Hi, Here is the log of the chatroom at http://farsides.com/chat/ (or irc://irc.freenode.net/#farsides) for the 2011-05-15.
2011-05-15 06:48:33+0000 da1 (da1) is now online 2011-05-15 07:00:40+0000 <dachary> hop 2011-05-15 07:15:24+0000 <antoviaque> dachary: plop 2011-05-15 07:41:06+0000 <dachary> antoviaque: can I come over ? 2011-05-15 07:41:06+0000 <antoviaque> dachary: you come today? Or you stay in your cozy home? : ) 2011-05-15 07:41:11+0000 <dachary> :-D 2011-05-15 07:41:39+0000 <dachary> I think it would be more efficient if I come to your homoffice 2011-05-15 07:42:32+0000 <antoviaque> ok! : ) 2011-05-15 07:47:39+0000 * dachary on his way 2011-05-15 07:47:48+0000 <antoviaque> : ) 2011-05-15 07:47:55+0000 <antoviaque> Charles just arrived 2011-05-15 07:49:07+0000 antoviaque (antoviaque) is now online 2011-05-15 08:11:00+0000 dachary (dachary) is now online 2011-05-15 08:12:11+0000 dachary (dachary) is now online 2011-05-15 08:15:46+0000 <dachary> antoviaque: I thought I'd start by reviewing your patch and cherry-pick the hunks to make them into clean patches, one for each topic. 2011-05-15 08:18:37+0000 Avek (Avek) is now online 2011-05-15 08:20:07+0000 <antoviaque> dachary: yep, sounds good 2011-05-15 08:20:10+0000 <Avek> hello world 2011-05-15 08:20:14+0000 <antoviaque> Avek: hello : ) 2011-05-15 08:20:58+0000 <antoviaque> dachary: Next time I'll try to have one branch per fix, hoping that it would be easier to integrate this way 2011-05-15 08:24:19+0000 <dachary> Avek: hi 2011-05-15 08:24:36+0000 <antoviaque> Avek: Buddypress: http://farsides.com/blog/groups/ 2011-05-15 08:24:38+0000 <dachary> antoviaque: as you said it's probably not the right workflow. I'll ask around to figure this out 2011-05-15 08:24:58+0000 <antoviaque> Current version of Card Stories: http://cardstori.es/ 2011-05-15 08:25:22+0000 <antoviaque> Stable version of HPO: http://humanityprojectonline.com/ 2011-05-15 08:26:40+0000 <antoviaque> Card Stories specs: http://farsides.com/wiki/Card_Stories_-_Beta1.0_Specifications 2011-05-15 08:27:23+0000 <antoviaque> dachary: ok! 2011-05-15 08:30:42+0000 <dachary> antoviaque: I need your help 2011-05-15 08:30:51+0000 <antoviaque> yup 2011-05-15 08:30:59+0000 <dachary> antoviaque: could you please git pull from cardstori.es & push in ready ? 2011-05-15 08:31:09+0000 <dachary> for some reason I'm not able to do that with a local file 2011-05-15 08:31:36+0000 <dachary> and it will probably take me 2 hours to figure out why ssh://... is fundamentaly different from /foo/bar from the git point of view 2011-05-15 08:31:43+0000 <da1> Avek: [email protected] 2011-05-15 08:45:02+0000 <antoviaque> game => http://cardstories.antoviaque.org:4923/static/?game_id=1 2011-05-15 08:45:18+0000 <antoviaque> da1: dachary: Avek: ^ 2011-05-15 09:04:59+0000 <da1> antoviaque: can you please explain what pollable means in "The CardstoriesPlayer class is simple minded and derived from the pollable class" 2011-05-15 09:05:07+0000 <da1> in http://farsides.com/wiki/Card_Stories_-_Webservice_Documentation 2011-05-15 09:07:54+0000 <antoviaque> da1: it's about class derivation, it means that the class is simple and mostly mirrors the parent class - but imho don't worry too much about the server side implementation for now : ) 2011-05-15 09:09:11+0000 <da1> ok 2011-05-15 09:19:31+0000 <antoviaque> dachary: I've started putting tickets from Deborah on the software queue 2011-05-15 09:19:39+0000 <antoviaque> When you want to have a look at it tell me 2011-05-15 09:24:26+0000 <dachary> antoviaque: ok. I will as soon as I'm done formatting the contactable patch. 