Hi,

Here is the log of the chatroom at http://farsides.com/chat/ (or 
irc://irc.freenode.net/#farsides) for the 2011-10-04.


2011-10-04 01:13:03+0000 blanchard (blanchard) is now online
2011-10-04 01:13:03+0000 J-Mad (J-Mad) is now online
2011-10-04 01:13:03+0000 xrogaan (xrogaan) is now online
2011-10-04 05:36:51+0000 mtyaka (mtyaka) is now online
2011-10-04 06:47:19+0000 blanchard1 (blanchard1) is now online
2011-10-04 07:14:21+0000 MCMic (MCMic) is now online
2011-10-04 09:08:34+0000 dachary (dachary) is now online
2011-10-04 09:31:06+0000 tartarugafeliz (tartarugafeliz) is now online
2011-10-04 10:26:32+0000 MCMic (MCMic) is now online
2011-10-04 10:57:21+0000 antoviaque (antoviaque) is now online
2011-10-04 10:58:11+0000 MCMic (MCMic) is now online
2011-10-04 10:58:37+0000 MCMic1 (MCMic1) is now online
2011-10-04 11:29:11+0000 arbrandes (arbrandes) is now online
2011-10-04 11:54:32+0000 MCMic (MCMic) is now online
2011-10-04 11:59:12+0000 antoviaque (antoviaque) is now online
2011-10-04 11:59:53+0000 mtyaka (mtyaka) is now online
2011-10-04 12:03:13+0000 <antoviaque> heya!
2011-10-04 12:03:13+0000 <antoviaque> eve: start dailymeeting
2011-10-04 12:03:13+0000 * eve antoviaque arbrandes blanchard blanchard1 
dachary mtyaka tartarugafeliz and al: daily meeting starts! Please say "eve_: 
yesterday|today|blockers <your report>"
2011-10-04 12:03:55+0000 <mtyaka> hello
2011-10-04 12:03:57+0000 <blanchard1> haha antoviaque you start the meeting and 
disappear !
2011-10-04 12:04:02+0000 <arbrandes> lol
2011-10-04 12:04:05+0000 <blanchard1> hi mtyaka :)
2011-10-04 12:04:06+0000 <arbrandes> morning, folks
2011-10-04 12:04:12+0000 <blanchard1> hey dude arbrandes
2011-10-04 12:04:34+0000 <blanchard1> let's wait for Xav to come back, we're 
nice people
2011-10-04 12:05:15+0000 antoviaque (antoviaque) is now online
2011-10-04 12:05:20+0000 <antoviaque> re
2011-10-04 12:05:22+0000 <blanchard1> nice one antoviaque :)
2011-10-04 12:05:44+0000 <antoviaque> (gmrrml pidgin or irc server, stopped 
working at the wrong moment ;p)
2011-10-04 12:05:51+0000 <antoviaque> :)
2011-10-04 12:05:56+0000 <antoviaque> did I miss something?
2011-10-04 12:06:03+0000 <blanchard1> antoviaque:  want to start ?
2011-10-04 12:06:03+0000 antoviaque1 (antoviaque1) is now online
2011-10-04 12:06:10+0000 <arbrandes> hehehehhe
2011-10-04 12:06:11+0000 <blanchard1> no we just said hi to each other :)
2011-10-04 12:06:23+0000 <blanchard1> hi antoviaque :)
2011-10-04 12:06:30+0000 <antoviaque1> ahhh, works again :)
2011-10-04 12:06:57+0000 <antoviaque1> so, who wants to start today? :)
2011-10-04 12:07:04+0000 <blanchard1> you do !
2011-10-04 12:07:20+0000 <antoviaque1> ahahah, sure
2011-10-04 12:07:27+0000 <blanchard1> :)
2011-10-04 12:07:37+0000 <antoviaque1> eve: yesterday Card Stories: #503 
Players see a warning on the home about the beta state of the game, #25 Add a 
feedback button, #186 SEO: A player sees a well-formatted entry for the 
homepage of Card Stories in Google, plus some design polish fixes (#463, #466, 
#470, #474, #475, #476, #478)
2011-10-04 12:07:37+0000 <eve> Done: Card Stories: #503 Players see a warning 
on the home about the beta state of the game, #25 Add a feedback button, #186 
SEO: A player sees a well-formatted entry for the homepage of Card Stories in 
Google, plus some design polish fixes (#463, #466, #470, #474, #475, #476, #478)
2011-10-04 12:07:37+0000 <antoviaque1> eve: today Card Stories: More design 
polish fixes from story http://tickets.farsides.com/issues/484 & from game 
testing
2011-10-04 12:07:37+0000 <eve> Next: Card Stories: More design polish fixes 
from story http://tickets.farsides.com/issues/484 & from game testing
2011-10-04 12:07:37+0000 <antoviaque1> eve: blockers None
2011-10-04 12:07:37+0000 <eve> Blockers: None
2011-10-04 12:08:00+0000 <mtyaka> wow, you've been busy :)
2011-10-04 12:08:13+0000 <antoviaque1> mtyaka: hehe, it's lots of very small 
ones
2011-10-04 12:08:17+0000 <blanchard1> cool ! Can i test these on 
cardstories.org ?
