Hi,

Here is the log of the chatroom at http://farsides.com/chat/ (or 
irc://irc.freenode.net/#farsides) for the 2011-05-29.


2011-05-29 07:55:40+0000 da (da) is now online
2011-05-29 08:05:53+0000 <antoviaque1> hi
2011-05-29 08:12:53+0000 <dachary> hi
2011-05-29 08:14:50+0000 * dachary looking http://www.mashape.com/howitworks
2011-05-29 08:15:29+0000 <dachary> antoviaque1: da good morning. Is now a good 
time to come over ? 
2011-05-29 08:15:51+0000 <antoviaque1> dachary: sure : )
2011-05-29 08:16:00+0000 <da> good morning 
2011-05-29 08:16:00+0000 <antoviaque1> good morning to you ;p
2011-05-29 08:26:08+0000 <antoviaque1> dachary: looking at mapshape - I'll be 
curious to know what intrigues you there : )
2011-05-29 08:26:44+0000 <dachary> antoviaque1: there are not many services of 
the kind, is there ? 
2011-05-29 08:26:58+0000 <dachary> I sent them a mail suggesting they publish 
free software.
2011-05-29 08:27:00+0000 <dachary> we will see
2011-05-29 08:30:27+0000 <antoviaque1> ahh, with 
http://www.mashape.com/guide/gettingstarted#workflowchart I understand better - 
yep
2011-05-29 08:41:40+0000 <dachary> I'll be at your place in 20 minutes. ttyl
2011-05-29 09:05:01+0000 Avek (Avek) is now online
2011-05-29 09:05:11+0000 <Avek> hello everybody
2011-05-29 09:05:18+0000 <antoviaque1> hi Avek :)
2011-05-29 09:05:41+0000 <Avek> starting to work on the solo mode again
2011-05-29 09:05:42+0000 <Avek> :)
2011-05-29 09:06:00+0000 <antoviaque1> kewl :D
2011-05-29 09:06:43+0000 <antoviaque1> I'm entering a task for you - it will 
soon be time to start playtesting :p
2011-05-29 09:06:50+0000 <Avek> hope that I'll have something usefull to you in 
the afternoon
2011-05-29 09:06:58+0000 <Avek> oh cool!
2011-05-29 09:06:58+0000 <antoviaque1> I mean, in a more strucutred way than 
what we do until now ;p
2011-05-29 09:07:13+0000 <antoviaque1> yey! I'll read with interest :)
2011-05-29 09:07:33+0000 <Avek> could you launch a game? Need to see what have 
change this week
2011-05-29 09:07:47+0000 <da> hi Avek :)
2011-05-29 09:08:17+0000 <Avek> hello david
2011-05-29 09:11:48+0000 dachary (dachary) is now online
2011-05-29 09:28:21+0000 antoviaque (antoviaque) is now online
2011-05-29 10:06:11+0000 <antoviaque> Avek: the task for the playtests: 
http://tickets.farsides.com/issues/64
2011-05-29 10:06:19+0000 <antoviaque> questions and comments welcome : )
2011-05-29 10:11:09+0000 <Avek> reading
2011-05-29 10:15:08+0000 <Avek> ok
2011-05-29 10:15:23+0000 <Avek> when do you want the playtests to be done ?
2011-05-29 10:16:13+0000 <antoviaque> well we're almost there on the dev/art 
side - there are only a few critical tasks left 
2011-05-29 10:17:22+0000 <antoviaque> so I think if you work on preparing the 
playtests next week and organize it for the week after, it would be good imho
2011-05-29 10:17:37+0000 <antoviaque> how do you see things?
2011-05-29 10:17:39+0000 <Avek> but that's not possible
2011-05-29 10:17:52+0000 <Avek> I'll be in Grece next week
2011-05-29 10:17:55+0000 <antoviaque> ahhhh
2011-05-29 10:17:59+0000 <antoviaque> true, I forgot
2011-05-29 10:18:09+0000 <antoviaque> When are you going and coming back 
exactly?
2011-05-29 10:18:49+0000 <Avek> and I think I can't work for Farsides until 3 
weeks 
2011-05-29 10:20:46+0000 <Avek> After Grece, I'lll be in Bretagne for 4 days 
(11-14 june)
2011-05-29 10:20:51+0000 <antoviaque> ah ah, ok
2011-05-29 10:20:59+0000 <antoviaque> Hmm
2011-05-29 10:21:29+0000 <Avek> and I have a full GD doc to write until the 
15th of june for Darkworks
2011-05-29 10:22:01+0000 <Avek> for the first paiement of the contract 
Darkworks has almost fully signed
2011-05-29 10:22:17+0000 <Avek> but they told me that last friday
2011-05-29 10:22:32+0000 <antoviaque> I see
2011-05-29 10:22:33+0000 <Avek> f*** loosers…
2011-05-29 10:22:43+0000 <antoviaque> So how do you want to handle this?
2011-05-29 10:22:57+0000 <antoviaque> I mean, what would work for you for 
organizing the playtests?
2011-05-29 10:23:00+0000 <dachary> Avek: :-)
2011-05-29 10:23:08+0000 <Avek> hum… I you're in a hurry, I just think that I 
can't.
2011-05-29 10:23:30+0000 <Avek> "if"
2011-05-29 10:23:43+0000 <antoviaque> Well, we could start with some informal 
playtests with friends
2011-05-29 10:24:00+0000 <antoviaque> and get the "real" thing organized when 
you're available
2011-05-29 10:24:53+0000 <Avek> yes, but don't you want to wait for the solo 
mode + tutorial ?
2011-05-29 10:25:34+0000 <antoviaque> We'll need playtests for that too yep
2011-05-29 10:26:00+0000 <antoviaque> But it's good to start playtesting as 
early as possible - otherwise there is always something to wait for : )
2011-05-29 10:26:18+0000 <antoviaque> But we can ramp up gradually. Do you 
think you'd be able to draft a document before leaving that we could use to do 
the "friends" playtests, like a mini howto?
2011-05-29 10:26:32+0000 <Avek> yes but it depends on what you want to learn 
with those playtests
2011-05-29 10:26:51+0000 <antoviaque> That's what I tried to list in the ticket
2011-05-29 10:29:20+0000 Avek (Avek) is now online
2011-05-29 10:29:25+0000 <antoviaque> re ;p
2011-05-29 10:29:29+0000 <Avek> sorry
2011-05-29 10:30:23+0000 <Avek> my battery betrayed me
2011-05-29 10:30:25+0000 <antoviaque> 12:26:32 PM) Avek: yes but it depends on 
what you want to learn with those playtests
2011-05-29 10:30:26+0000 <antoviaque> (12:26:52 PM) antoviaque: That's what I 
tried to list in the ticket
2011-05-29 10:30:27+0000 <antoviaque> ahah
2011-05-29 10:30:40+0000 <Avek> yes
2011-05-29 10:33:36+0000 <Avek> I think that at this point you'll mostly see 
what is missing to the game
2011-05-29 10:33:46+0000 <Avek> (and you already know much about that)
2011-05-29 10:35:01+0000 <antoviaque> Maybe - but it would help to have more 
data, more precise and confirm that we are going in the right direction
2011-05-29 10:35:22+0000 <antoviaque> We already do playtests in a way, by 
playing with people we cross, occasionally
2011-05-29 10:35:23+0000 <Avek> ok
2011-05-29 10:36:33+0000 <antoviaque> but for example, we know that the 
interface must still be improved (add goals, differentiate the tages more 
clearly), but any hints on how to proceed would be very useful to Deborah & 
Laurent
2011-05-29 10:36:54+0000 <antoviaque> Target audience too, is hard to say at 
the moment
2011-05-29 10:37:36+0000 <antoviaque> The rythm too - playing games immediately 
vs playing turn by turn over several days...