2011-05-15 09:28:20+0000 <antoviaque> Actually maybe I could do the design changes, it would free your time for more complex issues - unless you want to do them? 2011-05-15 09:31:48+0000 <da1> antoviaque: i created a gitorious account, what should be the next step for me to retrieve locally ? 2011-05-15 09:56:52+0000 <dachary> antoviaque: I reviewed your patch and commited it to the contactable branch http://cardstori.es/trac/changeset/63d41ad23ff1a9c9477edbef6928bbca14468128 2011-05-15 09:57:32+0000 <dachary> antoviaque: thanks for pushing me to explain why I use this process and what gray area remain 2011-05-15 09:58:42+0000 <antoviaque> da1: You clone that one: https://gitorious.org/cardstories/cardstories 2011-05-15 09:59:11+0000 <antoviaque> And then you have some explanations on how to retrieve and update this repository 2011-05-15 10:00:56+0000 <antoviaque> dachary: cool - thanks for doing this cherry picking work : ) 2011-05-15 10:05:57+0000 <dachary> antoviaque: it's very frustrating but also necessary. It is the backbone of the ability to accept contributions. 2011-05-15 10:06:25+0000 <antoviaque> yep, we need to find a good workflow, comfortable for everyone 2011-05-15 10:06:46+0000 <dachary> now that the contactable patch is handled, there only are 1000 lines of patch versus 3000 2011-05-15 10:07:05+0000 <antoviaque> : ) 2011-05-15 10:07:41+0000 * dachary reading git log on antoviaque ready branch 2011-05-15 10:21:47+0000 <dachary> antoviaque: unless I'm mistaken, this patch http://cardstori.es/trac/ticket/71 depends on #15 and will not work unless it is implemented. Am I correct ? 2011-05-15 10:22:02+0000 <antoviaque> yep 2011-05-15 10:30:09+0000 <dachary> antoviaque: I missed the change because I did not git show the changeset. I just thought it would show when doing git log --patch static/index.html 2011-05-15 10:35:44+0000 <dachary> antoviaque: http://cardstori.es/trac/ticket/71 and http://cardstori.es/trac/ticket/15 are now linked to each other and I believe they contain all the work done so far. It is ready for anyone to keep working to complete it. Thanks for reviewing my bogous review. 2011-05-15 10:37:05+0000 <dachary> antoviaque: 2011-05-15 10:37:06+0000 <dachary> Only in ../antoviaque/antoviaques-cardstories/static/css/images: card_thumbs_visiblepart_full.png 2011-05-15 10:37:06+0000 <dachary> Only in ../antoviaque/antoviaques-cardstories/static/css/images: card_thumbs_visiblepart.png 2011-05-15 10:37:11+0000 <dachary> what are these images for ? 2011-05-15 10:42:26+0000 <antoviaque> dachary: cool for the tickets, thx 2011-05-15 11:11:38+0000 <antoviaque> Avek: http://cardstories.antoviaque.org:4923/static/?game_id=2 2011-05-15 11:21:53+0000 <dachary> http://www.denx.de/wiki/U-Boot/Patches 2011-05-15 11:21:58+0000 <dachary> antoviaque: reading this 2011-05-15 11:23:42+0000 <antoviaque> Avek: http://farsides.com/files/ => go to /cardstories/interface/dachary/Player_wait for others 2011-05-15 11:26:32+0000 <dachary> antoviaque: dachary it boils down to the fact that the patch is the contribution unit, mostly. It looks like pulling from someone else repository is not the rule for denx 2011-05-15 11:58:55+0000 <da1> antoviaque: i made changes locally (ticket 63) and commited. Should I use 'push' in order to put it on my gitorious account ? 