Hi,

Here is the log of the chatroom at http://farsides.com/chat/ (or 
irc://irc.freenode.net/#farsides) for the 2011-11-09.


2011-11-09 06:18:45+0000 dachary (dachary) is now online
2011-11-09 06:18:53+0000 <dachary> morning
2011-11-09 06:18:55+0000 <dachary> yawn
2011-11-09 06:26:31+0000 dachary (dachary) is now online
2011-11-09 09:11:46+0000 blanchard (blanchard) is now online
2011-11-09 09:29:06+0000 <dachary> antoviaque: around ? 
2011-11-09 09:42:29+0000 tartarugafeliz (tartarugafeliz) is now online
2011-11-09 09:48:32+0000 <dachary> tartarugafeliz: bonjour jeune dame
2011-11-09 09:48:48+0000 <tartarugafeliz> bonjour loic! :)
2011-11-09 09:48:52+0000 <tartarugafeliz> ça va? :)
2011-11-09 10:01:59+0000 <dachary> tartarugafeliz: it's all good, thank you. Is 
your husband in the house ? 
2011-11-09 10:02:24+0000 <tartarugafeliz> hahahah no, he's not
2011-11-09 10:02:32+0000 <tartarugafeliz> he'll be back soon, tough :)
2011-11-09 10:08:13+0000 <dachary> ok :-)
2011-11-09 10:49:56+0000 dachary (dachary) is now online
2011-11-09 11:49:48+0000 MCMic (MCMic) is now online
2011-11-09 12:01:35+0000 tartarugafeliz (tartarugafeliz) is now online
2011-11-09 12:35:39+0000 tartarugafeliz (tartarugafeliz) is now online
2011-11-09 12:45:55+0000 mtyaka (mtyaka) is now online
2011-11-09 12:48:47+0000 <dachary> mtyaka: good day sir ;-)
2011-11-09 12:49:11+0000 <dachary> There is a question for you when you have 
time : http://tickets.farsides.com/issues/441#note-13
2011-11-09 12:49:14+0000 <mtyaka> hi dachary :)
2011-11-09 12:52:53+0000 <dachary> mtyaka: regarding 
http://tickets.farsides.com/issues/447 is it appropriate to swtich to "merged" 
after reading the patch ? Or should it only be done when the server is updated 
? 
2011-11-09 12:58:32+0000 <mtyaka> dachary: We have usually been setting it to 
"merged" after the patch has been reviewed and merged into the "main" 
repository (I guess that's your repository now), and antoviaque has been taking 
care that the server code was updated from the "main" repo fairly often, so it 
didn't really make much difference.
2011-11-09 12:59:38+0000 <dachary> ok
2011-11-09 13:00:36+0000 <dachary> mtyaka: I have merged your master branch, it 
should therefore all merge at once ;-)
2011-11-09 13:01:01+0000 <dachary> #571 reviewed 
2011-11-09 13:02:26+0000 <dachary> mtyaka: did you notice humorous spam in the 
tickets ? 
2011-11-09 13:02:37+0000 <dachary> 
http://tickets.farsides.com/issues/528#note-16 for instance
2011-11-09 13:03:40+0000 <mtyaka> Oh yes I did. I don't understand the 
motivation behind it... it doesn't try to sell me anything.
2011-11-09 13:03:56+0000 <dachary> reviewed #528
2011-11-09 13:04:26+0000 <dachary> mtyaka: It may be a test. If they stick long 
enough, advertisement will come. 
2011-11-09 13:04:58+0000 <mtyaka> ah, i see, preparing the playground :)
2011-11-09 13:05:11+0000 <dachary> they can be removed by editing them. When 
the note is empty it disapears.
2011-11-09 13:05:27+0000 <mtyaka> antoviaque took care about the problem 
yesterday - anonymous comments are not allowed anymore.
2011-11-09 13:05:37+0000 <dachary> ah
2011-11-09 13:05:40+0000 <dachary> ok ;-)
2011-11-09 13:05:46+0000 <dachary> when is the meeting today ? 
2011-11-09 13:05:57+0000 <mtyaka> (but I guess the bot will just register an 
acount in a couple of days)
2011-11-09 13:06:05+0000 <mtyaka> the meetings are at 14:30
2011-11-09 13:06:22+0000 <tartarugafeliz> its always at 14:30 dachary :)
2011-11-09 13:06:22+0000 <dachary> thanks
2011-11-09 13:06:34+0000 <mtyaka> hi, tartarugafeliz :)
2011-11-09 13:06:40+0000 <tartarugafeliz> hi mtyaka :)
2011-11-09 13:08:10+0000 <mtyaka> dachary: answered 
http://tickets.farsides.com/issues/441, now I'm off for lunch, will be back for 
the meeting
2011-11-09 13:10:06+0000 <antoviaque> dachary: mtyaka: hello : )
2011-11-09 13:10:20+0000 <antoviaque> just back from a meeting - full of 
meetings those last days!
2011-11-09 13:10:50+0000 <antoviaque> but btw, good news - not sure if you 
already know about it, but felix confirmed the other half of his investment :D
2011-11-09 13:11:33+0000 <dachary> mtyaka: good lunch ;-)
2011-11-09 13:11:57+0000 <dachary> antoviaque: it's raining money on 
cardstories :-)
2011-11-09 13:14:20+0000 <dachary> antoviaque: could you change redmine to pull 
from my repository as it used to in the past ? That will allow mtyaka merges to 
be taken into account.