2011-05-29 10:37:39+0000 <Avek> yeah but on the target point, you need to be 
able to organize a large playtests session
2011-05-29 10:37:59+0000 <antoviaque> yep
2011-05-29 10:38:15+0000 <antoviaque> I don't think we'll be able to answer 
that with one playtest
2011-05-29 10:38:24+0000 <Avek> and have a more robust game with tutorial, 
scoring, etc
2011-05-29 10:38:55+0000 <antoviaque> but with proper preparation and 
note-taking we can progressively isolate patterns imho - now the information is 
in different people's head
2011-05-29 10:38:57+0000 <antoviaque> yep
2011-05-29 10:39:30+0000 <Avek> ok
2011-05-29 10:40:06+0000 <Avek> I think that the firts playtests should be 
focused on the interface and the feedbacks
2011-05-29 10:40:15+0000 <Avek> like you just said
2011-05-29 10:40:31+0000 <antoviaque> sounds good to me
2011-05-29 10:41:18+0000 <Avek> I think that you need to organize a few "live" 
sessions
2011-05-29 10:41:28+0000 <Avek> with synchrone gameplay
2011-05-29 10:41:50+0000 <Avek> just to see several people playing several games
2011-05-29 10:42:10+0000 <Avek> with your own eyes
2011-05-29 10:42:20+0000 <Avek> and get live feedback
2011-05-29 10:42:23+0000 <antoviaque> agreed
2011-05-29 10:42:45+0000 <antoviaque> dachary and I did this several times 
already
2011-05-29 10:42:49+0000 <Avek> ok
2011-05-29 10:43:24+0000 <Avek> you just need to know if everybody sees all the 
existing info or not
2011-05-29 10:43:27+0000 <Avek> and why
2011-05-29 10:43:35+0000 <Avek> and what feedback is missing
2011-05-29 10:44:08+0000 <Avek> (what other people are doing, who am i waiting 
for...)
2011-05-29 10:44:10+0000 <antoviaque> now we need a more systematic format to 
make sure we can make sure we consistently look at the same things and are able 
to aggregate the data
2011-05-29 10:44:12+0000 <antoviaque> yup
2011-05-29 10:45:08+0000 <antoviaque> ie the protocol + interview + survey
2011-05-29 10:45:17+0000 <Avek> yes...
2011-05-29 10:46:40+0000 <Avek> But the more interesting things should come 
from observation
2011-05-29 10:48:52+0000 <antoviaque> agreed
2011-05-29 10:49:04+0000 <antoviaque> It's always the unexpected which is the 
most useful : )
2011-05-29 10:49:09+0000 <Avek> yes
2011-05-29 10:51:59+0000 <Avek> But why do you thin you need playtests about 
the interface ?
2011-05-29 10:52:14+0000 <antoviaque> ok, don't worry - I don't want to force 
you to take it on before your holidays : )
2011-05-29 10:52:50+0000 <Avek> I won't have the time
2011-05-29 10:53:04+0000 <antoviaque> re interface => because it's the best way 
to get good leads : )
2011-05-29 10:53:08+0000 <antoviaque> yup, no problem
2011-05-29 10:53:24+0000 <Avek> but I think that a few signicative improvements 
could be done without playtests
2011-05-29 10:53:41+0000 <antoviaque> I'll see what I can prepare myself then, 
and when you come back we prepare the large one
2011-05-29 10:54:12+0000 <antoviaque> Avek: agreed - but the sooner we have 
playtest, the sooner we can discover those "unexpected" things
2011-05-29 10:54:14+0000 <Avek> you already know that the readability could be 
improved because the screen is overcrowded
2011-05-29 10:54:22+0000 <Avek> I saw a task about that
2011-05-29 10:54:26+0000 <antoviaque> yep
2011-05-29 10:54:38+0000 <antoviaque> hmm, how to explain this *thinks*
2011-05-29 10:54:56+0000 <Avek> so what ? just hide what is unusefull first
2011-05-29 10:55:21+0000 <Avek> and make all the feedback and buttons visible
2011-05-29 10:55:37+0000 <antoviaque> Yep, by default that's the path that we 
will take
2011-05-29 10:55:48+0000 <antoviaque> as you said there are already tasks 
created for that
2011-05-29 10:55:54+0000 <Avek> then perhaps reorganize a few things
2011-05-29 10:56:07+0000 <antoviaque> but maybe the playtests will show that 
there is something even more important to do first
2011-05-29 10:56:17+0000 <antoviaque> or give hints on why some of the stuff 
are confusing
2011-05-29 10:56:30+0000 <Avek> ok
2011-05-29 10:56:39+0000 <antoviaque> or even show us that we should change the 
core of the gameplay - that's the thing, without doing them we don't know ;p
2011-05-29 10:56:51+0000 <Avek> ??
2011-05-29 10:56:59+0000 <Avek> change the core of the gameplay ?
2011-05-29 10:57:10+0000 <Avek> what do you mean ?
2011-05-29 10:57:18+0000 <antoviaque> ahah, don't be scared ;p
2011-05-29 10:57:59+0000 <Avek> about that, I know that too early playtests can 
be a problem and create overreaction
2011-05-29 10:58:07+0000 <Avek> "ubisoft style"
2011-05-29 10:58:09+0000 <Avek> :p
2011-05-29 10:58:42+0000 <antoviaque> of course, we need to take this into 
account
2011-05-29 10:59:06+0000 <Avek> so I would focus on making a more robust game 
first :)
2011-05-29 10:59:13+0000 <antoviaque> but my point is that we often have 
suprises during playtests, and the earlier you spot them, the more you can do 
about it
2011-05-29 10:59:28+0000 <antoviaque> Avek: beware of the retail games reflexes 
;p
2011-05-29 10:59:30+0000 <Avek> yes I undertand that
2011-05-29 11:02:34+0000 <antoviaque> Here I don't expect major surprises - but 
even if the playtests just confirm what we saw I would already sleep better : )
2011-05-29 11:02:44+0000 <Avek> ok
2011-05-29 11:16:53+0000 <antoviaque> dachary: da: Added this to begin the BI 
part http://tickets.farsides.com/issues/65
2011-05-29 11:21:14+0000 <dachary> antoviaque: good
2011-05-29 11:39:57+0000 arbrandes (arbrandes) is now online
2011-05-29 11:40:05+0000 <antoviaque> hi arbrandes
2011-05-29 11:40:25+0000 <arbrandes> hey there
2011-05-29 11:40:39+0000 <antoviaque> welcome, and nice to meet you : )
2011-05-29 11:41:14+0000 <arbrandes> yup, same here!  are you a bot or a human? 
;)
2011-05-29 11:41:16+0000 <Avek> hi!
2011-05-29 11:41:24+0000 <antoviaque> ahahah, I'm a human ;p
2011-05-29 11:41:31+0000 <antoviaque> but I can't prove it : )
2011-05-29 11:42:01+0000 <arbrandes> hehehe, just joking, you sounded just like 
the humanity project bot.