2011-05-15 11:59:14+0000 <antoviaque> yep 2011-05-15 11:59:42+0000 tartarugafeliz (tartarugafeliz) is now online 2011-05-15 12:06:08+0000 <da1> antoviaque: https://gitorious.org/~dblanchard/cardstories/dblanchards-cardstories 2011-05-15 12:28:18+0000 romulo (romulo) is now online 2011-05-15 12:28:33+0000 <romulo> morning :D 2011-05-15 12:29:00+0000 <da1> hi Romulo :) 2011-05-15 12:29:17+0000 <romulo> hi there david =] 2011-05-15 12:36:43+0000 <romulo> da1, is the meeting over? :P 2011-05-15 12:36:58+0000 <da1> no, it's not started yet 2011-05-15 12:37:52+0000 <romulo> ah ok 2011-05-15 12:43:29+0000 <romulo> antoviaque, ping =] 2011-05-15 12:46:17+0000 <romulo> brb soon 2011-05-15 12:51:14+0000 antoviaque (antoviaque) is now online 2011-05-15 13:01:56+0000 <antoviaque> romulo: Avek: da1 dachary romulo tartarugafeliz: let's start the meeting? : ) 2011-05-15 13:02:16+0000 <tartarugafeliz> yes 2011-05-15 13:02:18+0000 <Avek> ok 2011-05-15 13:02:38+0000 <da1> yep 2011-05-15 13:03:15+0000 <antoviaque> Sorry that it's late - my bad. I can't believe it's already 3pm... 2011-05-15 13:03:15+0000 <dachary> yes 2011-05-15 13:03:36+0000 <antoviaque> eve__: start meeting 2011-05-15 13:03:36+0000 * eve gets out his memo-pad and cracks his knuckles 2011-05-15 13:03:37+0000 <romulo> im back 2011-05-15 13:03:42+0000 <antoviaque> re romulo : ) 2011-05-15 13:03:50+0000 <antoviaque> So, a lot of stuff on the agenda 2011-05-15 13:04:01+0000 <antoviaque> - Setting priorities 2011-05-15 13:04:03+0000 <antoviaque> - Deciding on the next deadline 2011-05-15 13:04:14+0000 <antoviaque> - tools used for the project, especially the tracker 2011-05-15 13:04:34+0000 <antoviaque> - 121s 2011-05-15 13:04:50+0000 <antoviaque> there are other things if we have time (cf http://farsides.com/blog/activity/p/562/ ) 2011-05-15 13:04:55+0000 <antoviaque> but I doubt it ;p 2011-05-15 13:05:11+0000 <antoviaque> Unless you see something else that we should absolutely discuss now? 2011-05-15 13:05:31+0000 <antoviaque> ok - so first one: priorities 2011-05-15 13:05:37+0000 <da1> that's already ambitious i think :) 2011-05-15 13:05:37+0000 <antoviaque> eve__: topic Priorities 2011-05-15 13:05:37+0000 <eve> Current Topic: Priorities 2011-05-15 13:05:49+0000 <antoviaque> So it's for Card Stories 2011-05-15 13:06:34+0000 <antoviaque> I think it would be useful to have a round on this one, so that each of us can say what should be, in his opinion, the priority of CS for the 1-2 months to come 2011-05-15 13:06:48+0000 <antoviaque> who wants to start? :D 2011-05-15 13:07:05+0000 <dachary> I can start 2011-05-15 13:07:07+0000 <antoviaque> ok 2011-05-15 13:07:49+0000 <antoviaque> (for the others - don't hesitate to prepare what you'll say in the meantime, it helps to gain time : ) ) 2011-05-15 13:07:51+0000 <dachary> 1) a standalone playable game that anyone can try even without experience, 2) an integration into a CMS 2011-05-15 13:08:55+0000 <antoviaque> tartarugafeliz, next? 2011-05-15 13:09:08+0000 <tartarugafeliz> 2) a tutorial video explaining how you play 2011-05-15 13:09:14+0000 <antoviaque> Actually everyone can write down what he thinks, we'll