing list: https://launchpad.net/~ayatana Post to : [email protected] Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp

