Hi, Here is the log of the chatroom at http://farsides.com/chat/ (or irc://irc.freenode.net/#farsides) for the 2011-11-09.
2011-11-09 06:18:45+0000 dachary (dachary) is now online 2011-11-09 06:18:53+0000 <dachary> morning 2011-11-09 06:18:55+0000 <dachary> yawn 2011-11-09 06:26:31+0000 dachary (dachary) is now online 2011-11-09 09:11:46+0000 blanchard (blanchard) is now online 2011-11-09 09:29:06+0000 <dachary> antoviaque: around ? 2011-11-09 09:42:29+0000 tartarugafeliz (tartarugafeliz) is now online 2011-11-09 09:48:32+0000 <dachary> tartarugafeliz: bonjour jeune dame 2011-11-09 09:48:48+0000 <tartarugafeliz> bonjour loic! :) 2011-11-09 09:48:52+0000 <tartarugafeliz> ça va? :) 2011-11-09 10:01:59+0000 <dachary> tartarugafeliz: it's all good, thank you. Is your husband in the house ? 2011-11-09 10:02:24+0000 <tartarugafeliz> hahahah no, he's not 2011-11-09 10:02:32+0000 <tartarugafeliz> he'll be back soon, tough :) 2011-11-09 10:08:13+0000 <dachary> ok :-) 2011-11-09 10:49:56+0000 dachary (dachary) is now online 2011-11-09 11:49:48+0000 MCMic (MCMic) is now online 2011-11-09 12:01:35+0000 tartarugafeliz (tartarugafeliz) is now online 2011-11-09 12:35:39+0000 tartarugafeliz (tartarugafeliz) is now online 2011-11-09 12:45:55+0000 mtyaka (mtyaka) is now online 2011-11-09 12:48:47+0000 <dachary> mtyaka: good day sir ;-) 2011-11-09 12:49:11+0000 <dachary> There is a question for you when you have time : http://tickets.farsides.com/issues/441#note-13 2011-11-09 12:49:14+0000 <mtyaka> hi dachary :) 2011-11-09 12:52:53+0000 <dachary> mtyaka: regarding http://tickets.farsides.com/issues/447 is it appropriate to swtich to "merged" after reading the patch ? Or should it only be done when the server is updated ? 2011-11-09 12:58:32+0000 <mtyaka> dachary: We have usually been setting it to "merged" after the patch has been reviewed and merged into the "main" repository (I guess that's your repository now), and antoviaque has been taking care that the server code was updated from the "main" repo fairly often, so it didn't really make much difference. 2011-11-09 12:59:38+0000 <dachary> ok 2011-11-09 13:00:36+0000 <dachary> mtyaka: I have merged your master branch, it should therefore all merge at once ;-) 2011-11-09 13:01:01+0000 <dachary> #571 reviewed 2011-11-09 13:02:26+0000 <dachary> mtyaka: did you notice humorous spam in the tickets ? 2011-11-09 13:02:37+0000 <dachary> http://tickets.farsides.com/issues/528#note-16 for instance 2011-11-09 13:03:40+0000 <mtyaka> Oh yes I did. I don't understand the motivation behind it... it doesn't try to sell me anything. 2011-11-09 13:03:56+0000 <dachary> reviewed #528 2011-11-09 13:04:26+0000 <dachary> mtyaka: It may be a test. If they stick long enough, advertisement will come. 2011-11-09 13:04:58+0000 <mtyaka> ah, i see, preparing the playground :) 2011-11-09 13:05:11+0000 <dachary> they can be removed by editing them. When the note is empty it disapears. 2011-11-09 13:05:27+0000 <mtyaka> antoviaque took care about the problem yesterday - anonymous comments are not allowed anymore. 2011-11-09 13:05:37+0000 <dachary> ah 2011-11-09 13:05:40+0000 <dachary> ok ;-) 2011-11-09 13:05:46+0000 <dachary> when is the meeting today ? 2011-11-09 13:05:57+0000 <mtyaka> (but I guess the bot will just register an acount in a couple of days) 2011-11-09 13:06:05+0000 <mtyaka> the meetings are at 14:30 2011-11-09 13:06:22+0000 <tartarugafeliz> its always at 14:30 dachary :) 2011-11-09 13:06:22+0000 <dachary> thanks 2011-11-09 13:06:34+0000 <mtyaka> hi, tartarugafeliz :) 2011-11-09 13:06:40+0000 <tartarugafeliz> hi mtyaka :) 2011-11-09 13:08:10+0000 <mtyaka> dachary: answered http://tickets.farsides.com/issues/441, now I'm off for lunch, will be back for the meeting 2011-11-09 13:10:06+0000 <antoviaque> dachary: mtyaka: hello : ) 2011-11-09 13:10:20+0000 <antoviaque> just back from a meeting - full of meetings those last days! 2011-11-09 13:10:50+0000 <antoviaque> but btw, good news - not sure if you already know about it, but felix confirmed the other half of his investment :D 2011-11-09 13:11:33+0000 <dachary> mtyaka: good lunch ;-) 2011-11-09 13:11:57+0000 <dachary> antoviaque: it's raining money on cardstories :-) 2011-11-09 13:14:20+0000 <dachary> antoviaque: could you change redmine to pull from my repository as it used to in the past ? That will allow mtyaka merges to be taken into account. 2011-11-09 13:15:03+0000 <dachary> git clone http://cardstories.politis.vm.gnt/cardstories.git 2011-11-09 13:15:10+0000 <dachary> from within cardstories2 2011-11-09 13:18:41+0000 <antoviaque> dachary: rofl, yep, if it could be like that for some time ;p 2011-11-09 13:19:25+0000 <antoviaque> for the repository, yes, I'll have a look 2011-11-09 13:21:45+0000 * dachary throwing 500 billions zlotys from the 80' in the pot 2011-11-09 13:22:32+0000 <antoviaque> ahahahah 2011-11-09 13:22:41+0000 <antoviaque> everything going fine today btw? 2011-11-09 13:23:05+0000 <dachary> antoviaque: yes, all good. 2011-11-09 13:24:48+0000 <dachary> although it's bizarre to wake up at 6h45 in the morning, the sun is already rising because we're east. What's really strange is to see the light decline a 4h30 ... 