sort it out : ) 2011-05-15 13:09:32+0000 <tartarugafeliz> 3) an option to be able to talk about the results with your friends at the end of the game 2011-05-15 13:09:54+0000 <tartarugafeliz> 4) being able to put your name instead of the emails would help a lot visually 2011-05-15 13:10:07+0000 <da1> 1) same as the 1) of dachary so that useful playtests can be performed (no accessibility blocker) and 2) minimal business intelligence (funnel) so that we can log the first players basic behaviour 2011-05-15 13:10:24+0000 <antoviaque> For me: have the smallest amount of changes to make it playable without experience && begin integrating into social network 2011-05-15 13:11:10+0000 <antoviaque> romulo, Avek ? 2011-05-15 13:11:27+0000 <tartarugafeliz> 5) a website for the game, to explain a little about it, to talk about farsides and to give rapidly a feeling of the game right on the first page. a little like club penguin does. 2011-05-15 13:11:45+0000 <romulo> Playable state over anything for me 2011-05-15 13:13:30+0000 <romulo> antoviaque, getting it working (from start to end) and self-explanatory is top priority i believe. Also, if connected to social network, could possibly store score by accounts. 2011-05-15 13:15:15+0000 <Avek> I think that a scoring system and the possibility to complete several rounds in a game would be great in addition to the accessibility needs 2011-05-15 13:15:30+0000 <antoviaque> ok, thanks! One thing to consider before trying to compile all of this is the difference between priority and deliverable - for example rather than saying we want the game perfectly playable by that date (deliverable), we could say we want to focus on improving payability (priority) 2011-05-15 13:16:30+0000 <antoviaque> It's important imho, as we never know in advance what we will actually be able to deliver - we just need a good way, when we chose tasks to perform, to select the most urgent ones - if it makes sense? 2011-05-15 13:16:54+0000 <antoviaque> So I see a few areas in what has been said: 2011-05-15 13:17:33+0000 <antoviaque> 1) Playability for a newcomer / accessibility 2011-05-15 13:18:17+0000 <antoviaque> 2) Ability to play well with your friends (social networks, invitations, etc.) 2011-05-15 13:18:44+0000 <antoviaque> 3) Business intelligence (gathering data about what the players do) 2011-05-15 13:18:55+0000 <antoviaque> 4) Website about the game 2011-05-15 13:19:06+0000 <antoviaque> Did I forget anything that doesn't fit into one of those categories? 2011-05-15 13:19:24+0000 <dachary> ok for me 2011-05-15 13:19:28+0000 <da1> same 2011-05-15 13:19:35+0000 <romulo> same 2011-05-15 13:20:10+0000 <antoviaque> Ah, and 5) Depth of the game 2011-05-15 13:20:13+0000 <antoviaque> (sorry) 2011-05-15 13:20:21+0000 <Avek> ok :) 2011-05-15 13:20:49+0000 <antoviaque> So now I think we need to chose 1, maybe 2 of those priorities 2011-05-15 13:21:00+0000 <tartarugafeliz> 1 for sure 2011-05-15 13:21:05+0000 <romulo> 1 for sure too 2011-05-15 13:21:16+0000 <romulo> and 2 afterwards 2011-05-15 13:21:24+0000 <tartarugafeliz> I prefer 3 2011-05-15 13:21:51+0000 <tartarugafeliz> its important to know how people are playing before going further no? 2011-05-15 13:21:57+0000 <dachary> 1 for sure 2011-05-15 13:22:14+0000 <antoviaque> da1, Avek? 2011-05-15 13:22:43+0000 <Avek> ok for 1 first 2011-05-15 13:22:59+0000 <romulo> tartarugafeliz, if they can't play with their friends, whom will then play with ? 