Hi,

On Sun, 2006-03-05 at 23:39 -0600, Javid Alimohideen wrote:
> Hi Thomas,
> Now my offscreen renderer works, I have started to implement the soom and
> pan functionality for my display canvas. I think it would be very difficult
> to achienve the zoom/pan functionality of JSVGCanvas but I am trying to do
> something little close. So, I calculate a scale from the mouse start to end
> positions and perform a Scale AffineTransform and update it to the renderer
> transform. This is what my code look like:

I am not sure if this will works. Did you call the
renderer.updateOffScreen(int width, int height) after setting the
transform

Regards
Tonny Kohar
-- 
Sketsa 
SVG Graphics Editor
http://www.kiyut.com


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