One approach that might work, would be to divide the space into a grid, say 5x5. And then first pick a center point in each of those cells (in random order), you can pick a random position in each cell (so the grid isnt as noticable) . Then once those cells are all used up you create say a 10x10 grid and repeat the process*.
This would at least try to have a uniform coverage quite quickly, without a bias towards a part of the screen. ... or try using random.org to get entropy for less 'bias' * you could at this stage create a 4x4 grid with the center points on the vertices of the 5x5 grid, then alternate? (disclaimer: havent actully tried this! love to see the results :) Barry On Fri, Feb 15, 2008 at 5:57 PM, "~:'' ありがとうございました。" <[EMAIL PROTECTED]> wrote: > random-human algorithm? > > does anyone have a - simple algorithm - for tessellating the window > with images randomly? > it's well known that human concept of random differs from the > mathematical... > for this instance: > http://peepo.getmyip.com/~JonathanChetwynd/pets-svg.php > about 30% is whitespace, whereas the average user would probably > prefer something nearer 5% > > cheers > > Jonathan Chetwynd > Accessibility Consultant on Media Literacy and the Internet > > > > not actually BBC content, but.... ~:" > - > Sent via the backstage.bbc.co.uk developer discussion group. To > unsubscribe, please send an email to [EMAIL PROTECTED] with unsubscribe > backstage-developer [your email] as the message. > -- Barry - www.nearby.org.uk - www.geograph.org.uk - - Sent via the backstage.bbc.co.uk developer discussion group. To unsubscribe, please send an email to [EMAIL PROTECTED] with unsubscribe backstage-developer [your email] as the message.