2011-05-15 13:23:14+0000 <da1> start with 1) and 2) i'd say. A minimal level, before tackling the rest 2011-05-15 13:23:23+0000 <tartarugafeliz> we're sending emails right now 2011-05-15 13:23:33+0000 <tartarugafeliz> its just my opinion :) 2011-05-15 13:23:49+0000 <antoviaque> ok, so 1 seems definitely to be the main priority 2011-05-15 13:24:04+0000 <dachary> :-D 2011-05-15 13:24:19+0000 <antoviaque> Now it's an interesting argument between romulo and tartarugafeliz about the secondary priority 2011-05-15 13:24:36+0000 <antoviaque> What do you think? 2011-05-15 13:25:20+0000 <Avek> depends on the scope of the tests you want to do first 2011-05-15 13:25:39+0000 <da1> Easyness of invitation should not be a blocker. I think minimal social integration is part of accessibility concern here 2011-05-15 13:25:56+0000 <antoviaque> True 2011-05-15 13:26:49+0000 <Avek> It should help indeed 2011-05-15 13:26:49+0000 <tartarugafeliz> so why didn't we do this since the beginning? why are we using emails now? because its easier to program? 2011-05-15 13:27:18+0000 <antoviaque> Yes, it depends less on something changing a lot - here facebook 2011-05-15 13:28:12+0000 <antoviaque> So we'd focus on 1), which would include having an easy way to invite? 2011-05-15 13:28:34+0000 <antoviaque> And leave 3) for when we start having players that we don't invite ourselves? 2011-05-15 13:28:55+0000 <antoviaque> (feel free to say no - I'm just trying to compile) 2011-05-15 13:29:30+0000 <dachary> I say yes. 2011-05-15 13:29:37+0000 <antoviaque> :) 2011-05-15 13:30:09+0000 <da1> yes but then i think it's the priority can be discussed at the task level. For instance after a first wave of accessibility improvements, some task will become less prioritory than the most prioritory of let's say 5) depth of game 2011-05-15 13:30:25+0000 <da1> don't know if it makes sense :) 2011-05-15 13:31:11+0000 <antoviaque> Hmm, that defeats a bit the purprose of having one big priority no? 2011-05-15 13:31:33+0000 <romulo> There should be a way to easy invite friends, yes. But we need to focus on getting the game playable from start 2011-05-15 13:32:34+0000 <da1> antoviaque: i understand the one big priority idea as long as we review priorities again at a given point, either after a deliverable that we can define or after a duration - for instance one month 2011-05-15 13:32:50+0000 <antoviaque> yep - that's the next item on the agenda : ) 2011-05-15 13:32:57+0000 <da1> ok 2011-05-15 13:33:12+0000 <antoviaque> tartarugafeliz: Avek: what do you think? 2011-05-15 13:33:27+0000 <antoviaque> => So we'd focus on 1), which would include having an easy way to invite? 2011-05-15 13:33:29+0000 <antoviaque> And leave 3) for when we start having players that we don't invite ourselves? 2011-05-15 13:33:33+0000 <tartarugafeliz> I think 1 first and then see what's the next step, because 1 is really big already 2011-05-15 13:38:03+0000 <antoviaque> ok then! 2011-05-15 13:38:43+0000 <antoviaque> eve__: agreed Priority is "Playability for a newcomer / accessibility" 2011-05-15 13:38:43+0000 <eve> Agreed: Priority is "Playability for a newcomer / accessibility" 2011-05-15 13:38:56+0000 <antoviaque> eve__: topic Next external deadline 2011-05-15 13:38:56+0000 <eve> Current Topic: Next external deadline 2011-05-15 13:39:18+0000 <antoviaque> ok, so now we need to decide until when this will be the priority 2011-05-15 13:39:37+0000 <romulo> 1 month ahead? 