2011-11-09 13:25:56+0000 <tartarugafeliz> this is the worse part of winter 2011-11-09 13:31:06+0000 <antoviaque> yup, horriiiiible 2011-11-09 13:31:15+0000 <antoviaque> ok, meeting :) 2011-11-09 13:31:20+0000 <antoviaque> eve: start dailymeeting 2011-11-09 13:31:21+0000 * eve antoviaque arbrandes blanchard blanchard1 dachary mtyaka tartarugafeliz and al: daily meeting starts! Please say "eve_: yesterday|today|blockers <your report>" 2011-11-09 13:31:40+0000 <tartarugafeliz> eve: yesterday I spent the day with Felix antoviaque and blanchard 2011-11-09 13:31:40+0000 <eve> Done: I spent the day with Felix antoviaque and blanchard 2011-11-09 13:31:40+0000 <tartarugafeliz> eve: today I'll start some sketches for the new cards - the idea is to release one new card per week! 2011-11-09 13:31:40+0000 <eve> Next: I'll start some sketches for the new cards - the idea is to release one new card per week 2011-11-09 13:31:40+0000 <tartarugafeliz> eve: blockers none. 2011-11-09 13:31:40+0000 <eve> Blockers: none 2011-11-09 13:31:55+0000 <blanchard> hi :) 2011-11-09 13:32:02+0000 <tartarugafeliz> :) 2011-11-09 13:32:06+0000 <blanchard> cool tartarugafeliz a card per week ! 2011-11-09 13:32:12+0000 <tartarugafeliz> yeeeey 2011-11-09 13:32:36+0000 <blanchard> eve, yesterday : time spent with Felix (he gave his go for the second part of the investment :)). Call with Travian (will debrief on buddypress). Mail sent to Spilgames.com for distrib. Some research on admin (cap raise/shares for founders/appointment Xav) 2011-11-09 13:32:36+0000 <eve> Done: : time spent with Felix (he gave his go for the second part of the investment :)). Call with Travian (will debrief on buddypress). Mail sent to Spilgames.com for distrib. Some research on admin (cap raise/shares for founders/appointment Xav) 2011-11-09 13:32:36+0000 <blanchard> eve, today : Couple of hours work on admin (cap raise/shares for founders/appointment Xav). Cap Digital wants information from me in order to prepare Brasil (no go yet from oseo though). Not much apart from that (job search) & will try to attend meeting tomorrow but unsure (school time) 2011-11-09 13:32:36+0000 <eve> Next: : Couple of hours work on admin (cap raise/shares for founders/appointment Xav). Cap Digital wants information from me in order to prepare Brasil (no go yet from oseo though). Not much apart from that (job search) & will try to attend meeting tomorrow but unsure (school time) 2011-11-09 13:32:36+0000 <blanchard> eve, blockers : nope. 2011-11-09 13:32:36+0000 <eve> Blockers: : nope 2011-11-09 13:34:17+0000 <antoviaque> eve: yesterday Welcoming Felix and spend time with him to walk him through Farsides' projects (he confirmed he would invest the other half of the 15KE, yey :D ) 2011-11-09 13:34:17+0000 <eve> Done: Welcoming Felix and spend time with him to walk him through Farsides' projects (he confirmed he would invest the other half of the 15KE, yey :D ) 2011-11-09 13:34:17+0000 <antoviaque> eve: today Catching up with buddypress/development, syncing the redmine with dachary's repo again 2011-11-09 13:34:17+0000 <eve> Next: Catching up with buddypress/development, syncing the redmine with dachary's repo again 2011-11-09 13:34:17+0000 <antoviaque> eve: blockers None 2011-11-09 13:34:17+0000 <eve> Blockers: None 2011-11-09 13:34:40+0000 <antoviaque> hehe, I guess we're all happy about Felix :p 2011-11-09 13:34:48+0000 <blanchard> :) 2011-11-09 13:34:52+0000 <tartarugafeliz> yeap!!! 2011-11-09 13:35:29+0000 <dachary> should I go ? 2011-11-09 13:35:39+0000 * antoviaque catching up with the text :p 2011-11-09 13:35:40+0000 <tartarugafeliz> go ahead! 2011-11-09 13:35:42+0000 <antoviaque> dachary: yep :p 2011-11-09 13:35:54+0000 <dachary> eve: yesterday nothing 2011-11-09 13:35:54+0000 <eve> Done: nothing 2011-11-09 13:35:54+0000 <dachary> eve: today complete analyze logs http://tickets.farsides.com/issues/582 , fixed Request.finish called on a request after its connection was lost http://tickets.farsides.com/issues/559 and created mail notification modifies the game http://tickets.farsides.com/issues/586 . Review tickets worked on up to october 18th #441 and #447, #571, #528, #526, #534, #505. Discuss about the future directions. 