2011-11-09 13:15:03+0000 <dachary> git clone 
http://cardstories.politis.vm.gnt/cardstories.git
2011-11-09 13:15:10+0000 <dachary> from within cardstories2
2011-11-09 13:18:41+0000 <antoviaque> dachary: rofl, yep, if it could be like 
that for some time ;p
2011-11-09 13:19:25+0000 <antoviaque> for the repository, yes, I'll have a look
2011-11-09 13:21:45+0000 * dachary throwing 500 billions zlotys from the 80' in 
the pot
2011-11-09 13:22:32+0000 <antoviaque> ahahahah
2011-11-09 13:22:41+0000 <antoviaque> everything going fine today btw?
2011-11-09 13:23:05+0000 <dachary> antoviaque: yes, all good. 
2011-11-09 13:24:48+0000 <dachary> although it's bizarre to wake up at 6h45 in 
the morning, the sun is already rising because we're east. What's really 
strange is to see the light decline a 4h30 ...
2011-11-09 13:25:56+0000 <tartarugafeliz> this is the worse part of winter
2011-11-09 13:31:06+0000 <antoviaque> yup, horriiiiible
2011-11-09 13:31:15+0000 <antoviaque> ok, meeting :)
2011-11-09 13:31:20+0000 <antoviaque> eve: start dailymeeting
2011-11-09 13:31:21+0000 * eve antoviaque arbrandes blanchard blanchard1 
dachary mtyaka tartarugafeliz and al: daily meeting starts! Please say "eve_: 
yesterday|today|blockers <your report>"
2011-11-09 13:31:40+0000 <tartarugafeliz> eve: yesterday I spent the day with 
Felix antoviaque and blanchard
2011-11-09 13:31:40+0000 <eve> Done: I spent the day with Felix antoviaque and 
blanchard
2011-11-09 13:31:40+0000 <tartarugafeliz> eve: today I'll start some sketches 
for the new cards - the idea is to release one new card per week!
2011-11-09 13:31:40+0000 <eve> Next: I'll start some sketches for the new cards 
- the idea is to release one new card per week
2011-11-09 13:31:40+0000 <tartarugafeliz> eve: blockers none.
2011-11-09 13:31:40+0000 <eve> Blockers: none
2011-11-09 13:31:55+0000 <blanchard> hi :)
2011-11-09 13:32:02+0000 <tartarugafeliz> :)
2011-11-09 13:32:06+0000 <blanchard> cool tartarugafeliz a card per week !
2011-11-09 13:32:12+0000 <tartarugafeliz> yeeeey
2011-11-09 13:32:36+0000 <blanchard> eve, yesterday : time spent with Felix (he 
gave his go for the second part of the investment :)). Call with Travian (will 
debrief on buddypress). Mail sent to Spilgames.com for distrib. Some research 
on admin (cap raise/shares for founders/appointment Xav)
2011-11-09 13:32:36+0000 <eve> Done: : time spent with Felix (he gave his go 
for the second part of the investment :)). Call with Travian (will debrief on 
buddypress). Mail sent to Spilgames.com for distrib. Some research on admin 
(cap raise/shares for founders/appointment Xav)
2011-11-09 13:32:36+0000 <blanchard> eve, today : Couple of hours work on admin 
(cap raise/shares for founders/appointment Xav). Cap Digital wants information 
from me in order to prepare Brasil (no go yet from oseo though). Not much apart 
from that (job search) & will try to attend meeting tomorrow but unsure (school 
time)
2011-11-09 13:32:36+0000 <eve> Next: : Couple of hours work on admin (cap 
raise/shares for founders/appointment Xav). Cap Digital wants information from 
me in order to prepare Brasil (no go yet from oseo though). Not much apart from 
that (job search) & will try to attend meeting tomorrow but unsure (school time)
2011-11-09 13:32:36+0000 <blanchard> eve, blockers : nope.
2011-11-09 13:32:36+0000 <eve> Blockers: : nope
2011-11-09 13:34:17+0000 <antoviaque> eve: yesterday Welcoming Felix and spend 
time with him to walk him through Farsides' projects (he confirmed he would 
invest the other half of the 15KE, yey :D )
2011-11-09 13:34:17+0000 <eve> Done: Welcoming Felix and spend time with him to 
walk him through Farsides' projects (he confirmed he would invest the other 
half of the 15KE, yey :D )
2011-11-09 13:34:17+0000 <antoviaque> eve: today Catching up with 
buddypress/development, syncing the redmine with dachary's repo again
2011-11-09 13:34:17+0000 <eve> Next: Catching up with buddypress/development, 
syncing the redmine with dachary's repo again
2011-11-09 13:34:17+0000 <antoviaque> eve: blockers None
2011-11-09 13:34:17+0000 <eve> Blockers: None
2011-11-09 13:34:40+0000 <antoviaque> hehe, I guess we're all happy about Felix 
:p
2011-11-09 13:34:48+0000 <blanchard> :)
2011-11-09 13:34:52+0000 <tartarugafeliz> yeap!!!
2011-11-09 13:35:29+0000 <dachary> should I go ? 
2011-11-09 13:35:39+0000 * antoviaque catching up with the text :p
2011-11-09 13:35:40+0000 <tartarugafeliz> go ahead!
2011-11-09 13:35:42+0000 <antoviaque> dachary: yep :p
2011-11-09 13:35:54+0000 <dachary> eve: yesterday nothing
2011-11-09 13:35:54+0000 <eve> Done: nothing
2011-11-09 13:35:54+0000 <dachary> eve: today complete analyze logs 
http://tickets.farsides.com/issues/582 , fixed Request.finish called on a 
request after its connection was lost http://tickets.farsides.com/issues/559 
and created mail notification modifies the game 
http://tickets.farsides.com/issues/586 . Review tickets worked on up to october 
18th #441 and #447, #571, #528, #526, #534, #505. Discuss about the future 
directions. 