2011-05-15 13:39:38+0000 <antoviaque> preferably with an external event or deadline - it's good to provide focus 2011-05-15 13:40:00+0000 <antoviaque> that kind of order of timeframe yep 2011-05-15 13:40:17+0000 <antoviaque> I was thinking about the RMLL and/or FISL as a good deadline 2011-05-15 13:40:29+0000 <antoviaque> We could try to present something there 2011-05-15 13:40:45+0000 <dachary> +1 on RMLL 2011-05-15 13:40:47+0000 <da1> when is this happening ? 2011-05-15 13:40:48+0000 <antoviaque> And it matches well with the goal of making it easy for new players 2011-05-15 13:41:03+0000 <antoviaque> 9-14 july 2011-05-15 13:41:13+0000 <dachary> http://2011.rmll.info/ 2011-05-15 13:41:41+0000 <antoviaque> fisl is 29 jun / 2 july 2011-05-15 13:41:54+0000 <antoviaque> So it would give basically until the end of june 2011-05-15 13:42:02+0000 <antoviaque> one month and a half 2011-05-15 13:42:11+0000 <da1> good duration imho 2011-05-15 13:42:16+0000 <romulo> yeah 2011-05-15 13:42:28+0000 <antoviaque> ok! 2011-05-15 13:42:54+0000 <antoviaque> eve__: agreed Next deadline: RMLL and/or FISL 2011-05-15 13:42:54+0000 <eve> Agreed: Next deadline: RMLL and/or FISL 2011-05-15 13:43:01+0000 <da1> we could also plan some facebook playtests at the same time 2011-05-15 13:43:27+0000 <antoviaque> Yep - as soon as we feel this is ready for it actually 2011-05-15 13:43:36+0000 <antoviaque> Since it's less time constrained 2011-05-15 13:43:43+0000 <da1> yep 2011-05-15 13:43:46+0000 <antoviaque> ok, good 2011-05-15 13:43:58+0000 <antoviaque> eve__: topic Tools used for the project 2011-05-15 13:43:58+0000 <eve> Current Topic: Tools used for the project 2011-05-15 13:44:46+0000 <antoviaque> So, with the switch from HPO to Card Stories, we've switched a good number of tools 2011-05-15 13:45:03+0000 <antoviaque> What do you think of the new tools? Is it ok to keep them? 2011-05-15 13:45:23+0000 <antoviaque> On the code side, I'm fine with learning git personally, even if it's a bit hairy 2011-05-15 13:45:47+0000 <dachary> (very hairy :-( ) 2011-05-15 13:45:57+0000 <antoviaque> I'm less comfortable with trac, especially the tracker 2011-05-15 13:46:08+0000 <da1> i'm not very familiar with trac yet so i'm not sure, but i was more confortable with the previous one 2011-05-15 13:46:57+0000 <antoviaque> tartarugafeliz: romulo: dachary: Avek ? 2011-05-15 13:47:03+0000 <dachary> I would be confortable with any tracking system 2011-05-15 13:47:08+0000 <romulo> im confortable with trac 2011-05-15 13:47:17+0000 <romulo> but git is giving me a hard time (but its ok, no problem to learn it) 2011-05-15 13:47:27+0000 <tartarugafeliz> I'm used to the tools so its ok for me 2011-05-15 13:47:46+0000 <dachary> antoviaque: I don't object that you switch to another tracking system that you like more 2011-05-15 13:47:55+0000 <da1> antoviaque: what does trac brings that we didn't have with the previous tracker ? 2011-05-15 13:48:03+0000 <dachary> da1: same goes for you ;-) 2011-05-15 13:48:08+0000 <dachary> da1: nothing 2011-05-15 13:48:19+0000 <antoviaque> trac is hosted by us, which is an advantage over Launchpad 2011-05-15 13:48:29+0000 <da1> ok 2011-05-15 13:48:36+0000 <dachary> I setup trac at a time when I thought I would be the only developer invovled in the project... 