2011-05-29 11:42:07+0000 <antoviaque> ahahahah
2011-05-29 11:42:18+0000 <antoviaque> So you played HPO? : )
2011-05-29 11:42:44+0000 <da> hi there
2011-05-29 11:43:44+0000 <arbrandes> I tested it out yesterday.  Pretty cool 
concept.  Sort of like "Where in the WWW is Carmen Sandiego?"
2011-05-29 11:44:02+0000 <antoviaque> Yes, it draws heavily on ARGs for 
inspiration : )
2011-05-29 11:44:16+0000 <antoviaque> I'm curious - how did you find out about 
it?
2011-05-29 11:45:15+0000 <arbrandes> I'm considering applying for your 
programmer position (which I found out about on stackoverflow careers), so, to 
be perfectly blunt, I'm gathering all information I can. :)
2011-05-29 11:46:30+0000 <arbrandes> I like what I've seen so far.  Everything 
out in the open!  It's pretty refreshing.
2011-05-29 11:50:53+0000 <antoviaque> ahah, cool : )
2011-05-29 11:51:14+0000 <antoviaque> Well you're most welcome to hang around 
here and gather all the info you want : )
2011-05-29 11:51:27+0000 <antoviaque> If I can answer you on anything, I'll be 
glad to
2011-05-29 11:54:26+0000 <arbrandes> Heheh, ok, thanks... I've read everything 
up on your site, blog, business plan, etc, and I only have one doubt left: what 
will you charge the users for? (lol, this is like a reverse interview)
2011-05-29 11:55:04+0000 <arbrandes> (Sorry if the question is too blunt, by 
the way)
2011-05-29 11:56:07+0000 <antoviaque> good question, it's not too blunt at all 
: )
2011-05-29 11:56:24+0000 <antoviaque> The model is basically the freemium
2011-05-29 11:56:42+0000 <antoviaque> so the games are free to play, but we'll 
add monetization elements
2011-05-29 11:57:04+0000 <antoviaque> for example, if you want to level a bit 
faster, buy money, or buy a set of new cards in Card Stories...
2011-05-29 11:57:27+0000 <antoviaque> On that part we don't intended to 
innovate much - we take on the industry standard
2011-05-29 11:57:44+0000 <arbrandes> Oh, I see.  I like the "set of new cards" 
idea.  That'll win over all the hoarders out there.
2011-05-29 11:57:54+0000 <antoviaque> : )
2011-05-29 11:58:32+0000 <arbrandes> I just tried playing Card Stories; the 
email invitation isn't working yet, right?
2011-05-29 11:59:01+0000 <antoviaque> hmm, that part is still being worked on, 
but it should work
2011-05-29 11:59:10+0000 <arbrandes> Found it :)  
http://tickets.farsides.com/issues/62
2011-05-29 11:59:30+0000 <antoviaque> yep : )
2011-05-29 11:59:33+0000 <arbrandes> Cool, you guys use redmine
2011-05-29 11:59:51+0000 <arbrandes> Do you also use the Backlogs plugin?
2011-05-29 11:59:57+0000 <antoviaque> but the invitation one should already be 
sent (it's just a text/plain email for now)
2011-05-29 12:00:13+0000 <antoviaque> nope, but I had a look at it already
2011-05-29 12:00:26+0000 <antoviaque> our version of redmine is too old for it, 
but we planned to try it out
2011-05-29 12:01:08+0000 <antoviaque> you have some experience with it?
2011-05-29 12:01:46+0000 <arbrandes> It works pretty well.  The "corkboard" 
isn't themable (so it kinda looks out of place), but I haven't found any 
showstopper bugs.  I've been using for a few months with my current team.
2011-05-29 12:02:00+0000 <arbrandes> It completely replaced the real corkboard, 
by the way.
2011-05-29 12:02:05+0000 <antoviaque> cool, good to know
2011-05-29 12:02:13+0000 <antoviaque> do you work on games too?
2011-05-29 12:03:19+0000 <arbrandes> No, unfortunately!  That is why I liked 
your project, I want a change of scenery.  The corporate world is too boring.  
Plus, I  love anything and everything open source.
2011-05-29 12:03:31+0000 <antoviaque> :)
2011-05-29 12:03:52+0000 <antoviaque> what do you work for so far? :)
2011-05-29 12:06:17+0000 <arbrandes> You mean, what I've done?  Plenty of web 
work (front and backend), mostly PHP but a bit RoR and Django.  A bunch of 
sysadmin stuff too (lots of Bash and Python), and plenty of low-level things 
with C.  The company I currently work for is small, so you gotta do a bit of 
everything. :)
2011-05-29 12:07:13+0000 <da> hi arbrandes. Curious to know where you are in 
the world :) ?
2011-05-29 12:07:24+0000 <arbrandes> Brazil.  Rio de Janeiro, more precisely.
2011-05-29 12:07:29+0000 <arbrandes> Oh, yes
2011-05-29 12:07:40+0000 <da> ok :)
2011-05-29 12:07:45+0000 <arbrandes> I liked the programmer position because it 
allows telecommuting
2011-05-29 12:07:59+0000 <da> i'm in france, paris. antoviaque too
2011-05-29 12:08:00+0000 <arbrandes> The whole "work from the beach" thing is 
specially attractive, lol
2011-05-29 12:08:15+0000 <antoviaque> Ah, you're lucky - trying to convince my 
wife to live in Brazil for ages (she's Brazilian too ;p)
2011-05-29 12:08:33+0000 <antoviaque> and rogerio & romulo, two of the other 
developers, are from Belo Horizonte : )
2011-05-29 12:08:48+0000 <antoviaque> arbrandes: ahah, litteraly ;p
2011-05-29 12:09:45+0000 <arbrandes> Hahahha, yes, literally. :)  Although in 
truth, bringing a notebook to the beach kinda sucks: there's sand and salt 
everywhere, hehehe
2011-05-29 12:10:12+0000 <antoviaque> yep, and with sun rays on the screen we 
can't see anything ;p
2011-05-29 12:10:42+0000 <da> all this said, the idea of working on the beach 
is still seducing
2011-05-29 12:10:52+0000 * antoviaque nodds vigorously
2011-05-29 12:10:53+0000 <arbrandes> Yeah, at least until the whole Pixel Qi 
screen thing picks up, lol
2011-05-29 12:10:59+0000 <arbrandes> Oh, VERY seducing
2011-05-29 12:11:06+0000 <antoviaque> :p
2011-05-29 12:11:07+0000 <arbrandes> I once got a white netbook just to try it 
out.
2011-05-29 12:11:36+0000 <arbrandes> (you know, reflects more, heats up less, 
etc)
2011-05-29 12:11:55+0000 <antoviaque> arbrandes: did you try playing Card 
Stories already? If you want I can create a game, will help for the playtests : 
)
2011-05-29 12:12:23+0000 <arbrandes> I just tried it out.  Tried sending out an 
invite to myself (another email address), but didn't get it.
