On Wed, Jul 31, 2019 at 12:21:42PM +0200, Ahmad Fatoum wrote:
> Prior behavior was to wrongly report all bytes written if enqueueing wasn't
> possible at the time. Instead we should either return 0 or an error code if
> users need to retry. write(2) returns 0 in such cases. Follow suit.
> 
> As no current users run puts in a loop, this has no effect for now.
> 
> Signed-off-by: Ahmad Fatoum <[email protected]>
> ---
> Changes in v2:
>       New commit.
> ---
>  common/ratp/ratp.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/common/ratp/ratp.c b/common/ratp/ratp.c
> index 9aea1786d684..8ac7dc98b6f8 100644
> --- a/common/ratp/ratp.c
> +++ b/common/ratp/ratp.c
> @@ -267,7 +267,7 @@ static int ratp_console_puts(struct console_device *cdev, 
> const char *s)
>       len = strlen(s);
>  
>       if (ratp_busy(&ctx->ratp))
> -             return len;
> +             return 0;

I'm not sure if this return value is ever used for something useful,
not sure how relevant this is. ratp_busy() however returns true when
it's called from inside the ratp code. This is necessary so that we
don't get stuck in an endless loop. If we start returning 0 for
"no characters sent" how should code evaluating this return value
react? Retrying it until all characters are sent obviously is not an
option.

I think the current behaviour of just returning 'len' is correct.

Sascha

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