2011-05-15 13:48:43+0000 <antoviaque> : ) 2011-05-15 13:48:58+0000 <antoviaque> Any objections using Launchpad? 2011-05-15 13:49:04+0000 <antoviaque> for the tracker 2011-05-15 13:49:23+0000 <antoviaque> or any other suggestions? 2011-05-15 13:49:42+0000 <dachary> no objection 2011-05-15 13:49:45+0000 <da1> not for me. Should we also use the tracker as a task tracker as long as a bug tracker ? 2011-05-15 13:50:01+0000 <da1> because when we used launchpad it was only for bugs if i'm correct 2011-05-15 13:50:42+0000 <Avek> nothing to say⦠i'm not familiar with any of the tools for the moment :) 2011-05-15 13:50:43+0000 <antoviaque> I'll try to see how we can organize things there - could be yup 2011-05-15 13:50:54+0000 <romulo> Well any tracker works for me. Im used to trac and bugzilla already 2011-05-15 13:51:20+0000 <antoviaque> ok - I'll try to see if Launchpad fits the workflow we have on Card Stories and migrate the bugs/tasks there if it is 2011-05-15 13:51:38+0000 <antoviaque> eve__: agreed Xavier will see if Launchpad fits the workflow we have on Card Stories and migrate the bugs/tasks there if it is 2011-05-15 13:51:38+0000 <eve> Agreed: Xavier will see if Launchpad fits the workflow we have on Card Stories and migrate the bugs/tasks there if it is 2011-05-15 13:51:59+0000 <antoviaque> eve__: topic 121s 2011-05-15 13:51:59+0000 <eve> Current Topic: 121s 2011-05-15 13:52:26+0000 <antoviaque> ok - 121s are individual meetings 2011-05-15 13:52:49+0000 <antoviaque> (the French equivalent is "entretien annuel", except that it's much more frequent, like every 1-2 weeks) 2011-05-15 13:53:18+0000 <antoviaque> I think it's a good way to "touch base" regularly, and discuss issues or give feedback on a regular basis 2011-05-15 13:53:28+0000 <antoviaque> it would be between me and each project member 2011-05-15 13:53:31+0000 <dachary> we are fast & furious : one year == one week 2011-05-15 13:53:38+0000 <antoviaque> ;p 2011-05-15 13:53:43+0000 <antoviaque> but what do you think? 2011-05-15 13:53:48+0000 <Avek> fine 2011-05-15 13:53:56+0000 <dachary> fine 2011-05-15 13:54:04+0000 <da1> good idea yep 2011-05-15 13:54:36+0000 <antoviaque> so let's say once every month to start with, and we see if more is needed? 2011-05-15 13:54:45+0000 <romulo> fine 2011-05-15 13:54:54+0000 <tartarugafeliz> ok 2011-05-15 13:55:04+0000 <tartarugafeliz> or less :P 2011-05-15 13:55:13+0000 <antoviaque> ahah : ) 2011-05-15 13:55:16+0000 <da1> it's like a what went right / what went wrong meeting ? 2011-05-15 13:55:20+0000 <antoviaque> yes 2011-05-15 13:56:03+0000 <antoviaque> eve__: agreed Xavier will contact everyone to setup individual 121s 2011-05-15 13:56:03+0000 <eve> Agreed: Xavier will contact everyone to setup individual 121s 2011-05-15 13:56:37+0000 <antoviaque> ok - we have managed to tackle everything in less than 1 hour :D - any other subject anyone wants to discuss? 2011-05-15 13:57:27+0000 <antoviaque> da1: dachary: Avek: tartarugafeliz: romulo: ^ 2011-05-15 13:57:32+0000 <da1> contract for recurring contractors => I'll post a message on buddypress, not really necessary to discuss here unless someone has questions 2011-05-15 13:57:55+0000 <dachary> I'm good 2011-05-15 13:57:56+0000 <romulo> da1, i have a question about it. 2011-05-15 13:57:59+0000 <tartarugafeliz> I don't have any other subjects that I want to discuss anymore 2011-05-15 13:58:06+0000 <da1> sure romulo 2011-05-15 13:58:15+0000 <romulo> da1, Will the contract outline the number of days worked? 