2011-11-09 13:35:54+0000 <eve> Next: complete analyze logs http://tickets.farsides.com/issues/582 , fixed Request.finish called on a request after its connection was lost http://tickets.farsides.com/issues/559 and created mail notification modifies the game http://tickets.farsides.com/issues/586 . Review tickets worked on up to october 18th #441 and #447, #571, #528, #526, #534, #505. Discuss about the future directions 2011-11-09 13:35:54+0000 <mtyaka> I'm back 2011-11-09 13:35:54+0000 <dachary> eve: blockers none 2011-11-09 13:35:54+0000 <eve> Blockers: none 2011-11-09 13:36:00+0000 <antoviaque> re mtyaka :) 2011-11-09 13:36:13+0000 <mtyaka> Yay for Felix!! 2011-11-09 13:36:19+0000 <tartarugafeliz> wkk 2011-11-09 13:36:20+0000 <tartarugafeliz> woow 2011-11-09 13:36:23+0000 <antoviaque> dachary: you're on fire already :p 2011-11-09 13:36:28+0000 <antoviaque> mtyaka: :D 2011-11-09 13:36:32+0000 <tartarugafeliz> someone is working really hard! hahaahha 2011-11-09 13:36:34+0000 <blanchard> mtyaka: :) 2011-11-09 13:37:29+0000 <antoviaque> will be good to discuss future directions btw yep 2011-11-09 13:38:23+0000 <mtyaka> eve: yesterday No time for CS :( 2011-11-09 13:38:23+0000 <eve> Done: No time for CS :( 2011-11-09 13:38:25+0000 <mtyaka> eve: today Continue to work on #544 (settable countdown). 2011-11-09 13:38:25+0000 <eve> Next: Continue to work on #544 (settable countdown) 2011-11-09 13:38:26+0000 <mtyaka> eve: blockers None. 2011-11-09 13:38:26+0000 <eve> Blockers: None 2011-11-09 13:38:48+0000 <dachary> antoviaque: should we discuss future directions after the meeting or during the meeting ? 2011-11-09 13:38:48+0000 <antoviaque> we've also about 2 months to figure them out - now we've got a good stash of money, but will still be good to find out what is the most important for players 2011-11-09 13:39:10+0000 <antoviaque> dachary: maybe right after? otherwise we end up having very long meetings :p 2011-11-09 13:39:14+0000 <dachary> ok 2011-11-09 13:39:25+0000 <tartarugafeliz> agreed 2011-11-09 13:39:44+0000 <antoviaque> mtyaka: players will thank you a lot for this feature btw :) 2011-11-09 13:40:08+0000 <antoviaque> all good for this meeting? 2011-11-09 13:40:37+0000 <tartarugafeliz> yeap! 2011-11-09 13:40:42+0000 <mtyaka> yup 2011-11-09 13:40:44+0000 <tartarugafeliz> mtyaka: agreed, they're going to love that 2011-11-09 13:42:06+0000 <antoviaque> eve: end dailymeeting 2011-11-09 13:42:07+0000 <eve> Meeting Ended 2011-11-09 13:42:07+0000 <eve> Minutes available at http://paste.pocoo.org/show/505216 2011-11-09 13:42:33+0000 antoviaque (antoviaque) is now online 2011-11-09 13:43:12+0000 <antoviaque> grmmml, if I catch the guy who wrote the wifi connection manager in gnome3, I'm going to #$^#$$# him big time 2011-11-09 13:43:18+0000 <dachary> antoviaque: welcome back. I will have to leave at 3pm for 90 minutes. Do you have time to discuss future directions now ? 2011-11-09 13:43:40+0000 <antoviaque> yup, should be good yep 2011-11-09 13:44:21+0000 <antoviaque> on my side I think it's simple - we've got until the end of december to fix bugs & do some small polish, and be in contact with the players to see what's important for them 2011-11-09 13:44:32+0000 <antoviaque> maybe with one exception - new cards :D 2011-11-09 13:44:40+0000 <tartarugafeliz> of course 2011-11-09 13:44:44+0000 <antoviaque> players really ask a lot about those :p 2011-11-09 13:44:51+0000 <dachary> ok. 2011-11-09 13:44:55+0000 <antoviaque> but what do you think dachary? you have an idea in mind? 2011-11-09 13:45:41+0000 <dachary> Not yet ;-) 2011-11-09 13:46:44+0000 <antoviaque> ahaha, ok :) will be good for everyone to think/observe about this over the next month, so that we can start to structure the features that seem important in December 2011-11-09 13:47:01+0000 <dachary> it makes sense 2011-11-09 13:47:08+0000 <dachary> http://tickets.farsides.com/projects/cardstories/issues?query_id=17 is the current story ? 2011-11-09 13:47:16+0000 <dachary> http://tickets.farsides.com/versions/show/11 2011-11-09 13:49:18+0000 * dachary took http://tickets.farsides.com/issues/568 2011-11-09 13:50:05+0000 <dachary> antoviaque: the big issue is http://tickets.farsides.com/issues/555 2011-11-09 13:50:47+0000 <antoviaque> (sorry, fighting with my network connection) 2011-11-09 13:50:54+0000 antoviaque (antoviaque) is now online 2011-11-09 13:51:13+0000 <antoviaque> can someone copy/paste what I missed? sorry for the trouble... 2011-11-09 13:51:26+0000 <tartarugafeliz> it makes sense 2011-11-09 13:51:26+0000 <tartarugafeliz> dachary @ 2:45 2011-11-09 13:51:26+0000 <tartarugafeliz> 2:45 2011-11-09 13:51:26+0000 <tartarugafeliz> http://tickets.farsides.com/versions/show/11 2011-11-09 13:51:26+0000 <tartarugafeliz> http://tickets.farsides.com/projects/cardstories/issues?query_id=17 is the current story ? 