Looks fine to me, thx a lot Xav.
I'll have my playtest done tomorrow, so the debrief can happen tomorrow or
Friday.

By the way we really need to setup a planning tool on the wiki, it will make
our life a lot simplier on all projects :) I've started the discussion on
this in another thread.

> -----Message d'origine-----
> De : [email protected] [mailto:[email protected]] De la part de
> Xavier Antoviaque
> Envoyé : mercredi 8 septembre 2010 14:21
> À : [email protected]
> Objet : [HackIt Bar] [FB] [Card Stories] Schedule
> 
> Hi,
> 
> I've put together a revised version of the schedule for Card Stories,
> following the recent discussions. Deborah, Illya, Gary, David -- can
> you
> have a look and let me know if you find any issues with this or if you
> have any question? Thx!
> 
> = Cards schedule =
> 
> * Aug 26-Sept 6: Deborah progressively send cards on the
>   mailing-list as they are designed, to get feedback and comments
>   (she remains in charge of the content of the cards and their
>   consistency though)
> * Sept 7th: Delivery of the set of 36 card sketches (7*5+1)
> * Sept 8th: Approval of 9 of the 36 cards
> * Sept 8th-Sept 12th: Play tests
> * Sept 11th: Delivery of a first set of 9 finalized cards
> * Sept 13th-Sept 14th: Based on the results of the play tests, decision
>   on whether modifications are necessary or not. Approval of all cards
>   that don't need to be modified to allow Deborah to start working on
>   finalizing them
> * Sept 16th: Delivery of changes on the cards sketches, if any
> * Sept 20th: Delivery of finalized version of all approved cards
> 
> 
> = Game interface schedule =
> 
> * Sept 13th: Delivery of the game interface of *one* screen by
>   Deborah
> * Sept 14th-Sept 16th: Comments on the interface design by all,
>   modifications & validation
> * Sept 16th: Delivery of the fully functional game by Illya and
>   Gary.
> * Sept 17th-Sept 19th: Review of the released version, comments & bug
>   reports (especially the ones about the layout, to allow Deborah to
>   work based on the correct layout)
> * Sept 20th: Illya fixes all bugs/issues relative to the interface
>   layout, to allow Deborah to start working on the design based on the
>   application screens
> * Sept 21th: Review of fixes. If ok, Deborah starts working on the rest
>   of the game interface screens
> * Sept 26th: Delivery of the design for all game screens by
>   Deborah
> * Sept 30th: Delivery of the design integration by Illya
> 
> Xavier.
> 
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