2011-05-15 13:58:20+0000 <antoviaque> eve__: topic Contract 2011-05-15 13:58:21+0000 <eve> Current Topic: Contract 2011-05-15 13:58:24+0000 <da1> yes it will 2011-05-15 13:58:46+0000 <romulo> Ok 2011-05-15 13:59:27+0000 <antoviaque> All good : ) 2011-05-15 13:59:34+0000 <antoviaque> thx everyone 2011-05-15 13:59:37+0000 <antoviaque> eve__: end meeting 2011-05-15 13:59:38+0000 <eve> Meeting Ended 2011-05-15 13:59:38+0000 <eve> Minutes available at http://paste.pocoo.org/show/389323 2011-05-15 14:22:12+0000 <romulo> ok, i will be back later 2011-05-15 14:22:17+0000 <romulo> have a nice sunday =] 2011-05-15 15:24:27+0000 tartarugafeliz (tartarugafeliz) is now online 2011-05-15 16:02:50+0000 <da1> antoviaque: https://gitorious.org/~dblanchard/cardstories/dblanchards-cardstories/commit/822f1e7d2eab32fdadb2cb3a8840acb82a208d07 2011-05-15 16:02:59+0000 <da1> push for ticket 69 2011-05-15 16:40:51+0000 Avek (Avek) is now online 2011-05-15 16:40:57+0000 <antoviaque> Avek: you can find the file repository here http://farsides.com/files/ 2011-05-15 16:58:09+0000 <dachary> tartarugafeliz: http://cardstori.es/trac/ticket/72 could you tell me if you understand it ? You've done an exceptional work with the preparation of the integration. It's near perfect :-D 2011-05-15 17:00:56+0000 <tartarugafeliz> wooow!! thanks! 2011-05-15 17:02:06+0000 <tartarugafeliz> ups that one scaped from me, I'm doing it 2011-05-15 17:03:16+0000 <dachary> tartarugafeliz: interface/Lobby_finished/box_blue.png is 955px wide, is it correct ? 2011-05-15 17:04:10+0000 <tartarugafeliz> 955âÃâ381 2011-05-15 17:04:13+0000 <tartarugafeliz> yeap! 2011-05-15 17:06:01+0000 <dachary> ok 2011-05-15 17:08:13+0000 <tartarugafeliz> Its done the other ticket and its on the repository under /cardstories/interface/Lobby_in progress 2011-05-15 17:48:04+0000 antoviaque (antoviaque) is now online 2011-05-15 18:46:35+0000 dachary (dachary) is now online 2011-05-15 19:40:18+0000 dachary (dachary) is now online 2011-05-15 20:29:13+0000 dachary (dachary) is now online 2011-05-15 20:52:46+0000 antoviaque (antoviaque) is now online 2011-05-15 23:16:01+0000 <dachary> antoviaque: the screen shot are not 1024x768 which makes it difficult to know where exactly the images should be placed. I don't remember where you showed me screen shots of the correct size. 2011-05-15 23:16:24+0000 <dachary> http://farsides.com/files/ using those found here 2011-05-15 23:16:37+0000 <dachary> starting with Screen* 2011-05-15 23:23:04+0000 <dachary> antoviaque: http://cardstori.es/trac/browser/static/mockups/Screen%20shot%202011-05-15%20at%204.29.56%20PM.png 2011-05-15 23:24:37+0000 <dachary> has a card size that does not match an existing size. 2011-05-15 23:56:06+0000 <dachary> http://cardstori.es/trac/ticket/73#comment:1 I think this illustrates well what I meant when I said I commit things that are in a finished state. It not complete. But it's better than before and does not (as far as I know ;-) include regressions or otherwise change the user experience in a more difficult way
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