2011-11-09 13:51:27+0000 <tartarugafeliz> 2:45 2011-11-09 13:51:28+0000 <tartarugafeliz> took http://tickets.farsides.com/issues/568 2011-11-09 13:51:28+0000 <tartarugafeliz> 2:47 2011-11-09 13:51:29+0000 <tartarugafeliz> antoviaque: the big issue is http://tickets.farsides.com/issues/555 2011-11-09 13:51:42+0000 * antoviaque really mad that crap like that get shipped 2011-11-09 13:51:49+0000 * antoviaque looking 2011-11-09 13:52:39+0000 <antoviaque> dachary: yep, current sprints & upcoming tasks (backlog) are at http://tickets.farsides.com/projects/cardstories/issues?query_id=16 2011-11-09 13:53:21+0000 <antoviaque> alpha11 is the one that was released on monday (the bugs are still in ready to review to properly confirm those which have been fixed or not, since they usually mostly happen on the live server) 2011-11-09 13:53:28+0000 <antoviaque> alpha12 is the current sprint 2011-11-09 13:53:47+0000 <dachary> ok 2011-11-09 13:55:08+0000 <dachary> the idea is to take bugs in the "None" section of http://tickets.farsides.com/projects/cardstories/issues?query_id=16 and with your approval assign them to http://tickets.farsides.com/versions/show/12 ? 2011-11-09 13:55:20+0000 <dachary> or are they in http://tickets.farsides.com/issues/584 ? 2011-11-09 13:55:38+0000 * antoviaque looking 2011-11-09 13:55:57+0000 <antoviaque> all remaining known bugs should be in http://tickets.farsides.com/issues/584 2011-11-09 13:56:24+0000 <antoviaque> except maybe some of the ones you'll see in the tracebacks/logs from the server 2011-11-09 13:56:26+0000 <dachary> http://tickets.farsides.com/issues/531 looks like a duplicate 2011-11-09 13:56:59+0000 <antoviaque> yep, it could be the one you fixed 2011-11-09 13:57:17+0000 <dachary> yes, I fixed it 20 days ago 2011-11-09 13:57:34+0000 <antoviaque> ok, marking it as duplicate 2011-11-09 13:57:57+0000 <antoviaque> tartarugafeliz: it didn't happen again for you since then? (since #531 is a bug you entered) 2011-11-09 13:59:06+0000 <dachary> http://tickets.farsides.com/issues/533 is most probably when the drop out players were removed 2011-11-09 13:59:13+0000 <tartarugafeliz> ah its true, it never happened again 2011-11-09 14:00:13+0000 <antoviaque> ah and http://tickets.farsides.com/issues/555 , from the previous sprint, is still to be fixed (moving it to the new story for alpha12) 2011-11-09 14:00:50+0000 <dachary> gtg, bbl 2011-11-09 14:01:15+0000 <antoviaque> dachary: for #533 it's weird, the gm shouldn't have been able to move to the vote phase at all no? 2011-11-09 14:01:21+0000 <antoviaque> ok, see you later :) 2011-11-09 14:05:52+0000 <antoviaque> for http://tickets.farsides.com/issues/568 yep, sorry for the lack of test - was a hotfix on a hairy release day :) 2011-11-09 14:20:06+0000 <antoviaque> going to lunch - bbl 2011-11-09 15:10:20+0000 blanchard (blanchard) is now offline 2011-11-09 15:17:48+0000 MCMic (MCMic) is now online 2011-11-09 15:32:36+0000 antoviaque (antoviaque) is now online 2011-11-09 16:01:52+0000 <dachary> for #533 if tartaruga voted for the card of the drop out player, there was two votes but only one shows. Does that make sense ? 2011-11-09 16:01:58+0000 <dachary> antoviaque: ^ 2011-11-09 16:02:44+0000 <antoviaque> oh, yes, it's true - ok closing that one, thanks : ) 2011-11-09 16:21:48+0000 <dachary> antoviaque: did you instruct redmine to pull from http://cardstories.politis.vm.gnt/cardstories.git ? 2011-11-09 16:22:53+0000 <antoviaque> I updated the mirror to take yours before lunch yep, but didn't get around to finish configuring redmine yet 2011-11-09 16:28:21+0000 <dachary> ok 2011-11-09 16:30:08+0000 <dachary> are there bugs not listed in http://tickets.farsides.com/issues/584 that are important to resolve ? 2011-11-09 16:35:00+0000 <dachary> http://tickets.farsides.com/issues/574 same account logging in on different computers : this shouldn't happen! :) antoviaque could you elaborate on this ? 2011-11-09 16:37:52+0000 <antoviaque> dachary: this one isn't really a problem if I remember correctly, it's that it allows to login from different computers, and of course ends up being a bit messy on the computer you're not playing with : ) 2011-11-09 16:38:07+0000 <dachary> mtyaka: could you tell me what was decided regarding the game timeout ? The feature by which the game automatically goes to vote / complete after a delay. 2011-11-09 16:38:35+0000 <antoviaque> so ideally we should logout from the first one in that case, but honestly I haven't seen anyone complaining about it so far 2011-11-09 16:38:47+0000 <dachary> how is it messy ? 2011-11-09 16:39:22+0000 <dachary> do you mean when two people login from two different computers using the same account ? 2011-11-09 16:39:23+0000 <antoviaque> I don't remember - it happened in the middle of players coming in at la cite des sciences, was a bit crazy 2011-11-09 16:39:30+0000 <antoviaque> yep 2011-11-09 16:39:36+0000 <antoviaque> (again, if my memory is right) 2011-11-09 16:40:32+0000 <dachary> Ok. It is confusing because someone acts and the other one does not understand why an action was taken although (s)he did not do anything ? 