2011-11-09 13:35:54+0000 <eve> Next: complete analyze logs 
http://tickets.farsides.com/issues/582 , fixed Request.finish called on a 
request after its connection was lost http://tickets.farsides.com/issues/559 
and created mail notification modifies the game 
http://tickets.farsides.com/issues/586 . Review tickets worked on up to october 
18th #441 and #447, #571, #528, #526, #534, #505. Discuss about the future 
directions
2011-11-09 13:35:54+0000 <mtyaka> I'm back
2011-11-09 13:35:54+0000 <dachary> eve: blockers none
2011-11-09 13:35:54+0000 <eve> Blockers: none
2011-11-09 13:36:00+0000 <antoviaque> re mtyaka :)
2011-11-09 13:36:13+0000 <mtyaka> Yay for Felix!!
2011-11-09 13:36:19+0000 <tartarugafeliz> wkk
2011-11-09 13:36:20+0000 <tartarugafeliz> woow
2011-11-09 13:36:23+0000 <antoviaque> dachary: you're on fire already :p
2011-11-09 13:36:28+0000 <antoviaque> mtyaka: :D
2011-11-09 13:36:32+0000 <tartarugafeliz> someone is working really hard! 
hahaahha
2011-11-09 13:36:34+0000 <blanchard> mtyaka:  :)
2011-11-09 13:37:29+0000 <antoviaque> will be good to discuss future directions 
btw yep
2011-11-09 13:38:23+0000 <mtyaka> eve: yesterday No time for CS :(
2011-11-09 13:38:23+0000 <eve> Done: No time for CS :(
2011-11-09 13:38:25+0000 <mtyaka> eve: today Continue to work on #544 (settable 
countdown).
2011-11-09 13:38:25+0000 <eve> Next: Continue to work on #544 (settable 
countdown)
2011-11-09 13:38:26+0000 <mtyaka> eve: blockers None.
2011-11-09 13:38:26+0000 <eve> Blockers: None
2011-11-09 13:38:48+0000 <dachary> antoviaque: should we discuss future 
directions after the meeting or during the meeting ? 
2011-11-09 13:38:48+0000 <antoviaque> we've also about 2 months to figure them 
out - now we've got a good stash of money, but will still be good to find out 
what is the most important for players
2011-11-09 13:39:10+0000 <antoviaque> dachary: maybe right after? otherwise we 
end up having very long meetings :p
2011-11-09 13:39:14+0000 <dachary> ok
2011-11-09 13:39:25+0000 <tartarugafeliz> agreed
2011-11-09 13:39:44+0000 <antoviaque> mtyaka: players will thank you a lot for 
this feature btw :)
2011-11-09 13:40:08+0000 <antoviaque> all good for this meeting?
2011-11-09 13:40:37+0000 <tartarugafeliz> yeap!
2011-11-09 13:40:42+0000 <mtyaka> yup
2011-11-09 13:40:44+0000 <tartarugafeliz> mtyaka: agreed, they're going to love 
that
2011-11-09 13:42:06+0000 <antoviaque> eve: end dailymeeting
2011-11-09 13:42:07+0000 <eve> Meeting Ended
2011-11-09 13:42:07+0000 <eve> Minutes available at 
http://paste.pocoo.org/show/505216
2011-11-09 13:42:33+0000 antoviaque (antoviaque) is now online
2011-11-09 13:43:12+0000 <antoviaque> grmmml, if I catch the guy who wrote the 
wifi connection manager in gnome3, I'm going to #$^#$$# him big time
2011-11-09 13:43:18+0000 <dachary> antoviaque: welcome back. I will have to 
leave at 3pm for 90 minutes. Do you have time to discuss future directions now 
? 
2011-11-09 13:43:40+0000 <antoviaque> yup, should be good yep
2011-11-09 13:44:21+0000 <antoviaque> on my side I think it's simple - we've 
got until the end of december to fix bugs & do some small polish, and be in 
contact with the players to see what's important for them
2011-11-09 13:44:32+0000 <antoviaque> maybe with one exception - new cards :D
2011-11-09 13:44:40+0000 <tartarugafeliz> of course
2011-11-09 13:44:44+0000 <antoviaque> players really ask a lot about those :p
2011-11-09 13:44:51+0000 <dachary> ok.
2011-11-09 13:44:55+0000 <antoviaque> but what do you think dachary? you have 
an idea in mind?
2011-11-09 13:45:41+0000 <dachary> Not yet ;-)
2011-11-09 13:46:44+0000 <antoviaque> ahaha, ok :) will be good for everyone to 
think/observe about this over the next month, so that we can start to structure 
the features that seem important in December 
2011-11-09 13:47:01+0000 <dachary> it makes sense
2011-11-09 13:47:08+0000 <dachary> 
http://tickets.farsides.com/projects/cardstories/issues?query_id=17 is the 
current story ? 
2011-11-09 13:47:16+0000 <dachary> http://tickets.farsides.com/versions/show/11
2011-11-09 13:49:18+0000 * dachary took http://tickets.farsides.com/issues/568 
2011-11-09 13:50:05+0000 <dachary> antoviaque: the big issue is 
http://tickets.farsides.com/issues/555
2011-11-09 13:50:47+0000 <antoviaque> (sorry, fighting with my network 
connection)
2011-11-09 13:50:54+0000 antoviaque (antoviaque) is now online
2011-11-09 13:51:13+0000 <antoviaque> can someone copy/paste what I missed? 
sorry for the trouble...
