I'm working on an application that renders graphics that regularly blink in many areas within the svg document. We are using batik to render the graphics and have noticed that the cpu % exponentially grows as the more blinks occur on the screen (as expected). The circles, rectangles, polygons, etc all blink at the same time. Is there a way to optimize things that blink on the screen when there are really only two images that should rotate.... assuming nothing else changes on the screen? I've looked at DynamicImageRenderer. Is this the right place to start? Any help would be appreciated.

Thanks,
Stephen


--------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]



Reply via email to