On Mon, 2010-09-13 at 16:43 +0200, Deborah - Tartaruga Feliz wrote:
> Here's the first interface page I've designed for the game, I hope you
> like it :)
Verrry cute! Globally I really like this design. It's very fresh for
Facebook, and a lot better than most of the designs we can see there. It
will make us stand out immediately. : )
> I also changed my mind about the logo, I think its better if we don't
> have a drawing between the letters, and instead, we have drawings on
> the logo itself.
Oh :( Why why why why why?
The other one, with the card, was a lot better imho - what made you
change your mind? It doesn't work with the rest of the interface?
> I'll wait for the comments to continue the interface, and I'll upload
> the source files when we finish everything ok?
Ok! A few comments then:
* The idea of putting the cards to chose in a slider is good imho
(this way we immediately see them with the full size), but you
need to be careful about two things:
* 1) you would have to make the slider more apparent,
right now the fact that there are more cards to chose
from is not as visible as it could be (suggestions: make
the arrows bigger, use a different font color);
* 2) you will need to find a way to put at least 6
different cards on the screen anyway, because it will be
required for voting (it's then more important to see all
the cards at the same time). Maybe make the cards
smaller then, and have some kind of zoom when you put
your mouse over the image - cf
http://nettuts.s3.amazonaws.com/358_jquery/example%
20files/all-examples.html (which could be used for
HackIt too btw : ) )
* You are going to hate this remark, but I think buttons really
need to look more like buttons :D I know it's boring... But the
eye is trained for this, and it took me a long time to see the
"OK" button on the card selection for example.
* I really like the use of characters through the interface - it
makes it a lot more lively, and it contributes a lot to the
atmosphere
* I preferred the other logo :D
> Now, about the integration with the code, how would be better to
> deliver the files?
> I did everything in vector so we can stretch as much as we want to,
> so, I hope its ok.
Same thing as the Farsides design I think - it would be much better to
implement it as a liquid design, so you may want to do the same thing
with percentages and sizes in pixels as you did for Farsides. Should be
easier now, you have a better idea on how to do it. : )
But I think you should wait until you do the rest the screens to do put
the sizes andd everything. You may have to adapt a few things once Illya
is finished with the interface development and we have agreed on a final
version of the interface.
Xavier.
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