2011-11-09 13:51:26+0000 <tartarugafeliz> it makes sense
2011-11-09 13:51:26+0000 <tartarugafeliz> dachary @ 2:45
2011-11-09 13:51:26+0000 <tartarugafeliz> 2:45
2011-11-09 13:51:26+0000 <tartarugafeliz> 
http://tickets.farsides.com/versions/show/11
2011-11-09 13:51:26+0000 <tartarugafeliz> 
http://tickets.farsides.com/projects/cardstories/issues?query_id=17 is the 
current story ?
2011-11-09 13:51:27+0000 <tartarugafeliz> 2:45
2011-11-09 13:51:28+0000 <tartarugafeliz> took 
http://tickets.farsides.com/issues/568 
2011-11-09 13:51:28+0000 <tartarugafeliz> 2:47
2011-11-09 13:51:29+0000 <tartarugafeliz> antoviaque: the big issue is 
http://tickets.farsides.com/issues/555
2011-11-09 13:51:42+0000 * antoviaque really mad that crap like that get shipped
2011-11-09 13:51:49+0000 * antoviaque looking
2011-11-09 13:52:39+0000 <antoviaque> dachary: yep, current sprints & upcoming 
tasks (backlog) are at 
http://tickets.farsides.com/projects/cardstories/issues?query_id=16
2011-11-09 13:53:21+0000 <antoviaque> alpha11 is the one that was released on 
monday (the bugs are still in ready to review to properly confirm those which 
have been fixed or not, since they usually mostly happen on the live server)
2011-11-09 13:53:28+0000 <antoviaque> alpha12 is the current sprint
2011-11-09 13:53:47+0000 <dachary> ok
2011-11-09 13:55:08+0000 <dachary> the idea is to take bugs in the "None" 
section of http://tickets.farsides.com/projects/cardstories/issues?query_id=16 
and with your approval assign them to 
http://tickets.farsides.com/versions/show/12 ? 
2011-11-09 13:55:20+0000 <dachary> or are they in 
http://tickets.farsides.com/issues/584 ? 
2011-11-09 13:55:38+0000 * antoviaque looking
2011-11-09 13:55:57+0000 <antoviaque> all remaining known bugs should be in 
http://tickets.farsides.com/issues/584
2011-11-09 13:56:24+0000 <antoviaque> except maybe some of the ones you'll see 
in the tracebacks/logs from the server
2011-11-09 13:56:26+0000 <dachary> http://tickets.farsides.com/issues/531 looks 
like a duplicate
2011-11-09 13:56:59+0000 <antoviaque> yep, it could be the one you fixed
2011-11-09 13:57:17+0000 <dachary> yes, I fixed it 20 days ago
2011-11-09 13:57:34+0000 <antoviaque> ok, marking it as duplicate
2011-11-09 13:57:57+0000 <antoviaque> tartarugafeliz: it didn't happen again 
for you since then? (since #531 is a bug you entered)
2011-11-09 13:59:06+0000 <dachary> http://tickets.farsides.com/issues/533 is 
most probably when the drop out players were removed
2011-11-09 13:59:13+0000 <tartarugafeliz> ah its true, it never happened again
2011-11-09 14:00:13+0000 <antoviaque> ah and 
http://tickets.farsides.com/issues/555 , from the previous sprint, is still to 
be fixed (moving it to the new story for alpha12)
2011-11-09 14:00:50+0000 <dachary> gtg, bbl
2011-11-09 14:01:15+0000 <antoviaque> dachary: for #533 it's weird, the gm 
shouldn't have been able to move to the vote phase at all no?
2011-11-09 14:01:21+0000 <antoviaque> ok, see you later :)
2011-11-09 14:05:52+0000 <antoviaque> for 
http://tickets.farsides.com/issues/568 yep, sorry for the lack of test - was a 
hotfix on a hairy release day :)
2011-11-09 14:20:06+0000 <antoviaque> going to lunch - bbl
2011-11-09 15:10:20+0000 blanchard (blanchard) is now offline
2011-11-09 15:17:48+0000 MCMic (MCMic) is now online
2011-11-09 15:32:36+0000 antoviaque (antoviaque) is now online
2011-11-09 16:01:52+0000 <dachary> for #533 if tartaruga voted for the card of 
the drop out player, there was two votes but only one shows. Does that make 
sense ? 
2011-11-09 16:01:58+0000 <dachary> antoviaque: ^
2011-11-09 16:02:44+0000 <antoviaque> oh, yes, it's true - ok closing that one, 
thanks : )
2011-11-09 16:21:48+0000 <dachary> antoviaque: did you instruct redmine to pull 
from http://cardstories.politis.vm.gnt/cardstories.git ? 
2011-11-09 16:22:53+0000 <antoviaque> I updated the mirror to take yours before 
lunch yep, but didn't get around to finish configuring redmine yet
2011-11-09 16:28:21+0000 <dachary> ok
2011-11-09 16:30:08+0000 <dachary> are there bugs not listed in 
http://tickets.farsides.com/issues/584 that are important to resolve ? 
2011-11-09 16:35:00+0000 <dachary> http://tickets.farsides.com/issues/574 same 
account logging in on different computers : this shouldn't happen! :) 
antoviaque could you elaborate on this ? 
