Xavier, Thanks for asking my opinion about this. Having an experienced writer is certainly very interesting imo. The more I learn about crowdsourcing for story ideas & elements, the more I understand that only a small percentage of suggestions and ideas really work or really are worth pursuing. Only 5 to 10 % of ideas are truly good when you crowdsource. What experienced storytellers need to do is story editing, or separating the good from the no so good stuff. In that respect, I can only welcome Karen. As for modular bible, I'm not sure what that means, but I'm not worried, stories can have a lot of flexibility and can branch out in so many ways. What is needed is an understanding that it's not my/your/her/his story. It doesn't belong to us, it belongs to the players.
On Tue, Mar 1, 2011 at 9:23 AM, Xavier Antoviaque <[email protected]>wrote: > Hi, > > Today I've had lunch with Karen - she is a very experienced story writer, > she worked with David & I in the past on a MMO (Ryzom) and since then to > various projects including Ankama (Dofus, Wakfu). She is also very talented, > so I've tried to see if there is something on which we could work together, > to see how it would go. > > We discussed the possibility for her to work on the overall storyline, to > help refine and develop some of the concepts we have been discussing or > experimenting lately. I don't know yet if or how this would work, though, we > didn't completely discussed the specifics. > > So before seeing her again, I'd like your opinion. David, Alex -- since you > both worked on the storyline, would you mind if we bring an extra pair of > hands? Everyone -- do you think it's a good time to work on the storyline? > > Also, there is the question of the format of Karen's potential > contribution. The usual format is writing a full "bible", giving all the > context, characters, events, etc. However this doesn't fit well with our > iterative process, writing a full bible now would likely result in having to > throw away most of it the next time we get players to give feedback on the > game. So Karen talked about writing a kind of "modular bible", that would > contain general principles and some elements, but that would be able to > survive concept changes. Opinions or ideas welcomed on that point! > > Xavier. > > _______________________________________________ > Farsides mailing list - [email protected] > > Wiki: http://farsides.com/ > List: http://farsides.com/ml/ > Forum: http://farsides.com/forum/ > Ideas: http://farsides.com/ideas/ > Chat: http://farsides.com/chat/ > -- Best, Alex Vachon cartouchecreations.com Follow Cartouche Creations on Twitter <http://twitter.com/alex_vachon> Follow Cartouche Creations on Facebook<http://www.facebook.com/pages/Cartouche-Creations/110766728996960> Montreal Loves New York Loves Montreal<http://www.facebook.com/home.php?sk=group_135269469856078&ap=1> New York - Montreal - Vancouver
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