2011-10-04 12:08:35+0000 <antoviaque1> and I need to make sure everything works 
fine at the end, on all browsers, steps, etc.
2011-10-04 12:08:59+0000 <antoviaque1> blanchard1: nope, it's just commited, 
though arbrandes has merged a few already
2011-10-04 12:09:05+0000 <blanchard1> oki
2011-10-04 12:09:40+0000 <antoviaque1> actually cardstories.org only gets 
updated about 1/week, after the sprint review
2011-10-04 12:09:47+0000 <blanchard1> arbrandes: is there an easy way to know 
when you push a new build to the server ? 
2011-10-04 12:09:50+0000 <blanchard1> ah ok
2011-10-04 12:09:57+0000 <blanchard1> question answered :)
2011-10-04 12:10:11+0000 <antoviaque1> (and I'll probably separate 
test.cardstories.org from cardstories.org when we have players)
2011-10-04 12:10:24+0000 <arbrandes> blanchard1, if you're in a hurry, you can 
access my (ironically slow) instance at http://cardstories.arbrand.es
2011-10-04 12:11:03+0000 <blanchard1> thx arbrandes ! I'm usually not in a 
hurry, but i like to see new fixes coming, it's good for the spirit :)
2011-10-04 12:11:36+0000 <antoviaque1> so blanchard1 next? :p
2011-10-04 12:11:42+0000 <arbrandes> hehehe, agreed on the spirit thing... btw 
mtyaka, the new loading screen looks awesome
2011-10-04 12:11:47+0000 <blanchard1> sure
2011-10-04 12:11:49+0000 <blanchard1> eve, yesterday : submitted to Game 
Connection. Contacted a facilitator (puts investors and startups in contact), 
OTC (venture capital), scientipole for their loan, drafted angel.co, organized 
my participation as speaker at a round table (about game production) on next 
thursday where i hope i can meet interesting people ;)
2011-10-04 12:11:49+0000 <eve> Done: : submitted to Game Connection. Contacted 
a facilitator (puts investors and startups in contact), OTC (venture capital), 
scientipole for their loan, drafted angel.co, organized my participation as 
speaker at a round table (about game production) on next thursday where i hope 
i can meet interesting people ;)
2011-10-04 12:11:49+0000 <blanchard1> eve, today : Admin stuff & bank for 
arbrandes. Write to lawyer for a question related to trademark. Various mails 
to write to miniclip at least (and maybe other portals), investors
2011-10-04 12:11:49+0000 <eve> Next: : Admin stuff & bank for arbrandes. Write 
to lawyer for a question related to trademark. Various mails to write to 
miniclip at least (and maybe other portals), investors
2011-10-04 12:11:49+0000 <blanchard1> eve, blockers : none.
2011-10-04 12:11:49+0000 <eve> Blockers: : none
2011-10-04 12:12:25+0000 <mtyaka> hehe, thanks arbrandes, the loading screen 
awesomeness is all due to tartarugafeliz 
2011-10-04 12:12:47+0000 <tartarugafeliz> :) I'm glad you liked mtyaka
2011-10-04 12:13:00+0000 <tartarugafeliz> Is there a way I can see it working?
2011-10-04 12:13:03+0000 <arbrandes> In any case, I laughed out loud at the 
frog trying to catch the star, the first time I saw it in action
2011-10-04 12:13:13+0000 <arbrandes> Good work, both of you :)
2011-10-04 12:13:17+0000 <mtyaka> yup, it's great :)
2011-10-04 12:13:30+0000 <blanchard1> i want to see it too !
