Hi Michael,
Caron, Michael R wrote:
How do you get the error from the event if a certain step in the SVG loading process fails? Namely, capturing the error data from the following methods:
public void gvtRenderingFailed(GVTTreeRendererEvent e) {}
You can't for this one right now. I'll fix this so it's like the ones below.
public void documentLoadingFailed(SVGDocumentLoaderEvent e) {} public void gvtBuildFailed(GVTTreeBuilderEvent e) {}
The source of the event is the SVGDocumentLoader object which has a 'getException' method that returns the exception responsible if there is one (there always is for failed events).
I was getting gvtBuildFailed callbacks, but I didn't know how to get information about what was going on...
It also (not so gracefully) echos the problem to System.err.
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