2011-05-29 12:12:32+0000 <antoviaque> ok, let me see
2011-05-29 12:12:48+0000 <arbrandes> [email protected]
2011-05-29 12:12:56+0000 <arbrandes> tried to send to [email protected]
2011-05-29 12:13:01+0000 <arbrandes> No cigar
2011-05-29 12:13:57+0000 <antoviaque> I've invited @gmail.com
2011-05-29 12:14:05+0000 <antoviaque> You can also join the game there: 
http://cardstori.es/?game_id=14&;
2011-05-29 12:14:27+0000 <arbrandes> Nothing yet
2011-05-29 12:14:29+0000 <antoviaque> da: dachary: Avek: to play a game of CS 
==> http://cardstori.es/?game_id=14&;
2011-05-29 12:14:33+0000 <antoviaque> even in spams?
2011-05-29 12:14:57+0000 <arbrandes> Not even in smaps
2011-05-29 12:14:59+0000 <arbrandes> *spams
2011-05-29 12:15:02+0000 <antoviaque> uhuh
2011-05-29 12:15:21+0000 <antoviaque> I'll enter a ticket to check this server 
side
2011-05-29 12:15:38+0000 <arbrandes> Cool, my first catch
2011-05-29 12:15:39+0000 <arbrandes> Lol
2011-05-29 12:15:44+0000 <antoviaque> :)
2011-05-29 12:16:16+0000 <antoviaque> http://tickets.farsides.com/issues/66
2011-05-29 12:16:48+0000 <antoviaque> arbrandes: in the meantime, try to join 
here http://cardstori.es/?game_id=14&;
2011-05-29 12:17:17+0000 <antoviaque> when you are confused (you will be ;p), 
let me know about it, it helps : )
2011-05-29 12:17:46+0000 <arbrandes> Done.  I'm confused.
2011-05-29 12:17:47+0000 <arbrandes> Lol
2011-05-29 12:17:48+0000 <antoviaque> ahahah
2011-05-29 12:18:01+0000 <antoviaque> what did confuse you?
2011-05-29 12:18:08+0000 <arbrandes> How does the game work?
2011-05-29 12:18:11+0000 <arbrandes> I mean,
2011-05-29 12:18:17+0000 <antoviaque> sorry I have to ask, for playtest 
purposes : )
2011-05-29 12:18:57+0000 <arbrandes> I didn't quite get the point yet (because 
I couldn't proceed with the invite, I think).
2011-05-29 12:19:34+0000 <antoviaque> Nope, this part is actually very 
confusing today, it's the main focus currently, to try to improve things during 
the first 1-2 games
2011-05-29 12:19:55+0000 <arbrandes> Oh, I see, now I have to vote
2011-05-29 12:20:53+0000 <antoviaque> So when you join a game, one of the 
players (here, me) chose a sentence (I wrote it, "Farsides") and a card. Your 
first action is to chose a card too, that matches the sentence I wrote
2011-05-29 12:20:58+0000 <arbrandes> But, how do I choose?  Should I be looking 
for clues somewhere?  Or is this just based on how I know the author?
2011-05-29 12:21:16+0000 <arbrandes> Ah, ok, the "Farsides" is a clue
2011-05-29 12:21:23+0000 <antoviaque> Just based on what you know of me (and 
the other players, since da chose the third card)
2011-05-29 12:21:27+0000 <antoviaque> yep
2011-05-29 12:22:16+0000 <antoviaque> During the vote the cards chosen by the 
author of the sentence (me) and the players (david and you) are displayed, and 
you have to find out which was the card I originally chose
2011-05-29 12:22:34+0000 <antoviaque> ...and the result : )
2011-05-29 12:22:40+0000 * da is looking for a ticket to work on but not sure 
which on. Would like to continue a bit with css
2011-05-29 12:22:52+0000 <antoviaque> damned, I lost!
2011-05-29 12:22:57+0000 <antoviaque> grumml : )
2011-05-29 12:23:05+0000 <da> you always do antoviaque :)
2011-05-29 12:23:08+0000 <antoviaque> ahahah
2011-05-29 12:23:11+0000 <antoviaque> not truuuuue
2011-05-29 12:23:24+0000 <arbrandes> So I won?  Yay!!! Now THAT is a good sign, 
lol
2011-05-29 12:23:25+0000 <antoviaque> so here I guess you're lost again 
arbrandes, right? : )
2011-05-29 12:23:30+0000 <antoviaque> ahahaha
2011-05-29 12:23:33+0000 <antoviaque> well done ;p
2011-05-29 12:23:48+0000 <Avek> crap, I missed the game!
2011-05-29 12:23:57+0000 <antoviaque> Avek: we can do another one : )
2011-05-29 12:24:02+0000 <Avek> yes please
2011-05-29 12:24:23+0000 <arbrandes> Well, yes, I'm still a bit confused.  But 
it all certainly looks good, and I can see the viral potential.
2011-05-29 12:24:34+0000 <arbrandes> Are you guys going with Facebook, or 
sticking with email?
2011-05-29 12:24:39+0000 <antoviaque> both
2011-05-29 12:25:04+0000 <antoviaque> you'd announce games and results on fb, 
and invite friends using FB too
2011-05-29 12:25:17+0000 <antoviaque> for those who don't use FB, email would 
still be an option
2011-05-29 12:25:33+0000 <arbrandes> Nice
2011-05-29 12:25:46+0000 <antoviaque> Avek: maybe you could create one game if 
you want?
2011-05-29 12:26:21+0000 <antoviaque> arbrandes: the last confusing bit is to 
understand who wins and why
2011-05-29 12:26:43+0000 <Avek> ok
2011-05-29 12:26:46+0000 <arbrandes> I think I got the idea, but yes, it's a 
bit confusing
2011-05-29 12:27:08+0000 <antoviaque> basically when you're a player, you win 
when you find out the author's card
2011-05-29 12:27:21+0000 <arbrandes> Ok, but how does the author win?
2011-05-29 12:28:05+0000 <antoviaque> or if nobody found it (which means that 
the game was too hard)
2011-05-29 12:28:07+0000 <antoviaque> ah
2011-05-29 12:28:10+0000 <antoviaque> the author wins
2011-05-29 12:29:00+0000 <antoviaque> when at least one of the player chose the 
wrong card, but not all of them
2011-05-29 12:29:06+0000 <Avek> waiting for Xavier & David to play
2011-05-29 12:29:20+0000 <antoviaque> Avek: do you have the url?
2011-05-29 12:29:30+0000 <antoviaque> (copy&paste from your browser url bar)
2011-05-29 12:29:41+0000 <Avek> http://cardstori.es/?game_id=15&;
2011-05-29 12:29:54+0000 <arbrandes> I've chosen a card already
2011-05-29 12:30:10+0000 <antoviaque> arbrandes: so the goal of the author is 
to make it not too hard, but not too obvious either to guess the card
2011-05-29 12:30:30+0000 <Avek> and you choose a very good one arbrandes
2011-05-29 12:30:39+0000 <antoviaque> done too
2011-05-29 12:31:05+0000 <arbrandes> Can I vote on my own card?
2011-05-29 12:31:12+0000 <arbrandes> Meaning,
2011-05-29 12:31:23+0000 <antoviaque> yes, but if you do that, unless everyone 
choses the wrong card, you lose
2011-05-29 12:31:32+0000 <arbrandes> Can the author have chosen the same one?
2011-05-29 12:31:36+0000 <antoviaque> nope
2011-05-29 12:31:41+0000 <antoviaque> cards can only be chosen once
2011-05-29 12:31:43+0000 <arbrandes> Oh, I see, the author does not see the 
same cards I do.