2011-10-04 12:13:43+0000 <arbrandes> blanchard1, tartarugafeliz, 
http://cardstories.arbrand.es/
2011-10-04 12:14:09+0000 antoviaque2 (antoviaque2) is now online
2011-10-04 12:14:33+0000 <blanchard1> oh my god, an army of antoviaque
2011-10-04 12:14:41+0000 <antoviaque2> re - my wifi keep jumping and pidgin 
doesn't handle it too well
2011-10-04 12:14:43+0000 <arbrandes> Everybody, HIDE
2011-10-04 12:14:45+0000 <arbrandes> hehehehe
2011-10-04 12:14:46+0000 <mtyaka> lol
2011-10-04 12:14:48+0000 <antoviaque2> :p
2011-10-04 12:15:07+0000 <antoviaque2> anyone kind enough to copy&paste from my 
last word? :)
2011-10-04 12:15:09+0000 <blanchard1> mtyaka: tartarugafeliz very cool indeed 
the loading ! 
2011-10-04 12:15:37+0000 <tartarugafeliz> :) maybe later on we can do this with 
other drawings too
2011-10-04 12:16:09+0000 <blanchard1> (02:11:37 PM) antoviaque1: so blanchard1 
next? :p
2011-10-04 12:16:09+0000 <blanchard1> (02:11:43 PM) arbrandes: hehehe, agreed 
on the spirit thing... btw mtyaka, the new loading screen looks awesome
2011-10-04 12:16:09+0000 <blanchard1> (02:11:49 PM) blanchard1: eve, yesterday 
: submitted to Game Connection. Contacted a facilitator (puts investors and 
startups in contact), OTC (venture capital), scientipole for their loan, 
drafted angel.co, organized my participation as speaker at a round table (about 
game production) on next thursday where i hope i can meet interesting people ;)
2011-10-04 12:16:09+0000 <blanchard1> (02:11:48 PM) blanchard1: sure
2011-10-04 12:16:09+0000 <blanchard1> (02:11:49 PM) blanchard1: eve, blockers : 
none.
2011-10-04 12:16:09+0000 <blanchard1> (02:11:50 PM) eve: Done: : submitted to 
Game Connection. Contacted a facilitator (puts investors and startups in 
contact), OTC (venture capital), scientipole for their loan, drafted angel.co, 
organized my participation as speaker at a round table (about game production) 
on next thursday where i hope i can meet interesting people ;)
2011-10-04 12:16:09+0000 <blanchard1> (02:11:49 PM) blanchard1: eve, today : 
Admin stuff & bank for arbrandes. Write to lawyer for a question related to 
trademark. Various mails to write to miniclip at least (and maybe other 
portals), investors
2011-10-04 12:16:10+0000 <blanchard1> (02:11:50 PM) eve: Next: : Admin stuff & 
bank for arbrandes. Write to lawyer for a question related to trademark. 
Various mails to write to miniclip at least (and maybe other portals), investors
2011-10-04 12:16:10+0000 <blanchard1> (02:11:50 PM) eve: Blockers: : none
2011-10-04 12:16:11+0000 <blanchard1> (02:12:26 PM) mtyaka: hehe, thanks 
arbrandes, the loading screen awesomeness is all due to tartarugafeliz 
2011-10-04 12:16:11+0000 <blanchard1> (02:12:48 PM) tartarugafeliz: :) I'm glad 
you liked mtyaka
2011-10-04 12:16:12+0000 <blanchard1> (02:13:01 PM) tartarugafeliz: Is there a 
way I can see it working?
2011-10-04 12:16:27+0000 <antoviaque2> thx!
2011-10-04 12:16:32+0000 <blanchard1> I'm told i'm flooding
2011-10-04 12:16:35+0000 <blanchard1> :(
2011-10-04 12:18:08+0000 <antoviaque2> cool blanchard1, hope there are some 
good leads soon : )
2011-10-04 12:18:20+0000 <blanchard1> hope so too !