2011-11-09 16:42:38+0000 <antoviaque> dachary: http://tickets.farsides.com/projects/cardstories/repository 2011-11-09 16:42:52+0000 <dachary> ouate de phoque ! 2011-11-09 16:42:56+0000 <dachary> ahahah 2011-11-09 16:43:00+0000 <dachary> *flood* 2011-11-09 16:43:11+0000 <antoviaque> ahaha, probably because the redmine rss became available again ;p 2011-11-09 16:43:47+0000 <dachary> :-D 2011-11-09 16:43:54+0000 <antoviaque> dachary: we'd need to retest to be sure, but if I remember correctly if looked buggy, not just because things were happening without having to click 2011-11-09 16:44:31+0000 <dachary> I would be very surprised if they are. 2011-11-09 16:44:55+0000 <antoviaque> If they look buggy? 2011-11-09 16:44:59+0000 <dachary> yes 2011-11-09 16:45:45+0000 <dachary> The server was designed to allow this. 2011-11-09 16:46:00+0000 <dachary> Of course it's kind of silly when you have two computers and two personns ;-) 2011-11-09 16:46:03+0000 <antoviaque> Well, I can't really tell you more about this - I only have a fuzzy memory of something that happened in the corner of my eye while I was talking, so I wouldn't bet on it : ) 2011-11-09 16:46:15+0000 <dachary> But it's *very* common when you have 1 person 1 browser and 2 tabs. 2011-11-09 16:47:31+0000 <dachary> This situation happens a lot. If the behavior was bugous, you would have noticed. 2011-11-09 16:48:21+0000 <dachary> That being said, it's worth a try because it's an uncommon situation that may reveal something that has been overlooked. 2011-11-09 16:49:49+0000 <dachary> antoviaque: there are very few bug tickets (less than 20 most minors and no obvious blockers). It seems mtyaka & arbrandes did an excellent job resolving all major issues. 2011-11-09 16:50:40+0000 <dachary> antoviaque: do you remember what was decided regarding the game timeout ? The feature by which the game automatically goes to vote / complete after a delay. (I asked mtyaka but you may remembers too) 2011-11-09 16:50:45+0000 <antoviaque> yep, that's basically what the last 2-3 weeks have been about - mtyaka especially handled a good deal of them, and there wasn't that many either in the first place 2011-11-09 16:52:42+0000 <antoviaque> dachary: decision? mtyaka is working on it as described in the ticket - the discussion the other day helped to point out to the existing behavior, that makes it easy for mtyaka to implement 2011-11-09 16:53:41+0000 <antoviaque> http://tickets.farsides.com/issues/585 2011-11-09 16:54:11+0000 <antoviaque> (based on story http://tickets.farsides.com/issues/544 -> stories are accessible from the link on top of the task title btw) 2011-11-09 16:56:29+0000 <dachary> antoviaque: ok. Was it decided to change the behavior of server or just to expose the existing counter ? 2011-11-09 16:56:56+0000 <dachary> antoviaque: ok. Was it decided to change the behavior of server or just to return the value of the existing countdown to the game author ? 2011-11-09 16:57:14+0000 <dachary> antoviaque: ok. Was it decided to change the behavior of server or just to return the value of the existing countdown to the game author so that the client can display it ? 2011-11-09 16:57:46+0000 <antoviaque> dachary: ah! I see your question now - we thought of it as a separate behavior, that complements the existing one but has a different goal 2011-11-09 16:57:58+0000 <antoviaque> so it adds 2011-11-09 16:58:31+0000 <dachary> how is it different ? 2011-11-09 16:59:11+0000 <antoviaque> basically the one currently helps to ensure that no game stays open forever (countdown starts immediately with the round, and either goes to the next phase or cancels the game when reached) 2011-11-09 16:59:53+0000 <antoviaque> it's important to have, but can't be too short or it would frustrate (damn, my game is cancelled?) 2011-11-09 17:00:23+0000 <antoviaque> the other one is about making sure that a game which has active players can get to the end 2011-11-09 17:01:03+0000 <dachary> even if the author drops, right ? 2011-11-09 17:01:05+0000 <antoviaque> the countdown can be shorter because it starts as soon as a game can be moved forward 2011-11-09 17:01:07+0000 <antoviaque> yep 2011-11-09 17:02:14+0000 <dachary> so if the author does not plan the timeout (1 minute, 20 minutes etc.) the current behavior is used instead, that is the default timeout is selected. 2011-11-09 17:02:20+0000 <dachary> is it correct ? 2011-11-09 17:02:34+0000 <antoviaque> it is always planned (1 minute by default) 2011-11-09 17:02:50+0000 <antoviaque> but it could be that an author creates a game and no player or only one player joins 2011-11-09 17:03:12+0000 <antoviaque> then it's the existing timeout that would kick in, after a week/month 2011-11-09 17:03:54+0000 <antoviaque> (the 1 minute countdown would never start, as the game can't be moved forward) 2011-11-09 17:03:57+0000 <antoviaque> makes sense? 