On Wed, 2010-06-02 at 18:53 +0200, Xavier Antoviaque wrote:
> I've quickly made a few mockups, to show how I think it could work.
> Basically: 
>       * You would get new missions by chatting with a "central
>         computer" (or whatever suits the story), who would give you
>         instructions 
>       * The first missions would be quite simple: hack the home base,
>         hack a bank website, create a chain of websites - but they
>         could potentially become wider, involve multiple players, etc.

I've turned it into a specification document, and rewrote the sample
mission to make it easier to implement. This could be alpha1.2.

Specs: http://community.hackit.cx/wiki/Mission_engine 
Sample mission code:
http://community.hackit.cx/wiki/Mission_Engine_-_Introductory_Mission_Code 
(the basic idea here is to implement the engine that would make it
work).

Let me know what you think - especially from a technical point of view
Vlad. Does it fit in one week?

Xavier.

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