2011-10-04 12:19:05+0000 <antoviaque2> and agreed, the loading screen is very 
cool! very nice idea from tartarugafeliz and the implementation is very good :)
2011-10-04 12:19:39+0000 <antoviaque2> mtyaka: wanna go? (if I didn't miss your 
report in my connexion mess ;) )
2011-10-04 12:19:55+0000 <mtyaka> here goes:
2011-10-04 12:20:01+0000 <mtyaka> eve: yesterday In discussion with arbrandes 
and antoviaque decided not to go further with bug #498 (
2011-10-04 12:20:01+0000 <eve> Done: In discussion with arbrandes and 
antoviaque decided not to go further with bug #498 (
2011-10-04 12:20:03+0000 <mtyaka> CardstoriesGame instance has no attribute 
'service' ) for now
2011-10-04 12:20:05+0000 <mtyaka> eve: today I could work on a small task, but 
I'd like some pointers as to what the priorities are
2011-10-04 12:20:05+0000 <eve> Next: I could work on a small task, but I'd like 
some pointers as to what the priorities are
2011-10-04 12:20:07+0000 <mtyaka> eve: blockers None
2011-10-04 12:20:07+0000 <eve> Blockers: None
2011-10-04 12:20:17+0000 <mtyaka> well.. that didnt paste to well
2011-10-04 12:20:26+0000 <arbrandes> hehehehe
2011-10-04 12:20:29+0000 <antoviaque2> ;p
2011-10-04 12:21:18+0000 <mtyaka> antoviaque2: anything i can help with?
2011-10-04 12:21:44+0000 <antoviaque2> mtyaka: yep, for priorities I think it 
would be a good time to have a formal sprint meeting and have a look all 
together at the next sprint - arbrandes what do you think? tartarugafeliz 
blanchard1 ?
2011-10-04 12:22:11+0000 <blanchard1> absolutely. When should we do this ?
2011-10-04 12:22:32+0000 <arbrandes> I'm all for it.
2011-10-04 12:22:36+0000 <blanchard1> (I need to run today at 3pm but i'd like 
to attend at least part of it)
2011-10-04 12:22:41+0000 <antoviaque2> could be right after this meeting?
2011-10-04 12:23:18+0000 <arbrandes> If we make it short, it works for me.  But 
it has to be really short, like half-an-hour.
2011-10-04 12:23:35+0000 <antoviaque2> sounds good, I don't think we need more
2011-10-04 12:23:37+0000 <antoviaque2> arbrandes: next?
2011-10-04 12:23:41+0000 <arbrandes> eve, yesterday code reviews, started work 
on story #200 (new game announcement).
2011-10-04 12:23:41+0000 <eve> Done: code reviews, started work on story #200 
(new game announcement)
2011-10-04 12:23:41+0000 <arbrandes> eve, today continue on #200.
2011-10-04 12:23:41+0000 <eve> Next: continue on #200
2011-10-04 12:23:41+0000 <arbrandes> eve, blockers none!
2011-10-04 12:23:41+0000 <eve> Blockers: none
2011-10-04 12:24:07+0000 <antoviaque2> tartarugafeliz: I won't ask for yours 
during those 2 weeks, but if you have anything to say don't hesitate : )
2011-10-04 12:24:42+0000 <tartarugafeliz> ok :)
2011-10-04 12:25:09+0000 <antoviaque2> ok all good? we switch to the sprint 
meeting?
2011-10-04 12:25:19+0000 <blanchard1> yep !
2011-10-04 12:25:22+0000 <mtyaka> all good for me
2011-10-04 12:25:39+0000 <arbrandes> good for me
2011-10-04 12:27:31+0000 <antoviaque2> okidok
2011-10-04 12:27:37+0000 <antoviaque2> eve: end dailymeeting
2011-10-04 12:27:37+0000 <eve> Meeting Ended
2011-10-04 12:27:37+0000 <eve> Minutes available at 
http://paste.pocoo.org/show/487016
2011-10-04 12:28:16+0000 <antoviaque2> ok, if you look at 
http://tickets.farsides.com/projects/cardstories/issues you'll see the current 
sprints (alpha9 being last week, alpha10 being from now to next tuesday)
2011-10-04 12:28:33+0000 <antoviaque2> 
http://tickets.farsides.com/projects/cardstories/issues?query_id=16 sorry
2011-10-04 12:28:50+0000 <blanchard1> antoviaque2 i'm not sure how this fits in 
the meeting but regarding priorities, can i make a point ? (or later if you 
prefer)
2011-10-04 12:29:18+0000 * arbrandes looking
2011-10-04 12:29:28+0000 <antoviaque2> blanchard1: of course
2011-10-04 12:29:53+0000 <blanchard1> thanks. It's not necessarily for the 
coming sprint though, it's more of an open question
2011-10-04 12:30:12+0000 <antoviaque2> Let me know what you think, but imho the 
last blocker for getting players in the game is the new game notification
2011-10-04 12:30:16+0000 <blanchard1> I find it tricky today to send friends to 
the game (and soon investors i  hope) without me going with them. Because, even 
with url in chat, it's  intimidating when someone arrives, to not know who is 
there, what are  the open games, what he should do. So i was wondering how you 
see things  : accompany ourselves for now the players ingame, or do a focus on 
the  lobby so that it eases the arrival of players
2011-10-04 12:30:38+0000 <antoviaque2> (#500, #201, #200)
2011-10-04 12:30:42+0000 <blanchard1> antoviaque2 agreed this is important
2011-10-04 12:31:35+0000 <antoviaque2> blanchard1: I think we discussed this 
last week no? the lobby would be too big for now, it would push back for 
several weeks
2011-10-04 12:32:06+0000 <arbrandes> agreed on both counts: I believe it's 
something that should be improved, but it'll be tough to do it now
2011-10-04 12:32:21+0000 <blanchard1> yeah we discussed lobby, but it was not 
related exactly to this, because this is something i felt yesterday antoviaque2 
:)
2011-10-04 12:32:35+0000 <blanchard1> and lobby is just a way, maybe there are 
other simple ways
2011-10-04 12:32:52+0000 <blanchard1> I'm not saying this is easy, i'm just 
giving a feeling i had :)
2011-10-04 12:33:01+0000 <arbrandes> I have an even more general question:
2011-10-04 12:33:16+0000 <tartarugafeliz> isn't there another easy way of 
solving this? like inviting your friends from facebook or something like that?