2011-11-09 17:04:22+0000 <dachary> yes, it does 2011-11-09 17:04:26+0000 <dachary> thanks for clarifying this 2011-11-09 17:05:08+0000 <antoviaque> yw :) 2011-11-09 17:05:09+0000 <dachary> mtyaka: would you mind if I take http://tickets.farsides.com/issues/585 ? 2011-11-09 17:06:04+0000 <antoviaque> dachary: I think mtyaka has already started working on it from the eve report, but could be wrong 2011-11-09 17:06:18+0000 <dachary> ok. 2011-11-09 17:07:14+0000 <antoviaque> dachary: if you're looking for something to do, happy to help if needed :p 2011-11-09 17:07:49+0000 <dachary> :-) sure, what do you have in mind ? 2011-11-09 17:07:54+0000 <antoviaque> let me have a look 2011-11-09 17:09:08+0000 <dachary> Did you analyze the observations you collected at la cité des sciences & the chat with the users over the past weeks ? I know you did ;-) But is there something for me to read or would you be available to explain ( phone maybe ?) 2011-11-09 17:09:10+0000 <antoviaque> hmm, not sure there is more that can be done about this, but http://tickets.farsides.com/issues/528 is definitely the top blocker in number of players affected 2011-11-09 17:10:04+0000 <antoviaque> dachary: I haven't written a lot about it it, since it's still maturing (both in game and in my mind). I've collected notes, but didn't reconsile everything yet 2011-11-09 17:10:06+0000 <dachary> antoviaque: who cares about a 8 years old complaining ? He does what he is told ! 2011-11-09 17:10:08+0000 <dachary> ahahah 2011-11-09 17:10:13+0000 <antoviaque> ahahahahah 2011-11-09 17:10:59+0000 <dachary> seriously I read the comments on http://tickets.farsides.com/issues/528 and I share mtyaka opinion on this. 2011-11-09 17:12:05+0000 <antoviaque> ah, on the cause we all agree I think 2011-11-09 17:12:25+0000 <antoviaque> but it doesn't really help the users in the meantime : ) 2011-11-09 17:12:46+0000 <dachary> yes. Do you see a way out ? 2011-11-09 17:13:02+0000 * dachary voting http://tickets.farsides.com/issues/528 up 2011-11-09 17:13:09+0000 * dachary feels helpless 2011-11-09 17:13:16+0000 <antoviaque> no, aside from breaking in at mozilla's office and taking some geek hostages until they fix their mess :) 2011-11-09 17:14:37+0000 <antoviaque> btw to finish on the main impressions, it's still something to confirm with time, but the game entry process (newbie experience for the first 2-3 games) & game management (game creation & handling of active games, switching,etc.) is not really good at the moment 2011-11-09 17:15:39+0000 <antoviaque> need to see more about the psychology of players about inviting their own friends, too - I was expecting it to be something important (to be able to invite friends more easily), but I haven't seen players care a lot about this 2011-11-09 17:16:15+0000 <dachary> antoviaque: done (30 votes now). Did you vote antoviaque ? 2011-11-09 17:16:23+0000 <antoviaque> there are some UI issues too (like the bubble for entering the sentence, many players didn't see the bubble was a textarea) 2011-11-09 17:16:55+0000 <antoviaque> dachary: I created an account, never received the email, and then told to wait 3 days before asking again - yeyyy mozilla :p 2011-11-09 17:17:25+0000 <dachary> :-) 2011-11-09 17:17:33+0000 <antoviaque> but actually good that you make me think of it, I'm going to try again now 2011-11-09 17:18:03+0000 <antoviaque> "Reported: 2011-05-29 21:09" 2011-11-09 17:18:18+0000 <antoviaque> and they wonder why they lose market share to Chrome... :/ 2011-11-09 17:19:14+0000 <dachary> true. 2011-11-09 17:21:17+0000 * antoviaque keeps looking at bugs 2011-11-09 17:22:01+0000 <dachary> antoviaque: what is the main blocker for the first time players ? 2011-11-09 17:22:56+0000 <antoviaque> The first one is not due to the game itself, but to the chicken & egg issue - the fact that at some times during the day, players don't find others to play with them 2011-11-09 17:23:34+0000 <dachary> how often does this happen ? 2011-11-09 17:24:21+0000 <antoviaque> between 2-10 times a day, which isn't a negligeable proportion by today's traffic 2011-11-09 17:24:35+0000 <antoviaque> but this will solve progressively, as we build up the userbase 2011-11-09 17:25:11+0000 <dachary> antoviaque: do you see this with owa ? 2011-11-09 17:25:46+0000 <antoviaque> directly in the game - you can see empty games sitting regularly 2011-11-09 17:26:39+0000 <dachary> could it be that there are three players but for some reason they did not pick the game ? 