When we have a background image we want the background to actually shine
through, so set the alpha value of the background to transparent and not
opaque.

Signed-off-by: Sascha Hauer <[email protected]>
---
 drivers/video/fbconsole.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/video/fbconsole.c b/drivers/video/fbconsole.c
index cec1afec56..d3615bc07f 100644
--- a/drivers/video/fbconsole.c
+++ b/drivers/video/fbconsole.c
@@ -139,7 +139,7 @@ static void drawchar(struct fbc_priv *priv, int x, int y, 
int c)
        color = gu_rgb_to_pixel(priv->fb, rgb->r, rgb->g, rgb->b, 0xff);
 
        rgb = &colors[bgcolor];
-       bgcolor = gu_rgb_to_pixel(priv->fb, rgb->r, rgb->g, rgb->b, 0xff);
+       bgcolor = gu_rgb_to_pixel(priv->fb, rgb->r, rgb->g, rgb->b, 0x0);
 
        for (i = 0; i < priv->font->height; i++) {
                uint8_t mask = 0x80;

-- 
2.39.5


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