2011-10-04 12:33:17+0000 <arbrandes> How IS cardstories supposed to be played?  
Real-time, or asynchronous?
2011-10-04 12:33:26+0000 <antoviaque2> blanchard1: you thought of new options 
for this?
2011-10-04 12:33:33+0000 <tartarugafeliz> I think its more real time
2011-10-04 12:33:55+0000 <antoviaque2> tartarugafeliz: arbrandes: I think the 
main use case we had so far is real time, we saw ver very few asynchronous games
2011-10-04 12:34:14+0000 <antoviaque2> tartarugafeliz: for facebook, you mean 
through FB chat right?
2011-10-04 12:34:22+0000 <antoviaque2> or invitations on the wall?
2011-10-04 12:34:27+0000 <blanchard1> well antoviaque2 not really :/, but i 
like the idea of being able to easily invite a few friends from facebook and 
start a game with them, as tartarugafeliz was saying
2011-10-04 12:34:47+0000 <tartarugafeliz> through chat or wall doesn't matter...
2011-10-04 12:35:18+0000 <antoviaque2> tartarugafeliz: it does, wall = 
asynchronous but easy to implement, chat = real time but hard
2011-10-04 12:35:20+0000 <tartarugafeliz> knowing that your friend is online 
and wants to play with you is something they always do, for the ones I saw 
playing
2011-10-04 12:35:41+0000 <arbrandes> How do other companies/studios solve this 
problem?
2011-10-04 12:35:44+0000 <arbrandes> It's a tough one
2011-10-04 12:35:44+0000 <tartarugafeliz> the problem is always to actually put 
people inside the game
2011-10-04 12:35:56+0000 <arbrandes> Valve solved this with Steam
2011-10-04 12:36:00+0000 <arbrandes> and the Friend list
2011-10-04 12:36:10+0000 <arbrandes> Starcraft has a friend list, too, + 
facebook
2011-10-04 12:36:13+0000 <tartarugafeliz> how does that work?
2011-10-04 12:36:17+0000 <tartarugafeliz> ahh got it now
2011-10-04 12:36:20+0000 <antoviaque2> arbrandes: they usually use players 
already connected to the game for realtime, and wall/invites to asynchronous
2011-10-04 12:36:21+0000 <tartarugafeliz> yes, its a good solution
2011-10-04 12:36:32+0000 <tartarugafeliz> but is it easy to implement?
2011-10-04 12:36:38+0000 <arbrandes> Problem is, Starcraft and Steam are 
already on the player's desktops
2011-10-04 12:36:52+0000 <arbrandes> But I guess this is why we have a chat
2011-10-04 12:37:11+0000 <antoviaque2> I think we could do something similar, 
through FB chat (to get the online status & push invites in real time)
2011-10-04 12:37:16+0000 <arbrandes> However, and this is where I agree with 
blanchard1, it would make more sense if the chat were in the lobby
2011-10-04 12:37:18+0000 <arbrandes> lobby = chat
2011-10-04 12:37:20+0000 <antoviaque2> but this is not small
2011-10-04 12:38:04+0000 <arbrandes> Does FB have an API to inject stuff into 
the chat?
