Hello.. About a month back I submitted a bug I found to this list.. No response..?
So I'm now wondering if the SVGGraphics2D is really supposed to crash on an exception when encoding a 16-bit bitmap? I'd sure like to know and if this is not a 'feature', was there a problem with the short fix I submitted? After all, I'm only trying to help here, so some response should be warranted, if not for other reasons than politeness. /Sven --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]