2011-11-09 16:37:52+0000 <antoviaque> dachary: this one isn't really a problem 
if I remember correctly, it's that it allows to login from different computers, 
and of course ends up being a bit messy on the computer you're not playing with 
: )
2011-11-09 16:38:07+0000 <dachary> mtyaka: could you tell me what was decided 
regarding the game timeout ? The feature by which the game automatically goes 
to vote / complete after a delay.
2011-11-09 16:38:35+0000 <antoviaque> so ideally we should logout from the 
first one in that case, but honestly I haven't seen anyone complaining about it 
so far
2011-11-09 16:38:47+0000 <dachary> how is it messy ? 
2011-11-09 16:39:22+0000 <dachary> do you mean when two people login from two 
different computers using the same account ?
2011-11-09 16:39:23+0000 <antoviaque> I don't remember - it happened in the 
middle of players coming in at la cite des sciences, was a bit crazy
2011-11-09 16:39:30+0000 <antoviaque> yep
2011-11-09 16:39:36+0000 <antoviaque> (again, if my memory is right)
2011-11-09 16:40:32+0000 <dachary> Ok. It is confusing because someone acts and 
the other one does not understand why an action was taken although (s)he did 
not do anything ? 
2011-11-09 16:42:38+0000 <antoviaque> dachary: 
http://tickets.farsides.com/projects/cardstories/repository
2011-11-09 16:42:52+0000 <dachary> ouate de phoque !
2011-11-09 16:42:56+0000 <dachary> ahahah
2011-11-09 16:43:00+0000 <dachary> *flood*
2011-11-09 16:43:11+0000 <antoviaque> ahaha, probably because the redmine rss 
became available again ;p
2011-11-09 16:43:47+0000 <dachary> :-D
2011-11-09 16:43:54+0000 <antoviaque> dachary: we'd need to retest to be sure, 
but if I remember correctly if looked buggy, not just because things were 
happening without having to click
2011-11-09 16:44:31+0000 <dachary> I would be very surprised if they are. 
2011-11-09 16:44:55+0000 <antoviaque> If they look buggy?
2011-11-09 16:44:59+0000 <dachary> yes
2011-11-09 16:45:45+0000 <dachary> The server was designed to allow this.
2011-11-09 16:46:00+0000 <dachary> Of course it's kind of silly when you have 
two computers and two personns ;-)
2011-11-09 16:46:03+0000 <antoviaque> Well, I can't really tell you more about 
this - I only have a fuzzy memory of something that happened in the corner of 
my eye while I was talking, so I wouldn't bet on it : )
2011-11-09 16:46:15+0000 <dachary> But it's *very* common when you have 1 
person 1 browser and 2 tabs.
2011-11-09 16:47:31+0000 <dachary> This situation happens a lot. If the 
behavior was bugous, you would have noticed.
2011-11-09 16:48:21+0000 <dachary> That being said, it's worth a try because 
it's an uncommon situation that may reveal something that has been overlooked.
2011-11-09 16:49:49+0000 <dachary> antoviaque: there are very few bug tickets 
(less than 20 most minors and no obvious blockers). It seems mtyaka & arbrandes 
did an excellent job resolving all major issues. 
2011-11-09 16:50:40+0000 <dachary> antoviaque: do you remember what was decided 
regarding the game timeout ? The feature by which the game automatically goes 
to vote / complete after a delay. (I asked mtyaka but you may remembers too)
2011-11-09 16:50:45+0000 <antoviaque> yep, that's basically what the last 2-3 
weeks have been about - mtyaka especially handled a good deal of them, and 
there wasn't that many either in the first place
2011-11-09 16:52:42+0000 <antoviaque> dachary: decision? mtyaka is working on 
it as described in the ticket - the discussion the other day helped to point 
out to the existing behavior, that makes it easy for mtyaka to implement
2011-11-09 16:53:41+0000 <antoviaque> http://tickets.farsides.com/issues/585
2011-11-09 16:54:11+0000 <antoviaque> (based on story 
http://tickets.farsides.com/issues/544 -> stories are accessible from the link 
on top of the task title btw)
2011-11-09 16:56:29+0000 <dachary> antoviaque: ok. Was it decided to change the 
behavior of server or just to expose the existing counter ? 
2011-11-09 16:56:56+0000 <dachary> antoviaque: ok. Was it decided to change the 
behavior of server or just to return the value of the existing countdown to the 
game author ? 
2011-11-09 16:57:14+0000 <dachary> antoviaque: ok. Was it decided to change the 
behavior of server or just to return the value of the existing countdown to the 
game author so that the client can display it ? 
2011-11-09 16:57:46+0000 <antoviaque> dachary: ah! I see your question now - we 
thought of it as a separate behavior, that complements the existing one but has 
a different goal
2011-11-09 16:57:58+0000 <antoviaque> so it adds
2011-11-09 16:58:31+0000 <dachary> how is it different ? 
2011-11-09 16:59:11+0000 <antoviaque> basically the one currently helps to 
ensure that no game stays open forever (countdown starts immediately with the 
round, and either goes to the next phase or cancels the game when reached)
2011-11-09 16:59:53+0000 <antoviaque> it's important to have, but can't be too 
short or it would frustrate (damn, my game is cancelled?)
2011-11-09 17:00:23+0000 <antoviaque> the other one is about making sure that a 
game which has active players can get to the end
2011-11-09 17:01:03+0000 <dachary> even if the author drops, right ? 