2011-10-04 12:38:41+0000 <antoviaque2> arbrandes: they use the jabber protocol 
if I remember it right
2011-10-04 12:38:48+0000 <arbrandes> yup: 
https://developers.facebook.com/docs/chat/
2011-10-04 12:39:26+0000 <antoviaque2> Before we discuss actual features, I'd 
like to see if we agree on the current goal. Right now I think the big issue we 
have right now is to find the minimal amount of work to be able to bring 
players to the game - we have delayed the beta too much already, we need to get 
this out. Correct?
2011-10-04 12:39:29+0000 <arbrandes> But this is more like substituting our 
current chat with the FB one
2011-10-04 12:39:41+0000 <arbrandes> agreed, antoviaque1 
2011-10-04 12:39:42+0000 <arbrandes> 2
2011-10-04 12:39:43+0000 <arbrandes> heheheh
2011-10-04 12:39:46+0000 <antoviaque2> ;p
2011-10-04 12:39:50+0000 <blanchard1> agreed antoviaque2 :)
2011-10-04 12:40:13+0000 <blanchard1> this is why i tried to take precautions 
before bringing the subject :p
2011-10-04 12:40:25+0000 <antoviaque2> ok, so, now for the issue blanchard1 
mentionned, it's about making sure the game isn't empty for newcomers, right?
2011-10-04 12:41:04+0000 <blanchard1> yep for that 1) we need players ingame 2) 
we need the newcomer to see the games he could join
2011-10-04 12:41:07+0000 <blanchard1> right ?
2011-10-04 12:41:22+0000 <arbrandes> Newcomes = players without friends, is 
that it?
2011-10-04 12:41:23+0000 <antoviaque2> blanchard1: no, the newcomer starts as 
an author
2011-10-04 12:41:25+0000 <arbrandes> *newcomers
2011-10-04 12:41:31+0000 <antoviaque2> unless he's invited by a friend
2011-10-04 12:41:32+0000 <blanchard1> arbrandes: yes
2011-10-04 12:41:33+0000 <tartarugafeliz> and 3) we need to see when someone 
created a game so we can join too
2011-10-04 12:41:45+0000 <arbrandes> oooo, this is going to be tough
2011-10-04 12:41:50+0000 dachary1 (dachary1) is now online
2011-10-04 12:41:57+0000 * blanchard1 thinking
2011-10-04 12:42:00+0000 <arbrandes> there just won't *be* that many players 
online all the time
2011-10-04 12:42:05+0000 <antoviaque2> blanchard1: 1) players are already 
ingame (us!), they just don't know about new games
2011-10-04 12:42:05+0000 <arbrandes> players have to bring their friends
2011-10-04 12:42:31+0000 <blanchard1> we scared dachary
2011-10-04 12:42:34+0000 <arbrandes> lol
2011-10-04 12:42:44+0000 dachary (dachary) is now online
2011-10-04 12:42:58+0000 <antoviaque2> blanchard1: tartarugafeliz: agreed about 
2) and 3) - we are already working on this though, through automatically 
putting the URLs in the chat when a game is created, correct? 
2011-10-04 12:42:58+0000 <arbrandes> but then games will have to be created all 
the time, is that it?
2011-10-04 12:43:34+0000 <antoviaque2> The question is to know if there is a 
*quicker* way than the automatic game announcement + sound - right?
2011-10-04 12:44:00+0000 <blanchard1> antoviaque2 i'm thinking about the fact 
that new player always start as author, i did not have that in mind
2011-10-04 12:44:09+0000 <antoviaque2> arbrandes: newcomers create a new game 
when they join - if it automatically rings a sound when this happens, if we 
leave our game open we'll hear it and join the games
2011-10-04 12:44:56+0000 <antoviaque2> (not very clear explanation, hope you 
get it :) )
2011-10-04 12:45:09+0000 <blanchard1> then it should be told to him somewhere 
maybe ?, else if he looks at the tutorial on the home page it's the tutorial 
for a player not an author
2011-10-04 12:45:32+0000 <blanchard1> but anyway the fact that player starts as 
author changes my perception
2011-10-04 12:45:36+0000 <antoviaque2> blanchard1: no need imho - as soon as 
he's asked to invite players, we'll hear it and can talk to him
2011-10-04 12:46:27+0000 <blanchard1> as for me, i'm ok to start bringing 
players with only the chat notification, it'll give us a better idea of all that
2011-10-04 12:46:30+0000 <antoviaque2> (btw I know it's not perfect, but again 
trying to see what's the shortest path for now)
2011-10-04 12:46:48+0000 <antoviaque2> yep
2011-10-04 12:47:03+0000 <blanchard1> but then we'll need to be ingame all the 
time :D
2011-10-04 12:47:13+0000 <antoviaque2> arbrandes: tartarugafeliz: makes sense 
to you?
