On Wed, 2010-06-02 at 18:53 +0200, Xavier Antoviaque wrote: > I've quickly made a few mockups, to show how I think it could work. > Basically: > * You would get new missions by chatting with a "central > computer" (or whatever suits the story), who would give you > instructions > * The first missions would be quite simple: hack the home base, > hack a bank website, create a chain of websites - but they > could potentially become wider, involve multiple players, etc.
I've turned it into a specification document, and rewrote the sample mission to make it easier to implement. This could be alpha1.2. Specs: http://community.hackit.cx/wiki/Mission_engine Sample mission code: http://community.hackit.cx/wiki/Mission_Engine_-_Introductory_Mission_Code (the basic idea here is to implement the engine that would make it work). Let me know what you think - especially from a technical point of view Vlad. Does it fit in one week? Xavier. _______________________________________________ Hackit Bar mailing list - [email protected] Wiki: http://community.hackit.cx/ List: http://community.hackit.cx/ml/ Forum: http://community.hackit.cx/forum/ Ideas: http://community.hackit.cx/ideas/ IRC: irc://irc.freenode.net/#politis
