Hi everyone, How do you get the error from the event if a certain step in the SVG loading process fails? Namely, capturing the error data from the following methods:
public void gvtRenderingFailed(GVTTreeRendererEvent e) {} public void documentLoadingFailed(SVGDocumentLoaderEvent e) {} public void gvtBuildFailed(GVTTreeBuilderEvent e) {} I was getting gvtBuildFailed callbacks, but I didn't know how to get information about what was going on... Mike --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]