2011-10-04 12:47:39+0000 <arbrandes> The problem I see is this: it seems CS was 
designed from the ground up to be asynchronous, and it became realtime later.
2011-10-04 12:47:55+0000 <antoviaque2> yep
2011-10-04 12:48:04+0000 <arbrandes> The sound thing "sounds" clunky to me, but 
I agree, I don't see a quicker way around it
2011-10-04 12:48:17+0000 <tartarugafeliz> makes sense
2011-10-04 12:48:18+0000 <arbrandes> Another problem:
2011-10-04 12:48:27+0000 <tartarugafeliz> and yes, we'll have to be online all 
the time
2011-10-04 12:48:53+0000 <arbrandes> CS was also designed so games would be 
sort of private, but now they are public
2011-10-04 12:49:02+0000 <arbrandes> Which is why they're not listed in the 
lobby
2011-10-04 12:49:03+0000 <antoviaque2> tartarugafeliz: hopefully some players 
will also stay with us, and play when we're sleeping ;p
2011-10-04 12:50:09+0000 <antoviaque2> arbrandes: yep, actually it remains more 
fun to play with friends if possible - I see this as a way to solve the 
chicken&egg problem in the short term, while we build the community
2011-10-04 12:50:48+0000 <antoviaque2> it will quickly become impractiable to 
have a list of all the games played & notifications, as well as having a single 
chat for all games and players
2011-10-04 12:50:55+0000 <arbrandes> antoviaque2, agreed - ideally, public 
games would show in the lobby, not only in the chat
2011-10-04 12:51:03+0000 <arbrandes> ahh, ok, yes
2011-10-04 12:51:12+0000 <blanchard1> as long as there is not too many people, 
i think it's ok to blur the private/public. Then separate it again after some 
time
2011-10-04 12:51:24+0000 <blanchard1> ah ok. I agree
2011-10-04 12:51:39+0000 <antoviaque2> arbrandes: actually the "lobby" is a 
pretty hardcore concept, I hope we can find a better solution on the way, once 
we see the main use cases
2011-10-04 12:52:13+0000 <arbrandes> Ok, so we're not redesigning the lobby, 
we're just looking for a temporary solution for the chicken/egg problem.  
Understood.
2011-10-04 12:52:36+0000 <antoviaque2> is there anything else that anyone finds 
blocking?
2011-10-04 12:52:53+0000 * blanchard1 stays quiet now
2011-10-04 12:53:00+0000 <antoviaque2> ;p
2011-10-04 12:53:25+0000 <arbrandes> Just to bring something up:
2011-10-04 12:53:26+0000 <antoviaque2> better to discuss now, it was a good 
topic blanchard1 :)
2011-10-04 12:53:38+0000 <arbrandes> A game is only created after the sentence 
is submitted
2011-10-04 12:53:55+0000 <arbrandes> And *that* is when it will be announced in 
the chat
2011-10-04 12:54:11+0000 <antoviaque2> yep, that's what I had in mind, np on my 
side
2011-10-04 12:54:12+0000 <arbrandes> Not when somebody logs in and clicks on 
"start story"
2011-10-04 12:54:18+0000 <arbrandes> ok, then :)
2011-10-04 12:54:29+0000 <antoviaque2> it's actually good, it filters out 
players a little, otherwise we'd lose too much time imho
2011-10-04 12:55:01+0000 <arbrandes> There is another problem, antoviaque2: if 
people talk to much, the game announcements won't be visible to newcomers.
2011-10-04 12:55:02+0000 <arbrandes> heheheh
2011-10-04 12:55:22+0000 <arbrandes> Meaning, the running games, not the new 
ones.
2011-10-04 12:55:29+0000 <antoviaque2> arbrandes: hehehe, if we have too much 
chatter, it will be already a good milestone passed :)
2011-10-04 12:55:43+0000 <arbrandes> heh, agreed
2011-10-04 12:56:04+0000 <arbrandes> ok then, back to the sprint
2011-10-04 12:56:34+0000 <arbrandes> The problem (ack, I'm only bringing up 
problems, today, hehehe) is that all the top stories are dependent on each other
2011-10-04 12:57:02+0000 <arbrandes> Meaning: 500 and 201 depend on 200
2011-10-04 12:57:04+0000 <antoviaque2> yep - is there a way to split up the 
work?
