On Mi, 2023-04-05 at 13:13 +0200, Sascha Hauer wrote:
> On Mon, Apr 03, 2023 at 02:18:43PM +0200, Philipp Zabel wrote:
[...]
> > +   gu_screen_blit_area(priv->sc, rect.x1, rect.y1,
> >                     priv->font->width, priv->font->height);
> > +   fb_damage(priv->fb, &rect);
> 
> Does it make sense to call fb_damage() from gu_screen_blit_area() and
> gu_screen_blit() instead?

Makes sense to me, changed in v2.

regards
Philipp

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