2011-05-29 12:31:53+0000 <antoviaque> yep
2011-05-29 12:31:59+0000 <dachary> I want to play
2011-05-29 12:32:02+0000 <antoviaque> ahahah
2011-05-29 12:32:18+0000 <Avek> this game is a good one
2011-05-29 12:32:20+0000 <Avek> :)
2011-05-29 12:32:28+0000 <arbrandes> Ohhhhhhhh, now I get it
2011-05-29 12:32:34+0000 <arbrandes> Everybody will choose similar cards
2011-05-29 12:32:37+0000 <arbrandes> Because of the clue
2011-05-29 12:32:40+0000 <Avek> yep
2011-05-29 12:32:44+0000 <arbrandes> But you have to guess the AUTHOR's one
2011-05-29 12:32:49+0000 <antoviaque> yep : )
2011-05-29 12:32:53+0000 <arbrandes> Presumably because you know him better 
than the rest.
2011-05-29 12:33:01+0000 <antoviaque> exactly
2011-05-29 12:33:03+0000 <Avek> and the more your card is close to the clue, 
the more I'll fail
2011-05-29 12:33:05+0000 <arbrandes> So it's a competition to see who knows him 
better.
2011-05-29 12:33:24+0000 <arbrandes> With a nice random element.
2011-05-29 12:33:27+0000 <arbrandes> Cool.
2011-05-29 12:33:32+0000 <antoviaque> :)
2011-05-29 12:34:02+0000 <dachary> http://cardstori.es/?game_id=16
2011-05-29 12:34:05+0000 <Avek> so can you vote now arbrantes ?
2011-05-29 12:34:16+0000 <arbrandes> Ok, I caught my first bug, won my first 
game, now for my first nitpick (lol): I can't see the whole card when voting!
2011-05-29 12:34:27+0000 * antoviaque adds the chat history to the playtest log 
:p
2011-05-29 12:34:35+0000 <Avek> lol
2011-05-29 12:34:38+0000 <arbrandes> What's the thing on the left of the alien?
2011-05-29 12:34:46+0000 <arbrandes> a hat?
2011-05-29 12:34:48+0000 <arbrandes> :)
2011-05-29 12:35:18+0000 <antoviaque> arbrandes: you can, you have to click on 
the card (and chose cancel if you want to have a look at another one)
2011-05-29 12:35:23+0000 <Avek> I almost lost
2011-05-29 12:35:26+0000 <antoviaque> size constaints
2011-05-29 12:35:34+0000 <Avek> your card was better than mine
2011-05-29 12:35:40+0000 <arbrandes> Yay, I won again! hehehehe
2011-05-29 12:36:01+0000 <antoviaque> wow, well done Avek & arbrandes : )
2011-05-29 12:36:03+0000 <antoviaque> You got me
2011-05-29 12:36:17+0000 <da> me too
2011-05-29 12:36:27+0000 <da> your card was pretty good
2011-05-29 12:36:44+0000 <arbrandes> Yup, the banana was most juicy! lol
2011-05-29 12:36:49+0000 <antoviaque> ahahaha
2011-05-29 12:39:34+0000 <Avek> loic failed
2011-05-29 12:39:41+0000 <dachary> yes I did
2011-05-29 12:39:41+0000 <Avek> :D
2011-05-29 12:39:42+0000 <antoviaque> :p
2011-05-29 12:39:45+0000 <dachary> not inspired
2011-05-29 12:39:50+0000 <dachary> try me !
2011-05-29 12:39:51+0000 <dachary> more
2011-05-29 12:39:57+0000 <antoviaque> yes!!
2011-05-29 12:40:02+0000 <antoviaque> who creates?
2011-05-29 12:40:05+0000 <dachary> i do
2011-05-29 12:40:09+0000 <antoviaque> ok : )
2011-05-29 12:40:22+0000 <arbrandes> Chrome's complaining "Resource interpreted 
as Image but transferred with MIME type text/html"
2011-05-29 12:40:33+0000 <arbrandes> Just a warning, though
2011-05-29 12:40:37+0000 <antoviaque> yup
2011-05-29 12:41:17+0000 <antoviaque> Actually this isn't in a ticket I think - 
so sceond bug, well done : )
2011-05-29 12:41:33+0000 <Avek> But here is the main issue of this game to mee: 
it's too much based on luck… Your sentence can be smart, it depends ont the 
cards draw
2011-05-29 12:41:47+0000 <antoviaque> arbrandes: if you want you can even have 
the honor of submitting the ticket :D 
http://tickets.farsides.com/projects/cardstories/issues/new
2011-05-29 12:41:48+0000 <arbrandes> Yes, there's a lot to do with luck
2011-05-29 12:41:56+0000 <arbrandes> Alrighty, will! ;)
2011-05-29 12:42:00+0000 <arbrandes> *will do!
2011-05-29 12:42:01+0000 <antoviaque> ahah, thanks ;p
2011-05-29 12:42:08+0000 <dachary> http://cardstori.es/?game_id=17
2011-05-29 12:42:26+0000 <arbrandes> Login required.  Do I already have a 
username?  Hehehe...
2011-05-29 12:42:55+0000 <da> Avek: that's a very good thing to measure in a 
playtest i think ;)
2011-05-29 12:43:10+0000 <arbrandes> I'm registering
2011-05-29 12:43:13+0000 <Avek> and how would you do that ?
2011-05-29 12:43:15+0000 <Avek> :)
2011-05-29 12:43:41+0000 <da> Avek: qualitative feedback !
2011-05-29 12:43:47+0000 <antoviaque> arbrandes: nope, I'm afraid you'd have to 
fill a dreadful subscription form ;p
2011-05-29 12:44:04+0000 <da> like a consumer study : not only play but also 
answer questions
2011-05-29 12:44:20+0000 <da> difficulty : phrasing the questions the right way
2011-05-29 12:44:37+0000 <antoviaque> da: Avek: yep, it's in the list of stuff 
I've put for the playtest - cf http://tickets.farsides.com/issues/64
2011-05-29 12:44:47+0000 <da> so that they don't orientate the answer
2011-05-29 12:45:00+0000 * dachary calling for votes at 
http://cardstori.es/?game_id=17
2011-05-29 12:45:55+0000 <dachary> da  thanks !
2011-05-29 12:46:01+0000 <da> damn
2011-05-29 12:46:02+0000 <antoviaque> raaaaah
2011-05-29 12:46:04+0000 <da> Xav !!!
2011-05-29 12:46:05+0000 <antoviaque> but but but
2011-05-29 12:46:09+0000 <antoviaque> WHY the sun???
2011-05-29 12:46:19+0000 <dachary> antoviaque: because !
2011-05-29 12:46:22+0000 <antoviaque> raaaah
2011-05-29 12:46:25+0000 * antoviaque always loses
2011-05-29 12:46:26+0000 <dachary> mouahahah
2011-05-29 12:46:45+0000 <antoviaque> :D
2011-05-29 12:47:16+0000 <arbrandes> Hmm, it's happening will all pngs
2011-05-29 12:47:19+0000 <arbrandes> Firefox doesn't complain
2011-05-29 12:48:13+0000 <antoviaque> http://cardstori.es/?game_id=18&;
2011-05-29 12:49:20+0000 <Avek> http://cardstori.es/?game_id=19&;
2011-05-29 12:49:25+0000 <Avek> 2 more
2011-05-29 12:51:28+0000 <antoviaque> arbrandes: so you were considering 
applying for the game dev position?
