Just a heads up. I finally got around posting this to launchpad: https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/783498 Probably the most discussed feature in the last few weeks here...
On Mon, May 16, 2011 at 12:13 AM, Niklas Rosenqvist <[email protected]> wrote: > 2011/5/15 Ed Lin <[email protected]> >> [...] Though I have to say I really don't >> like the hover in the Win 7 taskbar, mouse clicking or clicking and >> dragging is faster. The sole reason for this feature after all is >> speedy access to all windows. > Is it really needed to have a delay on showing the windows for the current > applications? I know Windows 7 has it and I prefer the hover over the > clicking when using a touchpad since it's much more comfortable not having > to click and do extra movements. But can't this be solved with hover and a > minimal delay? Good point, added to the bug report. >> Unlike Win 7 there is an "expose" view >> so if those window thumbnails are slow no one is going to use them >> over the current scale views. > Unity has many different ways to switch windows and I'm used to switching > with alt+tab but for some reason it's window is very slow and takes some > time to pop up before I can switch to the desired window. What's up with > that? Compiz being slow? Not by design, that's for sure. > 2011/5/15 Ed Lin <[email protected]> >> >> On Sun, May 15, 2011 at 6:04 AM, Brandon Watkins <[email protected]> wrote: >> > >> > Unity badly needs better ways to deal with applications that have >> > multiple windows open. Currently if you have a program with multiple >> > windows >> > open, and you click its icon on the dock it just brings every window to the >> > front. This is terrible behaviour and would be downright overwelming for >> > new >> > users. >> >> I agree with the problem. Some corrections though... >> A single click focuses the last used window (singular). >> >> > 1. Reversing the currently default behavior. Currently single click >> > brings all windows to the front. Double click brings up scale. Unity is >> > supposed to be easy to use, new users would not know to double click, >> > instead they will click and be assaulted with windows. IMO single click to >> > bring up scale and double click to bring forward all windows would make >> > more >> > sense. >> >> It's not really a double click: it's two single clicks. The first >> focuses the last window as above, a subsequent click will open the >> spread view. Here's where this difference becomes apparent: If you are >> trying to switch from one window to another within the same app you >> only need a single click for the spread view. >> >> It's not immediately discoverable but I think it's simple enough that >> people figure it out after a view minutes of playing with the Unity >> launcher. I'm against reversing it because among other issues you will >> always at a minimum need one mouse click more to do the same thing. >> >> >> > 2. Windows 7-like thumbnails. Hovering over and/or clicking the icon >> > could bring up thumnnails that you could click on to bring forward the >> > desired window. >> >> Suggested multiple times, maybe the most sought after feature on the >> mailing list lately (hint, hint). Though I have to say I really don't >> like the hover in the Win 7 taskbar, mouse clicking or clicking and >> dragging is faster. The sole reason for this feature after all is >> speedy access to all windows. Unlike Win 7 there is an "expose" view >> so if those window thumbnails are slow no one is going to use them >> over the current scale views. >> >> > 3. Slide-Down thumbnails. When you have multiple windows open there >> > could be OSX-Like thumbnails in the launcher, but hidden until you click >> > the >> > app icon. For example you would click the application icon and if it has >> > multiple windows open thumbnails for these would slide down from under the >> > icon in the launcher. For this to be intuitive there would need to be an >> > indicator on the dock icons that shows it has multiple windows open. >> >> This is an interesting design because it still preserves one goal of >> the launcher: predictable icon placement (something were OS X dock >> fails miserably). If the animation is fast this would solve the speed >> problem of above very elegantly. One issue: especially all text based >> windows will look pretty much the same in the thumbnail view, window >> titles are needed to distinguish those but titles don't really fit >> into the narrow launcher (the reason why I prefer horizontal panels on >> larger screens...;) ) >> >> There already is an indicator: little arrows on the right side of an >> app icon show how many windows are open. >> >> > When you bring up scale there should be an X button on the top right of >> > every window so you can close windows within scale (See: Gnome Shell) >> >> Yes, and a minimize button (or at least hidden via middle click or >> something) because unlike in G3 you can still hide windows with a >> button. >> Let me repeat that we need to rethink the term "minimizing" and the >> layout of the button which was designed with a taskbar in mind. >> Secondly, minimized (or "hidden") windows should be represented >> differently in the Scale view. Reason being: people minimize to get >> stuff out of their way, preserve for later and so on. A user >> deliberately chooses not to see those windows so why should those >> become mixed with the "active" windows in the spread view? >> >> _______________________________________________ >> Mailing list: https://launchpad.net/~ayatana >> Post to : [email protected] >> Unsubscribe : https://launchpad.net/~ayatana >> More help : https://help.launchpad.net/ListHelp > > > _______________________________________________ > Mailing list: https://launchpad.net/~ayatana > Post to : [email protected] > Unsubscribe : https://launchpad.net/~ayatana > More help : https://help.launchpad.net/ListHelp > > _______________________________________________ Mailing list: https://launchpad.net/~ayatana Post to : [email protected] Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp

