On Mon, Dec 27, 2010 at 4:57 AM, david blanchard <[email protected]>wrote:

> Hi,
>
> Just an idea on the macro-context; something we won't use directly in the
> game in the short term, but which, if you like it, could give some
> perspective/background when we discuss missions scenarios and other
> storyline related elements.
>

*OK*

>
> The idea comes from Aurélien. Thx !
>
> The pitch :
> the world on the verge of a new paradigm : some people believe that new
> forms of consciousness are about to emerge - one is Gaia, the mother earth,
> and one is the result of all technical interconnections - an AI.
>

or both?


> Three human organizations are involved. The first one is fighting to favor
> the emergence of Gaia.


I suggest that if they are for a higher consciousness, they wouldn`t fight,
but more like ''go with the flow'' and dissiminate their beliefs in subtle
ways.



> The second is helping the AI to come to consciousness.


the Matrix would be back?  Salvation through colorblind and emotionless
technology which would implement a set of rules aimed at self
sustainability?


> The third is a group of so called humanists, who fights against the
> emergence of these supra-human consciousness, and whishes to maintain human
> beings in control of nature and science.
>

mmmhhh.... that one doesn`t make much sense to me.  Science and diversity of
opinions, of races, ideologies... that is part of a `'higher consciousness''
plan isnt?


> The player will find himslef involved in the middle of this triangle.
>
> Why I think this situation has some potential :
> * Both AI and Gaia are very common themes, not original, which means there
> is a lot of existing content on the web that we can use for missions. For
> instance, when it comes to Gaia, it is possible to relate it to various
> forms of spiritualities throughout the history (assuming for instance that
> Gaia might have emerge in the past, with a different name), which opens the
> door for missions that investigate mysteries of the past, lots of content
> there...
>

Good point.  Probably a lot of fun to skim through all the esoteric sites...


> * There is no bad guy, which I think is interesting. There are just three
> groups with contradictory interests.
>

In my view, again, there are only 2 groups.  Unless the '' higher
counsciousness'' one is bogus, hiding an agenda that is as dangerous as the
techno one, which is to eleminate all diversity of opinion, of race, even of
climate, to make one big homogenous world, ''the price for no more wars in
the world'' ?


> * The first organization that contacts the player could be the 'humanists'.
> They seem like the reasonable guys at the beginning (see their long term
> goal as defined by Alex, seems good enough no ? :)),


These guys are for diversity and contrast, more like libertarians, or even
anarchists, the less control there is, the better...?  Perhaps their dream
is of a real effective democratic world government?


> fighting for the sake of human beings. But if we want, they can reveal
> themselves after some time as 1) ready to fight for their cause at any cost
>  which can be ethically problematic for the player


Yes, a subgroup of violent and lawless  humanists for example?


> , and 2) blind to the potential of these new consciousness, obsessed with
> the status quo and the defense of existing interests (economical, political,
> etc), which the player might disagree with.
>



> In short, the player might find this group not so admirable after some time
> and start looking at the alternatives (AI/Gaia) with interest making these
> three groups desirable for players and opening the path for the ability for
> the players to join one of these three groups in the future.
>
> What do you think ?
>
>
I like all of that stuff, BUT, it should be used as a guide, as we should
leave everything open in terms of what and where things are going to go,
depending on the input of the players.  he truth is that I think that this
is good stuff for our own internal reflexions.  For me, In the end, there is
a push for more conformity and homogeneity, thus less freedom and less
contrast, and a push for more individual freedom, thus more contrast and
more chaos.


> D
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-- 
Best,

Alex Vachon

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