2011-11-09 17:27:07+0000 <antoviaque> nope, usually players notice the games when they appear while they are online 2011-11-09 17:27:09+0000 <dachary> or that a newcomer created a game but played another that was ongoing when he discovered the chat ? 2011-11-09 17:27:11+0000 <dachary> or ... 2011-11-09 17:27:32+0000 <antoviaque> it's usually that none of us were around to fill the gap :) 2011-11-09 17:28:03+0000 <antoviaque> with the current traffic, which is small, you usually need to stay around and play before enough players agreggate over time to fill games 2011-11-09 17:28:10+0000 <dachary> how do players behave when you're not interacting with them ? 2011-11-09 17:28:44+0000 <antoviaque> one arrives, creates a game, maybe says "anyone there?" in the game, and leaves before the next one arrives and repeats... :) 2011-11-09 17:29:02+0000 <antoviaque> when there are enough players together, they usually play with each other without problem 2011-11-09 17:29:07+0000 <dachary> but what when there are three ? 2011-11-09 17:29:15+0000 <dachary> ok 2011-11-09 17:29:39+0000 <dachary> it's interesting :-) 2011-11-09 17:29:43+0000 <antoviaque> yep : ) 2011-11-09 17:30:05+0000 <antoviaque> actually there is a part where it works better when it's somebody from farsides, it's welcoming the newbies 2011-11-09 17:30:12+0000 <dachary> is there another blocker preventing people to play the first time ? 2011-11-09 17:30:38+0000 <dachary> (i mean when noone from farsides is around ;) 2011-11-09 17:30:40+0000 <antoviaque> which is part of why I was saying that it's not optimal yet - they usually create a bad story because they don't understand the game yet, so you have to play along a bit 2011-11-09 17:31:24+0000 <antoviaque> not sure how to solve this - it could be easier when there are more people, so we can always garantee that there is a game available that they can join (it's easier to start as a player) 2011-11-09 17:31:53+0000 <antoviaque> it could also be a tutorial, so that they get a better feel of how to play before creating their own sentence... not sure yet 2011-11-09 17:32:12+0000 <dachary> when a player creates a game the first time around and none from farsides is around, do other players play this crappy game anyway ? 2011-11-09 17:32:22+0000 <antoviaque> they usually do yep 2011-11-09 17:32:32+0000 <antoviaque> especially because it's often an easy win ;p 2011-11-09 17:33:10+0000 <dachary> so it could be improved but it's not a blocker. It even has an upside for seasoned players ;-) 2011-11-09 17:33:30+0000 <antoviaque> but this doesn't happen a lot yet btw, the traffic is stil very small : ) 2011-11-09 17:34:08+0000 <antoviaque> hehe, I think it's a blocker for the newcomers - it's not very good as a first experience 2011-11-09 17:34:09+0000 <dachary> i see in owa that the audience varies a lot 2011-11-09 17:34:14+0000 <dachary> do you know why ? 2011-11-09 17:34:30+0000 <antoviaque> yes, because we activate ads only when we can be around to welcome the newbies 2011-11-09 17:34:48+0000 <antoviaque> otherwise it all ends up in the chicken & egg issue 2011-11-09 17:35:16+0000 <antoviaque> what I'd like to try is to increase the volume of newcomers, to see if it can take off on its own a bit more 2011-11-09 17:36:03+0000 <dachary> is there a way to see how many games were played ? 2011-11-09 17:35:55+0000 <dachary> I still have to learn how to read owa properly 2011-11-09 17:36:34+0000 <antoviaque> it's a bit of a mess, personally I rely more on what I see in game currently, vs the traffic sent by ads 2011-11-09 17:36:49+0000 <antoviaque> but when we fix the funnels it will be easier 2011-11-09 17:37:05+0000 <antoviaque> ahhhh - actually that could be a very good fix to work on : ) 2011-11-09 17:37:28+0000 <dachary> :-) 2011-11-09 17:38:12+0000 <antoviaque> it's not in a ticket, as blanchard1 will specify something more complete for your needs, but if we could already separate the anonymous traffic from the logged in traffic, it would allow us to make the funnel a bit more informative 2011-11-09 17:38:19+0000 <antoviaque> *for his needs 2011-11-09 17:38:45+0000 <antoviaque> if you're interested, I can write the ticket now 2011-11-09 17:38:50+0000 <dachary> ok. I'll work on that next week. Learning how to use owa will be a useful experience. 2011-11-09 17:39:03+0000 <blanchard1> antoviaque: i won't have time to work on that in the coming days so be my guest to start without me :) 2011-11-09 17:39:15+0000 <antoviaque> blanchard1: ok : ) 2011-11-09 17:39:16+0000 <dachary> I'll read the current implementation and recall the discussions we had way back with arbrandes. 2011-11-09 17:39:30+0000 <dachary> blanchard1: ok ;-) 2011-11-09 17:39:58+0000 <blanchard1> antoviaque: btw, I was wondering. When you activate ads (when you're around) , how precise is the time frame ? 