2011-05-29 12:52:06+0000 * Avek waiting for players 
http://cardstori.es/?game_id=19&;
2011-05-29 12:52:07+0000 <arbrandes> Oh, I WAS considering, now I definitely 
will.  You'll be getting my CV shortly. ;)
2011-05-29 12:53:02+0000 <arbrandes> (Just after I open the ticket, hehehe.)
2011-05-29 12:53:42+0000 * Avek waiting for players to vote 
http://cardstori.es/?game_id=19&;
2011-05-29 12:54:28+0000 <antoviaque> done : )
2011-05-29 12:55:17+0000 <antoviaque> arbrandes: good to know : ) Make sure you 
mention your IRC name, so that I put you on top of the pile : )
2011-05-29 12:55:38+0000 <arbrandes> Sure thing! :)
2011-05-29 12:56:24+0000 <antoviaque> http://cardstori.es/?game_id=18&; done
2011-05-29 12:56:30+0000 <antoviaque> damned
2011-05-29 12:58:36+0000 <Avek> yep… You don't need playtests… you need to 
learn how to play that game Antoviaque :p
2011-05-29 12:58:45+0000 <dachary> Avek: ahahahah
2011-05-29 12:58:49+0000 <da> hehe
2011-05-29 12:58:49+0000 <antoviaque> Grmmmml
2011-05-29 12:58:52+0000 <antoviaque> :p
2011-05-29 12:59:08+0000 * antoviaque is going to cheat next time ;p
2011-05-29 12:59:18+0000 <arbrandes> http://tickets.farsides.com/issues/67, now 
to send the resumé.  brb
2011-05-29 12:59:19+0000 <Avek> try now :http://cardstori.es/?game_id=19&;
2011-05-29 13:00:00+0000 <Avek> we're waiting for arbrandes to close the votes
2011-05-29 13:00:10+0000 <arbrandes> Oops, which one
2011-05-29 13:00:12+0000 <arbrandes> 18 or 19?
2011-05-29 13:00:12+0000 <antoviaque> arbrandes: re 
http://tickets.farsides.com/issues/67 - perfect, just confirmed it : ) Thanks!
2011-05-29 13:00:15+0000 <Avek> http://cardstori.es/?game_id=19&;
2011-05-29 13:00:55+0000 <arbrandes> Yay!
2011-05-29 13:00:57+0000 <arbrandes> hehehehe
2011-05-29 13:01:00+0000 <Avek> thx otherwise I would have lost
2011-05-29 13:01:02+0000 <Avek> :p
2011-05-29 13:01:16+0000 <arbrandes> how many cards are there, btw?
2011-05-29 13:01:56+0000 <antoviaque> raah, lost again ;p
2011-05-29 13:04:37+0000 <dachary> http://cardstori.es/?game_id=20
2011-05-29 13:04:48+0000 * dachary is not tired of humiliating antoviaque
2011-05-29 13:05:24+0000 <antoviaque> Yep, beware, beware... :D
2011-05-29 13:07:11+0000 <dachary> antoviaque: your turn
2011-05-29 13:07:49+0000 <dachary> at last, you won 
2011-05-29 13:07:50+0000 <dachary> ahahah
2011-05-29 13:07:50+0000 <antoviaque> dachary: ahahahahahahaha
2011-05-29 13:07:56+0000 <antoviaque> You lose!! :P
2011-05-29 13:08:09+0000 * dachary is back to the code
2011-05-29 13:08:14+0000 * antoviaque is dancing around
2011-05-29 13:08:32+0000 * Avek is going to eat someting for real
2011-05-29 13:08:49+0000 <antoviaque> Avek: bon appetit :)
2011-05-29 13:08:55+0000 <Avek> merci :)`
2011-05-29 13:39:10+0000 <da> antoviaque: (14:22:41) ***da is looking for a 
ticket to work on but not sure which on. Would like to continue a bit with css
2011-05-29 13:41:40+0000 <da> any hint ?
2011-05-29 13:42:33+0000 <antoviaque> let me see
2011-05-29 13:42:59+0000 <antoviaque> da: you could try 
http://tickets.farsides.com/issues/58
2011-05-29 13:45:08+0000 antoviaque (antoviaque) is now online
2011-05-29 13:45:22+0000 <da> ok thx i'm going to look
2011-05-29 13:49:53+0000 <dachary> antoviaque: tiddlywiki rocks
2011-05-29 13:50:47+0000 <Avek> back to work
2011-05-29 13:51:26+0000 <Avek> Federer is in good shape
2011-05-29 13:51:45+0000 <dachary> Avek: you can abuse antoviaque, he lost his 
keyboard and can't reply
2011-05-29 13:52:01+0000 <Avek> lol
2011-05-29 13:55:42+0000 antoviaque (antoviaque) is now online
2011-05-29 13:56:25+0000 <antoviaque> re
2011-05-29 13:56:32+0000 <antoviaque> (with a keyboard again ;p)
2011-05-29 13:56:41+0000 <antoviaque> dachary: tiddlywiki sucks
2011-05-29 13:57:16+0000 <dachary> antoviaque: dam, the world was a better 
place while you were mute and tiddlywiki ruled
2011-05-29 13:57:26+0000 <antoviaque> sure thing
2011-05-29 14:54:49+0000 da (da) is now online
2011-05-29 15:23:44+0000 <Avek> I've edited the solo mode wiki page
2011-05-29 15:23:47+0000 <Avek> 
http://farsides.com/wiki/Card_Stories_-_Solo_Mode
2011-05-29 15:24:58+0000 <Avek> there are a few points that I'd like to discuss 
before leaving
2011-05-29 15:25:55+0000 <Avek> antoviaque, are you there ?
2011-05-29 15:26:02+0000 <antoviaque> Avek: yep
2011-05-29 15:26:07+0000 <antoviaque> let me see
2011-05-29 15:26:14+0000 <Avek> ok
2011-05-29 15:27:35+0000 * antoviaque is reading
2011-05-29 15:31:32+0000 <antoviaque> Avek: reading about notifications makes 
me think of ticket http://tickets.farsides.com/issues/44 
2011-05-29 15:31:42+0000 <antoviaque> (the doc is good so far btw, still 
reading)
2011-05-29 15:31:55+0000 <antoviaque> about #44 - would the plugin mentionned 
in the ticket work to display them? http://binarybonsai.com/misc/humanmsg/
2011-05-29 15:32:55+0000 <Avek> yeah, why not?
