Hi Michael,

Caron, Michael R wrote:

How do you get the error from the event if a certain step in the SVG
loading process fails? Namely, capturing the error data from the
following methods:

public void gvtRenderingFailed(GVTTreeRendererEvent e) {}

You can't for this one right now. I'll fix this so it's like the ones below.

    public void documentLoadingFailed(SVGDocumentLoaderEvent e) {}
    public void gvtBuildFailed(GVTTreeBuilderEvent e) {}

The source of the event is the SVGDocumentLoader object which has a 'getException' method that returns the exception responsible if there is one (there always is for failed events).

I was getting gvtBuildFailed callbacks, but I didn't know how to get
information about what was going on...

It also (not so gracefully) echos the problem to System.err.


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