2011-11-09 17:40:08+0000 <antoviaque> dachary: ok - if you need any help let me know - you're more knowledgeable than me on this kind of metrics, so doing something that makes sense to you will be good by me :) 2011-11-09 17:40:21+0000 <blanchard1> In the sense, do you know when players will come more or less when you activate 2011-11-09 17:40:40+0000 <antoviaque> blanchard1: very imprecise - sometimes they send half of the daily budget immediately in a big batch, sometimes you have nothing for hours 2011-11-09 17:40:49+0000 <blanchard1> antoviaque: ok 2011-11-09 17:41:04+0000 <dachary> antoviaque: I'm clueless on the analytics of a web site. My expertise has never been past building a business plan that makes sense. I know nothing of the reality of things ;-) 2011-11-09 17:41:31+0000 <antoviaque> but I'll try to experiment with the higher costs of visits, which have priority - will be necessary to drive more traffic anyway, right now I have to tap into less efficient categories, conversion isn't as good as it was 2011-11-09 17:42:26+0000 <antoviaque> dachary: ahaha, ok - if you want I can block my time next Wednesday morning so we can look at it together 2011-11-09 17:42:51+0000 <dachary> that would be usefull, thank you. 2011-11-09 17:43:10+0000 <antoviaque> ok - my pleasure, will be very good to have some more reliable metrics there 2011-11-09 17:47:18+0000 <dachary> antoviaque: where should I post today's report ? 2011-11-09 17:47:48+0000 <dachary> the blog has been restructured it seems 2011-11-09 17:47:52+0000 <antoviaque> dachary: http://farsides.com/groups/code/forum/ 2011-11-09 17:48:07+0000 <dachary> thanks :-) 2011-11-09 17:48:18+0000 <antoviaque> yep, we use the forums of buddypress since a couple of weeks, which are handier for large threads 2011-11-09 17:48:50+0000 <antoviaque> (same place as before, "groups" -> "code", but then click on the "Forum" tab :) ) 2011-11-09 17:51:08+0000 <dachary> antoviaque: are there individual rss feeds for forums ? 2011-11-09 17:51:16+0000 <antoviaque> let me see 2011-11-09 17:52:47+0000 <antoviaque> I think it's the group RSS - ie http://farsides.com/groups/code/forum/ for example, since all forum posts appear in the activity feed 2011-11-09 17:53:41+0000 <dachary> ok, thanks 2011-11-09 17:54:16+0000 <dachary> I updated the feeds so that I can catch up next wednesday ;-) 2011-11-09 17:54:48+0000 <dachary> It has been a pleasant day and it feels good to work on cardstories, as always :-) 2011-11-09 17:55:06+0000 <dachary> C'est l'heure de l'apéro ! 2011-11-09 17:55:19+0000 <dachary> (it's time to get wasted ? approximate translation...) 2011-11-09 18:04:10+0000 <antoviaque> hehehe, have fun - and thanks :) 2011-11-09 19:14:22+0000 dachary (dachary) is now online 2011-11-09 19:51:31+0000 <mtyaka> Reading the backlog after a couple of hours away from the computer.... 2011-11-09 19:52:47+0000 <mtyaka> Man, it feels great to have dachary on board again. 2011-11-09 19:54:45+0000 <mtyaka> Now we only need to lure arbrandes back ;) 2011-11-09 20:00:53+0000 MCMic (MCMic) is now online 2011-11-09 20:14:32+0000 <antoviaque> mtyaka: ahah, yep :) 2011-11-09 20:16:30+0000 <antoviaque> blanchard1 is finishing to confirm the budget and reception of money from CNC, and then we can send arbrandes a concrete offer for January, we'll see if he can resist :p 2011-11-09 20:16:58+0000 <mtyaka> awesome :) 2011-11-09 20:18:47+0000 <mtyaka> What is CNC btw? I never cared enough to ask, but now that they're giving us money, I think it is polite to at least know who they are :) 2011-11-09 20:21:40+0000 <antoviaque> hehe, sure! 2011-11-09 20:22:33+0000 <antoviaque> http://www.cnc.fr/web/en 2011-11-09 20:23:30+0000 <antoviaque> it's a public agency that is meant to help (mostly with money) creation - movies, etc. 2011-11-09 20:23:57+0000 <antoviaque> recently they started helping video games (france is lagging behind other countries big time) 2011-11-09 20:24:28+0000 <antoviaque> http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fwww.cnc.fr%2Fweb%2Ffr%2Ffonds-d-aide-au-jeu-video-fajv 2011-11-09 20:25:33+0000 <mtyaka> I see... interesting. Thanks for the links and explanation! 2011-11-09 20:28:00+0000 <dachary> mtyaka: :-) 2011-11-09 20:35:58+0000 <dachary> antoviaque: would you be so kind as to renew crossbrowsertesting ? 2011-11-09 20:37:45+0000 <antoviaque> dachary: np, but we'll have to ask blanchard1 - he keeps my farsides credit card hostage :p 2011-11-09 20:39:22+0000 <dachary> IIRC it expires on the 26th of each month 2011-11-09 20:39:05+0000 <dachary> there is no rush 2011-11-09 21:55:06+0000 mtyaka_ (mtyaka_) is now online 2011-11-09 22:13:57+0000 felixrabe (felixrabe) is now online 2011-11-09 22:14:03+0000 <felixrabe> hello 2011-11-09 22:14:16+0000 <felixrabe> is anyone actually online? :)
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