One approach that might work, would be to divide the space into a
grid, say 5x5. And then first pick a center point in each of those
cells (in random order), you can pick a random position in each cell
(so the grid isnt as noticable) . Then once those cells are all used
up you create say a 10x10 grid and repeat the process*.

This would at least try to have a uniform coverage quite quickly,
without a bias towards a part of the screen.

... or try using random.org to get entropy for less 'bias'


* you could at this stage create a 4x4 grid with the center points on
the vertices of the 5x5 grid, then alternate?

(disclaimer: havent actully tried this! love to see the results :)

Barry


On Fri, Feb 15, 2008 at 5:57 PM, "~:'' ありがとうございました。"
<[EMAIL PROTECTED]> wrote:
> random-human algorithm?
>
>  does anyone have a - simple algorithm - for tessellating the window
>  with images randomly?
>  it's well known that human concept of random differs from the
>  mathematical...
>  for this instance:
>  http://peepo.getmyip.com/~JonathanChetwynd/pets-svg.php
>  about 30% is whitespace, whereas the average user would probably
>  prefer something nearer 5%
>
>  cheers
>
>  Jonathan Chetwynd
>  Accessibility Consultant on Media Literacy and the Internet
>
>
>
>  not actually BBC content, but.... ~:"
>  -
>  Sent via the backstage.bbc.co.uk developer discussion group.  To 
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-- 
Barry

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