2011-11-09 17:01:05+0000 <antoviaque> the countdown can be shorter because it 
starts as soon as a game can be moved forward 
2011-11-09 17:01:07+0000 <antoviaque> yep
2011-11-09 17:02:14+0000 <dachary> so if the author does not plan the timeout 
(1 minute, 20 minutes etc.) the current behavior is used instead, that is the 
default timeout is selected.
2011-11-09 17:02:20+0000 <dachary> is it correct ? 
2011-11-09 17:02:34+0000 <antoviaque> it is always planned (1 minute by default)
2011-11-09 17:02:50+0000 <antoviaque> but it could be that an author creates a 
game and no player or only one player joins
2011-11-09 17:03:12+0000 <antoviaque> then it's the existing timeout that would 
kick in, after a week/month
2011-11-09 17:03:54+0000 <antoviaque> (the 1 minute countdown would never 
start, as the game can't be moved forward)
2011-11-09 17:03:57+0000 <antoviaque> makes sense?
2011-11-09 17:04:22+0000 <dachary> yes, it does
2011-11-09 17:04:26+0000 <dachary> thanks for clarifying this
2011-11-09 17:05:08+0000 <antoviaque> yw :)
2011-11-09 17:05:09+0000 <dachary> mtyaka: would you mind if I take 
http://tickets.farsides.com/issues/585 ? 
2011-11-09 17:06:04+0000 <antoviaque> dachary: I think mtyaka has already 
started working on it from the eve report, but could be wrong
2011-11-09 17:06:18+0000 <dachary> ok. 
2011-11-09 17:07:14+0000 <antoviaque> dachary: if you're looking for something 
to do, happy to help if needed :p
2011-11-09 17:07:49+0000 <dachary> :-) sure, what do you have in mind ? 
2011-11-09 17:07:54+0000 <antoviaque> let me have a look
2011-11-09 17:09:08+0000 <dachary> Did you analyze the observations you 
collected at la cité des sciences & the chat with the users over the past 
weeks ? I know you did ;-) But is there something for me to read or would you 
be available to explain ( phone maybe ?) 
2011-11-09 17:09:10+0000 <antoviaque> hmm, not sure there is more that can be 
done about this, but http://tickets.farsides.com/issues/528 is definitely the 
top blocker in number of players affected
2011-11-09 17:10:04+0000 <antoviaque> dachary: I haven't written a lot about it 
it, since it's still maturing (both in game and in my mind). I've collected 
notes, but didn't reconsile everything yet
2011-11-09 17:10:06+0000 <dachary> antoviaque: who cares about a 8 years old 
complaining ? He does what he is told !
2011-11-09 17:10:08+0000 <dachary> ahahah
2011-11-09 17:10:13+0000 <antoviaque> ahahahahah
2011-11-09 17:10:59+0000 <dachary> seriously I read the comments on 
http://tickets.farsides.com/issues/528 and I share mtyaka opinion on this. 
2011-11-09 17:12:05+0000 <antoviaque> ah, on the cause we all agree I think
2011-11-09 17:12:25+0000 <antoviaque> but it doesn't really help the users in 
the meantime : )
2011-11-09 17:12:46+0000 <dachary> yes. Do you see a way out ? 
2011-11-09 17:13:02+0000 * dachary voting 
http://tickets.farsides.com/issues/528 up
2011-11-09 17:13:09+0000 * dachary feels helpless
2011-11-09 17:13:16+0000 <antoviaque> no, aside from breaking in at mozilla's 
office and taking some geek hostages until they fix their mess :)
2011-11-09 17:14:37+0000 <antoviaque> btw to finish on the main impressions, 
it's still something to confirm with time, but the game entry process (newbie 
experience for the first 2-3 games) & game management (game creation & handling 
of active games, switching,etc.) is not really good at the moment
2011-11-09 17:15:39+0000 <antoviaque> need to see more about the psychology of 
players about inviting their own friends, too - I was expecting it to be 
something important (to be able to invite friends more easily), but I haven't 
seen players care a lot about this
2011-11-09 17:16:15+0000 <dachary> antoviaque: done (30 votes now). Did you 
vote antoviaque ? 
2011-11-09 17:16:23+0000 <antoviaque> there are some UI issues too (like the 
bubble for entering the sentence, many players didn't see the bubble was a 
textarea)
2011-11-09 17:16:55+0000 <antoviaque> dachary: I created an account, never 
received the email, and then told to wait 3 days before asking again - yeyyy 
mozilla :p
2011-11-09 17:17:25+0000 <dachary> :-)
2011-11-09 17:17:33+0000 <antoviaque> but actually good that you make me think 
of it, I'm going to try again now
2011-11-09 17:18:03+0000 <antoviaque> "Reported:        2011-05-29 21:09"
2011-11-09 17:18:18+0000 <antoviaque> and they wonder why they lose market 
share to Chrome... :/
2011-11-09 17:19:14+0000 <dachary> true.
2011-11-09 17:21:17+0000 * antoviaque keeps looking at bugs
2011-11-09 17:22:01+0000 <dachary> antoviaque: what is the main blocker for the 
first time players ? 
2011-11-09 17:22:56+0000 <antoviaque> The first one is not due to the game 
itself, but to the chicken & egg issue - the fact that at some times during the 
day, players don't find others to play with them
2011-11-09 17:23:34+0000 <dachary> how often does this happen ? 
2011-11-09 17:24:21+0000 <antoviaque> between 2-10 times a day, which isn't a 
negligeable proportion by today's traffic
2011-11-09 17:24:35+0000 <antoviaque> but this will solve progressively, as we 
build up the userbase
2011-11-09 17:25:11+0000 <dachary> antoviaque: do you see this with owa ? 
