Wow, interesting, very interesting, let me check it out!

On Mon, Jan 3, 2011 at 11:19 AM, david blanchard <[email protected]>wrote:

>
>  2) introduction mission :
>>
>> * The tough part here is to create some tension/relief for the player
>> through this first mission. All thoughts welcome !
>>
>
> suggestion from Xav which I think could work :
> - the chat starts casually, the contact explaining briefly to the player
> what the organization is and why he has been contacted.
> - Then suddenly, the web site is attacked. This, we can do it very easily :
> through the browser of the desktop, we show the website of the organization
> being broken (for instance rot13 : http://en.wikipedia.org/wiki/ROT13),
> and we ask the player for help. Then he can go and look for the hackers.
> Refinement : the ROT13 text includes a signature of the hacker (we should
> be able to do this), so the contact asks the player to decipher the message.
> And then the player finds this signature which lets him either give the name
> of the hacker to the contact, or use it as a hint in order to find the web
> site where the attack came from.
>
> Alex, you like that ?
>
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-- 
Best,

Alex Vachon

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