On Thu, 09 Jul 2026 09:15:25 +0200, Ahmad Fatoum wrote:
> The shadow framebuffer is allocated by the framebuffer core,
> but maintained by gui_screen_blit and gu_screen_blit_area.
>
> Direct framebuffer devices currently ignore the shadow framebuffer,
> which leads to surprising behavior when doing sequences like:
>
> cp /dev/zero /dev/fb0
> splash /env/data/splash.png
>
> [...]
Applied, thanks!
[1/1] video: fb: mirror cdev writes to shadow buffer
https://git.pengutronix.de/cgit/barebox/commit/?id=dc1cb69a07dd (link may
not be stable)
Best regards,
--
Sascha Hauer <[email protected]>