2011-11-09 17:25:46+0000 <antoviaque> directly in the game - you can see empty 
games sitting regularly
2011-11-09 17:26:39+0000 <dachary> could it be that there are three players but 
for some reason they did not pick the game ? 
2011-11-09 17:27:07+0000 <antoviaque> nope, usually players notice the games 
when they appear while they are online
2011-11-09 17:27:09+0000 <dachary> or that a newcomer created a game but played 
another that was ongoing when he discovered the chat ?
2011-11-09 17:27:11+0000 <dachary> or ...
2011-11-09 17:27:32+0000 <antoviaque> it's usually that none of us were around 
to fill the gap :)
2011-11-09 17:28:03+0000 <antoviaque> with the current traffic, which is small, 
you usually need to stay around and play before enough players agreggate over 
time to fill games
2011-11-09 17:28:10+0000 <dachary> how do players behave when you're not 
interacting with them ? 
2011-11-09 17:28:44+0000 <antoviaque> one arrives, creates a game, maybe says 
"anyone there?" in the game, and leaves before the next one arrives and 
repeats... :)
2011-11-09 17:29:02+0000 <antoviaque> when there are enough players together, 
they usually play with each other without problem
2011-11-09 17:29:07+0000 <dachary> but what when there are three ? 
2011-11-09 17:29:15+0000 <dachary> ok
2011-11-09 17:29:39+0000 <dachary> it's interesting :-)
2011-11-09 17:29:43+0000 <antoviaque> yep : )
2011-11-09 17:30:05+0000 <antoviaque> actually there is a part where it works 
better when it's somebody from farsides, it's welcoming the newbies
2011-11-09 17:30:12+0000 <dachary> is there another blocker preventing people 
to play the first time ? 
2011-11-09 17:30:38+0000 <dachary> (i mean when noone from farsides is around ;)
2011-11-09 17:30:40+0000 <antoviaque> which is part of why I was saying that 
it's not optimal yet - they usually create a bad story because they don't 
understand the game yet, so you have to play along a bit
2011-11-09 17:31:24+0000 <antoviaque> not sure how to solve this - it could be 
easier when there are more people, so we can always garantee that there is a 
game available that they can join (it's easier to start as a player)
2011-11-09 17:31:53+0000 <antoviaque> it could also be a tutorial, so that they 
get a better feel of how to play before creating their own sentence... not sure 
yet
2011-11-09 17:32:12+0000 <dachary> when a player creates a game the first time 
around and none from farsides is around, do other players play this crappy game 
anyway ?
2011-11-09 17:32:22+0000 <antoviaque> they usually do yep
2011-11-09 17:32:32+0000 <antoviaque> especially because it's often an easy win 
;p
2011-11-09 17:33:10+0000 <dachary> so it could be improved but it's not a 
blocker. It even has an upside for seasoned players ;-)
2011-11-09 17:33:30+0000 <antoviaque> but this doesn't happen a lot yet btw, 
the traffic is stil very small : )
2011-11-09 17:34:08+0000 <antoviaque> hehe, I think it's a blocker for the 
newcomers - it's not very good as a first experience
2011-11-09 17:34:09+0000 <dachary> i see in owa that the audience varies a lot
2011-11-09 17:34:14+0000 <dachary> do you know why ? 
2011-11-09 17:34:30+0000 <antoviaque> yes, because we activate ads only when we 
can be around to welcome the newbies
2011-11-09 17:34:48+0000 <antoviaque> otherwise it all ends up in the chicken & 
egg issue
2011-11-09 17:35:16+0000 <antoviaque> what I'd like to try is to increase the 
volume of newcomers, to see if it can take off on its own a bit more
2011-11-09 17:36:03+0000 <dachary> is there a way to see how many games were 
played ? 
2011-11-09 17:35:55+0000 <dachary> I still have to learn how to read owa 
properly
2011-11-09 17:36:34+0000 <antoviaque> it's a bit of a mess, personally I rely 
more on what I see in game currently, vs the traffic sent by ads
2011-11-09 17:36:49+0000 <antoviaque> but when we fix the funnels it will be 
easier
2011-11-09 17:37:05+0000 <antoviaque> ahhhh - actually that could be a very 
good fix to work on : )
2011-11-09 17:37:28+0000 <dachary> :-)
2011-11-09 17:38:12+0000 <antoviaque> it's not in a ticket, as blanchard1 will 
specify something more complete for your needs, but if we could already 
separate the anonymous traffic from the logged in traffic, it would allow us to 
make the funnel a bit more informative
2011-11-09 17:38:19+0000 <antoviaque> *for his needs
2011-11-09 17:38:45+0000 <antoviaque> if you're interested, I can write the 
ticket now
2011-11-09 17:38:50+0000 <dachary> ok. I'll work on that next week. Learning 
how to use owa will be a useful experience.
2011-11-09 17:39:03+0000 <blanchard1> antoviaque: i won't have time to work on 
that in the coming days so be my guest to start without me :)
2011-11-09 17:39:15+0000 <antoviaque> blanchard1: ok : )
2011-11-09 17:39:16+0000 <dachary> I'll read the current implementation and 
recall the discussions we had way back with arbrandes.
2011-11-09 17:39:30+0000 <dachary> blanchard1: ok ;-)
2011-11-09 17:39:58+0000 <blanchard1> antoviaque: btw, I was wondering. When 
you activate ads (when you're around) , how precise is the time frame ?