2011-05-29 15:33:02+0000 <antoviaque> just to check : )
2011-05-29 15:34:04+0000 <Avek> I like the idea of a message log that you can 
hide
2011-05-29 15:34:35+0000 <Avek> but you need to display it for the beginner i 
guess
2011-05-29 15:34:56+0000 <antoviaque> yup, probably
2011-05-29 15:35:23+0000 <antoviaque> I'll need to see if tartaruga likes it 
too, from a graphic design perspective
2011-05-29 15:35:50+0000 <Avek> yep
2011-05-29 15:36:01+0000 <Avek> thinking about the interface
2011-05-29 15:36:46+0000 <Avek> we need to make a greater difference between 
what is interactive/usefull
2011-05-29 15:36:52+0000 <Avek> and what is only decorative
2011-05-29 15:37:06+0000 <antoviaque> yup, agreed
2011-05-29 15:38:49+0000 <antoviaque> You can have a look at the graphic design 
tasks in the tracker btw - this way if you see something worth digging in that 
area, you can make sure it enters the workflow
2011-05-29 15:39:03+0000 <Avek> ok
2011-05-29 15:39:12+0000 <Avek> I'll have a look
2011-05-29 15:39:31+0000 <antoviaque> The ones which are in your specs I'll 
create the tickets for it, but it can be good for you to monitor it
2011-05-29 15:41:02+0000 <Avek> yep
2011-05-29 15:41:07+0000 <Avek> that's right
2011-05-29 15:41:28+0000 <Avek> and I could have seen the #52
2011-05-29 15:41:31+0000 <Avek> Make the progression box more visible
2011-05-29 15:41:51+0000 <Avek> with this comment: "and maybe put it on top 
left instead of right, as people usually look there first"
2011-05-29 15:41:52+0000 <Avek> :p
2011-05-29 15:42:06+0000 <antoviaque> ahah, I took ti from your suggestions 
actually : )
2011-05-29 15:42:08+0000 <antoviaque> it
2011-05-29 15:42:12+0000 <antoviaque> Avek: 
http://farsides.com/blog/activity/p/756/
2011-05-29 15:42:29+0000 <antoviaque> the beginning of a playtest protocol & 
survey
2011-05-29 15:42:37+0000 <antoviaque> Comments welcome : )
2011-05-29 15:43:06+0000 <antoviaque> Then I'll enter it in a limesurvey, so 
that it's practical to enter the data during the test
2011-05-29 15:43:21+0000 <antoviaque> (one for the playtest organiser, one for 
each of the players)
2011-05-29 15:43:59+0000 <Avek> You don't loose time!
2011-05-29 15:44:06+0000 <antoviaque> ahaha ;p
2011-05-29 15:44:50+0000 <Avek> (don't know why I always put 2 "o" in lose)
2011-05-29 15:47:55+0000 <Avek> Don't forget that the purpose of playtests is 
to get what went wrong first!
2011-05-29 15:48:25+0000 <antoviaque> what went wrong and what went right - why 
one more than the other?
2011-05-29 15:48:52+0000 <antoviaque> Or did you mean something else?
2011-05-29 15:52:39+0000 <Avek> I mean that you want to improve the game by 
eradicating the issues
2011-05-29 15:52:50+0000 <Avek> so issues are what is more important first
2011-05-29 15:53:01+0000 <Avek> but knowing who loves your game and why
2011-05-29 15:53:08+0000 <Avek> is useful too
2011-05-29 15:53:11+0000 <antoviaque> yup
2011-05-29 15:53:17+0000 <antoviaque> it's both sides of the same coin
2011-05-29 15:53:22+0000 <Avek> yes...
2011-05-29 15:53:31+0000 <antoviaque> you want to have information about both 
to set the direction
2011-05-29 15:54:21+0000 <Avek> yeah, but the issues can distort the result of 
the what went right side
2011-05-29 15:54:38+0000 <antoviaque> true
2011-05-29 15:55:00+0000 <Avek> so you need to filter the feedback too
2011-05-29 15:55:09+0000 <antoviaque> How would you filter it?
2011-05-29 15:55:39+0000 * antoviaque resumes reading the solo mode spec
2011-05-29 15:56:15+0000 <Avek> the filter is something fragile but it's based 
on your vision of the game
2011-05-29 15:57:05+0000 <Avek> you know it's strenght and it's weakness
2011-05-29 15:58:06+0000 <Avek> it's just about good-sense
2011-05-29 16:00:15+0000 <Avek> the main direction won't change unless a big 
surprise during a large palytest
2011-05-29 16:00:35+0000 <antoviaque> yup, of course
2011-05-29 16:02:16+0000 * antoviaque has finished reading the specs
2011-05-29 16:02:34+0000 <antoviaque> Seems very good, I can see how this could 
give something small in terms of development
2011-05-29 16:03:22+0000 <Avek> ok
2011-05-29 16:03:24+0000 <antoviaque> There are still some aspects to sort out 
(selection of the games & player), but we could already make a minimal 
implementation of this, to see how it is to play it
2011-05-29 16:03:35+0000 <Avek> ok
2011-05-29 16:04:15+0000 <Avek> and doing this you will probably answer the 
questions about who to replace and how to attribute the votes
2011-05-29 16:04:27+0000 <Avek> which is not important in a first place
2011-05-29 16:04:31+0000 <antoviaque> dachary:  will be good to discuss how to 
cut it in a minimal set of code tasks, but the quality of the specs make it 
pretty straightforward imho
2011-05-29 16:04:42+0000 <antoviaque> yep, completly
2011-05-29 16:04:57+0000 <antoviaque> playing it will allow us to see the games 
where it works and the ones where it doesnt
2011-05-29 16:05:03+0000 <Avek> yes
2011-05-29 16:05:24+0000 <Avek> and then you'll be close to have a nice 
tutorial I guess
2011-05-29 16:05:27+0000 <Avek> ;-)
2011-05-29 16:05:31+0000 <antoviaque> yup :)
2011-05-29 16:05:42+0000 <antoviaque> good work btw - thanks for this :)
2011-05-29 16:06:15+0000 * da now reading the specs too
2011-05-29 16:06:28+0000 <da> Avek: i like it so far :)
2011-05-29 16:06:30+0000 <dachary> antoviaque: ok
2011-05-29 16:06:43+0000 <dachary> antoviaque: I am agreed
2011-05-29 16:06:48+0000 <antoviaque> :)
2011-05-29 16:06:52+0000 <Avek> ok cool
2011-05-29 16:07:16+0000 <Avek> I tried to keep it simple and close to the 
existing game 
2011-05-29 16:07:24+0000 <Avek> plus suggestions for the feedback
2011-05-29 16:07:27+0000 <antoviaque> yup, that's what makes it ideal :)
2011-05-29 16:07:45+0000 <Avek> ok great
2011-05-29 16:07:52+0000 <antoviaque> this way it's easy to see the next steps 
code-wise
2011-05-29 16:08:20+0000 <Avek> I look forward playing it
2011-05-29 16:08:35+0000 <Avek> and see how the "recording" thing could really 
work
2011-05-29 16:08:38+0000 <antoviaque> me too : )
2011-05-29 16:09:46+0000 <Avek> I'm going to take a shower and pack my luggage 
now...
2011-05-29 16:10:00+0000 <antoviaque> Avek: btw, when you complete a task, can 
you update the ticket with a comment?
2011-05-29 16:10:12+0000 <Avek> yep
2011-05-29 16:10:13+0000 <Avek> ok
2011-05-29 16:10:17+0000 <antoviaque> (and switch it to "Ready for review", 
this way I know I have to look at it)
2011-05-29 16:10:20+0000 <antoviaque> thanks :)
2011-05-29 16:12:30+0000 <Avek> done
2011-05-29 16:13:02+0000 <Avek> afk for a few minutes, but I'll come back to 
see if you have any question/comment later
2011-05-29 16:13:06+0000 <Avek> ok?
2011-05-29 16:13:18+0000 <antoviaque> perfact, thanks Avek!
2011-05-29 16:41:38+0000 <Avek> hey
2011-05-29 16:41:45+0000 <Avek> any question/comment?
