On Sun, 2010-09-12 at 12:09 +0200, Xavier Antoviaque wrote: > I've prepared a first draft regarding the contributor status, > with a focus on recurring contractors/employees -> > http://community.hackit.cx/wiki/Contributor_status
Thanks! I've made a few modifications. Nothing fundamental - just precisions, and tried to make some parts clearer. Have a look at the diff and let me know what you think: http://community.hackit.cx/index.php?title=Contributor_status&action=historysubmit&diff=2761&oldid=2715 > Then, I've created the page for the future appraisals and > defined some first > objectives for the project for the next 6 months -> > http://community.hackit.cx/wiki/Reviews_Sept_%2710_to_March_% > 2711 I like the fact that the objectives are very precise and measurable (except the fourth one - if you could tried to make it more SMART it could be very helpful). I would like to add ones related to the following things (I don't have a clear idea of what they could be precisely, so help is welcomed!): * One clear objective for each of the two games - not about the number of players (which is already covered), but about the state of the game. Could be something like "reaching beta status" but it would need to be more precise than this imho. * One objective about the way we work together - could be something like "New contributors have all been tutored by at least one recurring contractor", but this needs more thinking Also, the ratio of 50% between registered users and active users is a bit unrealistic IMHO. I would just keep the active users one actually, it's the most important of the two. Maybe also make it a number more easy to remember - like 2000 active players. Xavier. _______________________________________________ Hackit Bar mailing list - [email protected] Wiki: http://community.hackit.cx/ List: http://community.hackit.cx/ml/ Forum: http://community.hackit.cx/forum/ Ideas: http://community.hackit.cx/ideas/ IRC: irc://irc.freenode.net/#politis