2011-11-09 17:40:08+0000 <antoviaque> dachary: ok - if you need any help let me 
know - you're more knowledgeable than me on this kind of metrics, so doing 
something that makes sense to you will be good by me :)
2011-11-09 17:40:21+0000 <blanchard1> In the sense, do you know when players 
will come more or less when you activate
2011-11-09 17:40:40+0000 <antoviaque> blanchard1: very imprecise - sometimes 
they send half of the daily budget immediately in a big batch, sometimes you 
have nothing for hours
2011-11-09 17:40:49+0000 <blanchard1> antoviaque: ok
2011-11-09 17:41:04+0000 <dachary> antoviaque: I'm clueless on the analytics of 
a web site. My expertise has never been past building a business plan that 
makes sense. I know nothing of the reality of things ;-)
2011-11-09 17:41:31+0000 <antoviaque> but I'll try to experiment with the 
higher costs of visits, which have priority - will be necessary to drive more 
traffic anyway, right now I have to tap into less efficient categories, 
conversion isn't as good as it was
2011-11-09 17:42:26+0000 <antoviaque> dachary: ahaha, ok - if you want I can 
block my time next Wednesday morning so we can look at it together
2011-11-09 17:42:51+0000 <dachary> that would be usefull, thank you.
2011-11-09 17:43:10+0000 <antoviaque> ok - my pleasure, will be very good to 
have some more reliable metrics there
2011-11-09 17:47:18+0000 <dachary> antoviaque: where should I post today's 
report ? 
2011-11-09 17:47:48+0000 <dachary> the blog has been restructured it seems
2011-11-09 17:47:52+0000 <antoviaque> dachary: 
http://farsides.com/groups/code/forum/
2011-11-09 17:48:07+0000 <dachary> thanks :-)
2011-11-09 17:48:18+0000 <antoviaque> yep, we use the forums of buddypress 
since a couple of weeks, which are handier for large threads
2011-11-09 17:48:50+0000 <antoviaque> (same place as before, "groups" -> 
"code", but then click on the "Forum" tab :) )
2011-11-09 17:51:08+0000 <dachary> antoviaque: are there individual rss feeds 
for forums ? 
2011-11-09 17:51:16+0000 <antoviaque> let me see
2011-11-09 17:52:47+0000 <antoviaque> I think it's the group RSS - ie 
http://farsides.com/groups/code/forum/ for example, since all forum posts 
appear in the activity feed
2011-11-09 17:53:41+0000 <dachary> ok, thanks 
2011-11-09 17:54:16+0000 <dachary> I updated the feeds so that I can catch up 
next wednesday ;-)
2011-11-09 17:54:48+0000 <dachary> It has been a pleasant day and it feels good 
to work on cardstories, as always :-)
2011-11-09 17:55:06+0000 <dachary> C'est l'heure de l'apéro !
2011-11-09 17:55:19+0000 <dachary> (it's time to get wasted ? approximate 
translation...)
2011-11-09 18:04:10+0000 <antoviaque> hehehe, have fun - and thanks :)
2011-11-09 19:14:22+0000 dachary (dachary) is now online
2011-11-09 19:51:31+0000 <mtyaka> Reading the backlog after a couple of hours 
away from the computer....
2011-11-09 19:52:47+0000 <mtyaka> Man, it feels great to have dachary on board 
again.
2011-11-09 19:54:45+0000 <mtyaka> Now we only need to lure arbrandes back ;)
2011-11-09 20:00:53+0000 MCMic (MCMic) is now online
2011-11-09 20:14:32+0000 <antoviaque> mtyaka: ahah, yep :)
2011-11-09 20:16:30+0000 <antoviaque> blanchard1 is finishing to confirm the 
budget and reception of money from CNC, and then we can send arbrandes a 
concrete offer for January, we'll see if he can resist :p
2011-11-09 20:16:58+0000 <mtyaka> awesome :)
2011-11-09 20:18:47+0000 <mtyaka> What is CNC btw? I never cared enough to ask, 
but now that they're giving us money, I think it is polite to at least know who 
they are :)
2011-11-09 20:21:40+0000 <antoviaque> hehe, sure!
2011-11-09 20:22:33+0000 <antoviaque> http://www.cnc.fr/web/en
2011-11-09 20:23:30+0000 <antoviaque> it's a public agency that is meant to 
help (mostly with money) creation - movies, etc.
2011-11-09 20:23:57+0000 <antoviaque> recently they started helping video games 
(france is lagging behind other countries big time)
2011-11-09 20:24:28+0000 <antoviaque> 
http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fwww.cnc.fr%2Fweb%2Ffr%2Ffonds-d-aide-au-jeu-video-fajv
2011-11-09 20:25:33+0000 <mtyaka> I see... interesting. Thanks for the links 
and explanation!
2011-11-09 20:28:00+0000 <dachary> mtyaka: :-)
2011-11-09 20:35:58+0000 <dachary> antoviaque: would you be so kind as to renew 
crossbrowsertesting ? 
2011-11-09 20:37:45+0000 <antoviaque> dachary: np, but we'll have to ask 
blanchard1 - he keeps my farsides credit card hostage :p
2011-11-09 20:39:22+0000 <dachary> IIRC it expires on the 26th of each month
2011-11-09 20:39:05+0000 <dachary> there is no rush
2011-11-09 21:55:06+0000 mtyaka_ (mtyaka_) is now online
2011-11-09 22:13:57+0000 felixrabe (felixrabe) is now online
2011-11-09 22:14:03+0000 <felixrabe> hello
2011-11-09 22:14:16+0000 <felixrabe> is anyone actually online? :)
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