2011-10-04 12:57:19+0000 <antoviaque2> or at least prepare some parts
2011-10-04 12:57:30+0000 <arbrandes> And 200 itself will take most of the 
sprint to finish
2011-10-04 12:58:28+0000 <antoviaque2> for example, what about a task about 
playing a sound consistently across browsers?
2011-10-04 12:58:31+0000 <arbrandes> The thing is that currently, new games are 
not announced to polls; I'll have to figure out a way to do it without breaking 
anything.
2011-10-04 12:58:48+0000 <arbrandes> antoviaque2, that sounds good
2011-10-04 12:58:55+0000 <antoviaque2> arbrandes: yep, that part is tricky
2011-10-04 12:59:07+0000 <antoviaque2> arbrandes: see any other things like 
that?
2011-10-04 12:59:55+0000 <arbrandes> Not really, the chat implementation will 
depend on the message format specified in 200 - it'll possibly be a new "state" 
(but I'm not sure yet)
2011-10-04 13:00:18+0000 <antoviaque2> arbrandes: ok
2011-10-04 13:01:08+0000 <antoviaque2> mtyaka: since you were asking for a task 
:) interested by the sound playing task?
2011-10-04 13:01:42+0000 <mtyaka> antoviaque2: i sure
2011-10-04 13:02:25+0000 <antoviaque2> arbrandes: do you have time to put 
bananas & tasks creation now? you have to run right?
2011-10-04 13:02:47+0000 <antoviaque2> mtyaka: cool :)
2011-10-04 13:02:49+0000 <arbrandes> antoviaque2, I'll have to do this later 
on, either tonight or tomorrow morning, sorry
2011-10-04 13:03:12+0000 <antoviaque2> np, already nice of you to take the time 
for this meeting :)
2011-10-04 13:03:15+0000 <mtyaka> antoviaque2: that's story #500?
2011-10-04 13:04:20+0000 <antoviaque2> mtyaka: yep, except that it will miss 
the notification from the webservice, so the task would only be about adding a 
JS function that plays a sound
2011-10-04 13:04:32+0000 <mtyaka> yup, understood
2011-10-04 13:04:48+0000 <mtyaka> cool
2011-10-04 13:05:40+0000 <antoviaque2> ok, and on my side I'll finish the 
design fixes
2011-10-04 13:06:40+0000 <antoviaque2> arbrandes: I'll also push the current 
version to cardstories.org and review alpha9 - is your repo in a good state to 
pull?
2011-10-04 13:06:52+0000 <arbrandes> np, antoviaque2, trying to hang in there 
:)  yup, my repo is pullable
2011-10-04 13:07:04+0000 <antoviaque2> cool, thanks : )
2011-10-04 13:08:03+0000 <blanchard1> i need to run to a meeting guys, i'll 
check the logs. talk to u later !
2011-10-04 13:08:25+0000 blanchard1 (blanchard1) is now offline
2011-10-04 13:08:30+0000 <antoviaque2> arbrandes: ok - good for you to look at 
bananas & tasks before tomorrow daily meeting, so we can see if alpha10 can be 
finished by next tuesday?
2011-10-04 13:08:43+0000 <arbrandes> antoviaque2, deal
2011-10-04 13:09:29+0000 <antoviaque2> arbrandes: cool, thank you : )
2011-10-04 13:12:08+0000 <arbrandes> np, thanks
2011-10-04 14:22:16+0000 <blanchard> arbrandes antoviaque2 can someone please 
transfer me arbrandes' mail with bananasoft invoice ? I can't find it anymore :/
2011-10-04 14:22:27+0000 <arbrandes> blanchard, just a minute
2011-10-04 14:23:53+0000 <arbrandes> blanchard, you might not have found it 
because I sent it from [email protected] ;)
2011-10-04 14:23:58+0000 <arbrandes> but I sent it again anyway
2011-10-04 14:24:26+0000 <blanchard> thanks arbrandes :)
2011-10-04 15:52:15+0000 <antoviaque1> fyi, I've removed the solo mode button 
on my repo - see http://tickets.farsides.com/issues/510
2011-10-04 17:00:12+0000 felixrabe (felixrabe) is now online
2011-10-04 17:00:37+0000 <felixrabe> hey there
2011-10-04 17:19:28+0000 felixrabe (felixrabe) is now offline
2011-10-04 18:51:57+0000 arbrandes (arbrandes) is now online
2011-10-04 19:27:24+0000 dachary (dachary) is now online
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