2011-05-29 16:42:50+0000 <Avek> I thought we should ask all the open questions 
at the bootom of the page
2011-05-29 16:43:34+0000 <Avek> I thought we should add all the open questions 
to the bottom of the page
2011-05-29 16:43:53+0000 <Avek> (about the single player mode)
2011-05-29 17:00:27+0000 <arbrandes> lol, dachary, you do Asterisk too?  Were 
you at the last Astricon?
2011-05-29 17:02:00+0000 <dachary> arbrandes: I was not. I'm fairly 
unexperienced with asterisk.
2011-05-29 17:04:06+0000 <arbrandes> I was reading your blog, and followed on 
the XiVO reference.
2011-05-29 17:04:14+0000 <arbrandes> Didn't know about it, looks cool.
2011-05-29 17:05:46+0000 <antoviaque> Avek: all good for me
2011-05-29 17:05:54+0000 <antoviaque> I may have some further questions down 
the line
2011-05-29 17:06:07+0000 <antoviaque> When I create the tickets or during a 
discussion with Loic
2011-05-29 17:07:38+0000 <arbrandes> Newb question: can only 2 people play? one 
author, one player?
2011-05-29 17:07:44+0000 <antoviaque> nope
2011-05-29 17:07:47+0000 <antoviaque> at least 3
2011-05-29 17:07:50+0000 <antoviaque> 1 author + 2 players
2011-05-29 17:07:57+0000 <arbrandes> I checked out the code, trying to get 
things running
2011-05-29 17:07:58+0000 <arbrandes> Ok
2011-05-29 17:08:10+0000 <antoviaque> otherwise you know which of the two cards 
is not yours ;p
2011-05-29 17:08:16+0000 <arbrandes> Lol, yeah, makes sense
2011-05-29 17:14:07+0000 <arbrandes> What do you guys do to test 3 players?  
Chrome/Firefox/Opera?  VMs?
2011-05-29 17:14:45+0000 <antoviaque> you can add the player_id= arg in the url
2011-05-29 17:15:02+0000 <antoviaque> then you can switch from one player to 
the other by changing the value
2011-05-29 17:15:41+0000 <arbrandes> Thanks, that's of course much easier :)
2011-05-29 17:18:26+0000 tartarugafeliz (tartarugafeliz) is now online
2011-05-29 17:18:41+0000 <antoviaque> tartarugafeliz: since you wanted to have 
a look at the questions for the playtests: 
http://farsides.com/wiki/Card_Stories_Playtest_Protocol
2011-05-29 17:19:20+0000 <Avek> I'm leaving, see you soon guys
2011-05-29 17:19:41+0000 Avek (Avek) is now offline
2011-05-29 18:02:07+0000 rogerio_ (rogerio_) is now online
2011-05-29 19:25:06+0000 dachary (dachary) is now online
2011-05-29 19:25:34+0000 <dachary> bake
2011-05-29 20:04:43+0000 blanchard (blanchard) is now online
2011-05-29 20:05:05+0000 <blanchard> test
2011-05-29 20:46:45+0000 <rogerio_> dachary: Hi
2011-05-29 20:46:45+0000 <rogerio_> dachary: are you there?
2011-05-29 20:47:22+0000 <rogerio_> dachary: I have some doubts about the bug 
#16
2011-05-29 20:48:16+0000 <rogerio_> Xavier have fixed this one using preload 
images library
2011-05-29 20:48:34+0000 <rogerio_> but he also said it was a wrong aproach
2011-05-29 20:49:05+0000 <rogerio_> look his comment:
2011-05-29 20:49:09+0000 <rogerio_> "Wrong approach - would need to concatenate 
the different variants of the button together in one image, and display the 
right part of the image depending on the button state."
2011-05-29 20:49:15+0000 <rogerio_> http://tickets.farsides.com/issues/16
2011-05-29 20:49:43+0000 <rogerio_> can you help me understand better?
2011-05-29 21:35:11+0000 <dachary> hi
2011-05-29 21:38:50+0000 <dachary> rogerio_: what exactly do you not understand 
? 
2011-05-29 22:18:26+0000 <rogerio_> dachary: I'm sorry, I did not see your 
respose
2011-05-29 22:18:30+0000 <rogerio_> are you still there?
2011-05-29 22:19:17+0000 <rogerio_> about display parts of an image, what is 
this?
2011-05-29 22:19:55+0000 <rogerio_> concatenation of different variants of a 
button, what means that?
2011-05-29 22:25:32+0000 <dachary> I'm here
2011-05-29 22:26:31+0000 <dachary> rogerio_: it's a common technique where you 
store the hover image and the regular image in the same file and use CSS to 
display part of it depending on wether you're hovering or not
2011-05-29 22:33:34+0000 <rogerio_> ok, so in this task I have to convert all 
files images (off, on, over, etc) in one image, am I right?
2011-05-29 22:35:13+0000 <rogerio_> because I think all images in cardstories 
are kept separated, for example the last task I tackle: bno_off.png, 
bno_over.png
2011-05-29 22:35:22+0000 <rogerio_> dachary: ping
2011-05-29 22:36:12+0000 <rogerio_> dachary: so, do I have to make these 
convertions?
2011-05-29 22:36:18+0000 <dachary> yes, I think that's the idea.
2011-05-29 22:36:43+0000 <dachary> You can try with one image + CSS and check 
with antoviaque to see if that's what he needs.
2011-05-29 22:37:04+0000 <rogerio_> ok, I'll do that
2011-05-29 22:37:10+0000 <rogerio_> thanks a lot dachary
2011-05-29 22:37:33+0000 <rogerio_> I have one more question, if you can help 
me, please
2011-05-29 22:37:40+0000 <dachary> rogerio_: you're welcome. I think there are 
tools to help you do that with multiple images but I don't remember their names 
from the top of my head.
2011-05-29 22:38:04+0000 <rogerio_> dachary: thanks
2011-05-29 22:38:17+0000 <rogerio_> about the Feature #4
2011-05-29 22:38:22+0000 <rogerio_> I took this one
2011-05-29 22:38:26+0000 <rogerio_> "Setup symfony to dynamically add OpenGraph 
headers to served pages"
2011-05-29 22:39:19+0000 <rogerio_> I sincerelly didn't understand nothing 
about this task
2011-05-29 22:39:55+0000 arbrandes (arbrandes) is now online
2011-05-29 22:39:55+0000 <rogerio_> Symfony, OpenGrapth, I don't know what is 
this
2011-05-29 22:40:24+0000 <rogerio_> searching on google I found Synfony 
framework (PHP)
2011-05-29 22:40:52+0000 <rogerio_> I really don't understand the relation of 
this framework with cardstories
2011-05-29 22:42:08+0000 <rogerio_> dachary: I'm wondering, maybe you could 
help on that, please
2011-05-29 22:44:49+0000 <dachary> rogerio_: it's a completly different matter. 
cardstories will be embeded in a merchant site where you would be able to buy 
things related to cardstories. This site would use symphony
2011-05-29 22:44:54+0000 <dachary> symfony
2011-05-29 22:45:29+0000 <rogerio_> hmm, ok
2011-05-29 22:45:48+0000 <rogerio_> so, what I have to do in this task?
2011-05-29 22:47:32+0000 <dachary> If that's not clear I suggest you talk to 
antoviaque when you get a chance. 
2011-05-29 22:48:00+0000 <rogerio_> ok, thanks dachary
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